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Please Consider Adding Two Team Battle Arenas

Gundug
Gundug
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I hope the developers will consider adding two team battle arenas to the game, with team sizes between 1 to 12 players per side. These arenas would be considerably smaller and less elaborate than the battlegrounds arenas typically are, with generally open ground and most likely certain interesting terrain gimmicks to make each unique.

I understand battlegrounds already has team deathmatch, but I’m looking at a more focused pure combat arena with options like limited spawns for last team standing, win by total kills, or win by score. It would also add interest if individual character lifetime records of kills, deaths, assists, revives and other pertinent data were kept, and accessible for later viewing.

Please discuss your opinions or additional ideas for this potential game mode.
  • iamkeebler
    iamkeebler
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    Or add something like a gladiator arena! 12 “men” enter, only 1 survives
    Edited by iamkeebler on September 14, 2019 4:49AM
  • VaxtinTheWolf
    VaxtinTheWolf
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    I don't play this content very much myself, though sometimes feel like hating myself so I still try it. I as far as Team v Team goes, a 6 person group for flag capture might not be that bad. This game really seems to like the 1v1v1 setups though. Lots of users have asked for a Team v Team as well.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • FierceSam
    FierceSam
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    I like the idea of multi-player team duelling, where, say, a group of four of you can set up a 2 x 2 fight, or at least the option of 12 guildies doing a battleground.

    It would both be fun and provide a space where players might learn and enjoy PvP without simply being killed all the time by gloating premades

    I would hope the revised group tool that’s coming would enable ZOS a to be a little more imaginative and proactive with the whole battleground concept. Giving players the chance to set the numbers, and choose the teams, gamestyle and map would be a fantastic step forward.

    At the moment it’s no fun being thrown into a random game in a random map to either stall out or get bullied by premades.
  • Marcus_Thracius
    Marcus_Thracius
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    small bgs of 2v2 , 3v3 or 4v4
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