Luckylancer wrote: »All dots are nerfed. Dots still deal %30 more damage than a spammable. All builds in PvP will slot 1-2 dot to open up and other skills to kill. There will be burst meta in my opinion. Nerf of dizzy will hurt many stambuilds.
In PvE, nearly nothing will change. DoTs are still better than spammables. Everyone will slot 1 spammable to fill in rotations and keep their dots up. PvEer gonna need more sustain and their dps will drop a few years ago's numbers.
Cortanacamo wrote: »Nothing in any of these new patches makes any sense. They always seem to cater for PvP and not PvE. A team truly responsible for 'balancing' would balance abilities between the two, if it impacts PvP then do changes to the ability when it's in a PvP scenario instead of implementing it into both PvP and PvE and vise versa.
Cortanacamo wrote: »Nothing in any of these new patches makes any sense. They always seem to cater for PvP and not PvE. A team truly responsible for 'balancing' would balance abilities between the two, if it impacts PvP then do changes to the ability when it's in a PvP scenario instead of implementing it into both PvP and PvE and vise versa.
Cortanacamo wrote: »Nothing in any of these new patches makes any sense. They always seem to cater for PvP and not PvE. A team truly responsible for 'balancing' would balance abilities between the two, if it impacts PvP then do changes to the ability when it's in a PvP scenario instead of implementing it into both PvP and PvE and vise versa.
No it’s because of pve. If they didn’t reduce them as much as they did specs wouldn’t have changed and people would just be doing less damage.
It was the Elder Dots Online complaints in pve dps specs (didn’t exist in pvp) that caused the nerfs.
I don't get is sorry... Nerf every magicka dot ? And let stamina necro meta still strong ? Magicka aren't just useless, they are dead. The difference bitween magicka and stam necro is to big.
itsfatbass wrote: »Cortanacamo wrote: »Nothing in any of these new patches makes any sense. They always seem to cater for PvP and not PvE. A team truly responsible for 'balancing' would balance abilities between the two, if it impacts PvP then do changes to the ability when it's in a PvP scenario instead of implementing it into both PvP and PvE and vise versa.
No it’s because of pve. If they didn’t reduce them as much as they did specs wouldn’t have changed and people would just be doing less damage.
It was the Elder Dots Online complaints in pve dps specs (didn’t exist in pvp) that caused the nerfs.
You are largely misinformed. Dot meta is VERY PREVALENT in PvP as well.
I don't get is sorry... Nerf every magicka dot ? And let stamina necro meta still strong ? Magicka aren't just useless, they are dead. The difference bitween magicka and stam necro is to big.
Obviously things are still very early, but highest stam necro parse I’ve heard of on PTS was like 81k. Highest mag parse I’ve seen is magsorc at 85k. Both on the iron dummy. If others have more information I’d love to hear it, but atm doesn’t seem like magicka’s dead.
Updated with new parses I’ve seen.
Spartabunny08 wrote: »What the devs are doing is this, they're bumping damage high and letting us use it to see how it works. Next is the low end and after this they will have the info for how all the abilities perform from a highest damage perspective and also the lowest end damage perspective. This is to make sure, not guess, where when this is finished all damage balanced should be in their opinion.
Luckylancer wrote: ».
In PvE, nearly nothing will change. DoTs are still better than spammables. Everyone will slot 1 spammable to fill in rotations and keep their dots up. PvEer gonna need more sustain and their dps will drop a few years ago's numbers.
Spartabunny08 wrote: »What the devs are doing is this, they're bumping damage high and letting us use it to see how it works. Next is the low end and after this they will have the info for how all the abilities perform from a highest damage perspective and also the lowest end damage perspective. This is to make sure, not guess, where when this is finished all damage balanced should be in their opinion.
The play style this last patched introduced is straight cancer. Entrophy Soul Trap × however many Xv1 scrubs decided to group that day, a Toppling charge spamming templar that occasionally spammed Radiant, and those not informed who just get wrecked by the meta players.
The play style this last patched introduced is straight cancer. Entrophy Soul Trap × however many Xv1 scrubs decided to group that day, a Toppling charge spamming templar that occasionally spammed Radiant, and those not informed who just get wrecked by the meta players.
What class are you? A couple magsorcs mentioned they couldn’t handle dots, but in BGs I fought against groups trying this and they didn’t get over 100 points in a DM.
Most lopsided BG ever. It was against all magblades, Sorcs and magtemplars trying ranged kiting and they got rolled hard. Some really good players too, SUNBARK is one of the best magtemplars and he was on the losing team.
I used to think people of opposing opinions were less experienced but now I’m thinking it’s a class issue.