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Frequent Combat Changes

Cously
Cously
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ZOS, please stop the massive and frequent combat changes. Look, I won't even discuss nerfs/buffs. My point here is that you are changing the game every 3 months. Now this been going on for many years. It's tiresome. For the sake of the argument I'll exclude the 1% of the player base that will always adapt and clear content with all achievements. Also I'll exclude the unknown % of the player base that doesn't even know what happens with the mechanics of the game, because they don't care (don't try pve or pvp).

There is no way to enjoy such random enviroment. Give us something to work with for a longer period of time, whatever it might be. Yes, I know, It's a mmo, but the frequency of the changes are absolutely ridiculous. The kind of revamps you do every 3 months, most mmos do once a year or even longer. Stop trying to change the mechanics upside down everytime. Give us CONTENT. I have no official data, and relying on my personal experience, the forums, the guilds I'm at, discord chatting with people, etc, the general feeling is of exhaustion. The game became stress. This is not what the game was supposed to be.

Whatever you do, please, PLEASE, give the game at least a year before completely changing it. Being a vigorous achievement chaser, I don't even care about investing in PVE anymore. I have already a lot to deal with and relearning the character every 3 months seems pointless to me. Also, friendly advice if you care about feedback...your changes are irrelevant if the game can't run. So we need you guys to do something to fix the lag. I'm sorry but why SWTOR delivers me 140 ms ping but you guys can't deliver me anything below 450 ms ping while both companies are in the same country? It's hard to blame my connection when we compare both games and there are many people with the same issue.

Also, maybe you should consider erase the class system and make it individual skill lines that players can activate as they see fit (nothing like merge NB and DK's skill lines, just switch to DK, or to NB, or to Warden skills like a respec). That will help with the grief many of us have that our main characters are trashed. Also find a way to split PVE/PVP skill sets, that will help you guys more than us players, because you will have way more flexibility addressing issues.

I can't help but think that the playerbase is being eroded as many friends quit during this season of the dragon and I see many new players struggling with the game and not sticking around. Granted this perception is not evidence enough but it's what we have since the numbers of players are not disclosed. Anyways sorry for my rant, my fellow players and ZOS I wish you the best and ESO to do well. I'll keep playing regardless because I invested so much time here that is more trouble quitting than staying lol but you won't see anything other than ESO+ from me with the current state of the game.

EDIT: spell checking, barely.
Edited by Cously on September 17, 2019 10:26AM
  • Olupajmibanan
    Olupajmibanan
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    This is exactly the main problem.

    I don't mind drastic meta changes, we need change because the game would get boring. But having to completely rebuild all my characters every three months? That's ridiculous. Why we can't have standard MMORPG meta plan? 1 or 2 drastic changes at most per year, and between that only some fining and tuning.
  • GhostofDatthaw
    GhostofDatthaw
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    To me it shows they don't play the game and don't fully understand the way it plays. Every change it's like all the eggs in one basket, then the next it's all in another. There is no fine tuning, and nothing but drastic changes and walk backs.

    If I was dev team I would be a little embarrassed
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