JumpmanLane wrote: »All these folks whining about gankers...you do realize how hard it is for a NB to actually gank anyone in a real PVP build nowadays?
I’m not saying a skilled NB can’t attack you out of stealth; but, the days of “Wtf just hit me” boom your dead from some combo out of stealth are over.
FlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
SeaGtGruff wrote: »Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
How do you know what kind of players they are?
Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
Are the playing in a PvP zone and actually fighting other players? Yes? Then they are PvPers. So sick of people creating this arbitrary divide between players.
Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
On Xbox NA there was a group of PvErs with min 1 star rank....
Rave the Histborn wrote: »SeaGtGruff wrote: »Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
How do you know what kind of players they are?
Because when you actually fight them they melt. On the flip side, how does everyone posting about gankers know they're pvpers?
SeaGtGruff wrote: »Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
How do you know what kind of players they are?
During today's ESO live (about 5 min into it) they said next weeks patch was fixing a number of exploits, and those people doing the exploits better stop. Now they didn't go into details, but hopefully they don't just forgive and forget. Unfortunately ESO has a history of letting people run crazy with exploits until it gets fixed, or completely blows up the game.
Yes, that was quite a major pain point at the 5th anniversary event.VaranisArano wrote: »Oh, I do hope ZOS fixes the ledges properly and deals with the exploiters! It would be nice if they fixed buildings in Cyrodiil too while they're at it so we don't have a repeat of load screen killing.
Yes, that was quite a major pain point at the 5th anniversary event.VaranisArano wrote: »Oh, I do hope ZOS fixes the ledges properly and deals with the exploiters! It would be nice if they fixed buildings in Cyrodiil too while they're at it so we don't have a repeat of load screen killing.
The regular massacres of questers at Chey and Chorrol/Priory, although highly unsporting behavior on part of the "elite PvPers" (many had GO rank!), that was nonetheless technically legitimate.
But camping inside the quest giver houses, with the sole intention of killing characters not controlled by a player (stuck in a loadscreen), that's not PvP, it's "PvLoadscreen".
ZOS already removed resource tower doors to stop such behavior, but they weren't thorough enough with that "fix"
You can get those precious tickets doing the dungeons.I do not PvP as a rule. Because I am interested in having all the Indrik mounts, I am participating in the Imperial City event. And, let me state I really don't mind having to go into the sewers as usually my guild gets a run going once a day.
Fun fact. Most gankers during PvP events are people who mostly play PvE and stealth on every occasion to gank other mostly PvE playing people.HOWEVER
I am fed up with the gankers camping the entrance to the sewers from the base camps. Quite frankly, I am fed up with the gankers all together.
I know a lot of people who play 95% of their time PvP and have multiple houses fully decorated and own most mounts from crown store. So this is ***.How many changes have the regular players had to endure because of the noisy minority? They are not the ones buying the houses, horses, furnishings and the like. The regular, PvE players are the ones spending most of the real world money. YET, we lost Earthgore (nerfed to useless) because PvP complained.
So hard to get, yet everybody has it. I bought it from the golden. But yeah it sucks when it's nerfed. But don't blame it on people who play PvP. DEVS make sheit decisions. They could have easily made EARTHGORE behave different in PvP environment.Earthgore was DAMN hard to get, and there is NO way in hell that what the player went through to achieve that helm is worth the *** heal it is today! They can go invisible, but the day trippers like myself can't utilize our good PvE gear?
More ***. When you res in PvP (killed by another player) you spawn in a save area. The only way they could camp her body was if she died by an NPC and wanted to rez using a soulgem.I had a guildie try the sewers on her own for the first time the other night. Just her luck, gankers right outside base, invisible. She was ganked and camped so she couldn't even res AND came out of the experience traumatized. She will NEVER go back.
My wife hates PvP. She is very bad at it. Yes she does, WITHOUT COMPLAINING every event. Midyear mayhem? No problem, she does quests in a town and rarely runs into other players. When she does they are mostly other people minding their own business and doing the quests.If you insist (and apparently you do, as this is not the first time) on making Cyrodiil/Imperial City mandatory during events, it seems only fair to me that you disable the advantage being invisible in a PvP area gives to certain players. OR do something so that people who want to participate aren't used as AP sources for regular PvP players. Or is ZoS feeding the noisy yet again by giving them easy kills? There is NO skill in killing a PvE player who is just there to get the ticket.
Catering to PvP for ages? Do you know how much content or attention PvP has been given in these last 5 years? VERY LITTLE. We can't even use costumes or pets anymore in PvP. Yet people still buy them but only will see them in their houses.I enjoy the occasional run through PvP areas with my guildies and I accept that I will die. What I won't accept is the campers and the gankers who make each and every Cyrodiil event a misery. ZoS has seemingly been catering to the PvP player for ages now - if you want us to play in that area, you have to make it a little more fair for the "average" player.
SeaGtGruff wrote: »Rave the Histborn wrote: »SeaGtGruff wrote: »Rave the Histborn wrote: »MtpFlopsyPrince wrote: »What the PVE players are complaining about is the culture of curb-stomping "scrubs" in Imperial City. You can observe it happening. Extremelly experienced pvp players go out camping for newly arrived or low ranked enemies (usually staring pvp or pve ones) because they Know that they won't be able to be any challenge to them. These people even know the best places to gank down to an inch.
No one will ever admit it, not the devs and not even the PVP community, but what it is is exploiting and trolling. Because frankly, you don't get THAT good at camping and ganking by accident or by "just doing pvp".
But you know, we PVE players give it a shot but it's not fair and certainly not fun to be killed again and again and again by people you don't have a chance against even if there's four of you. And to be left feeling like crap after that.
Exactly! It is not smart of any company making an MMO to not help people learn new areas rather than making it a "throw you in the deep end with others trying to pull you under" to start.
Hate to blow your mind here but I've seen more PVE players base/door camping than high end lvl pvpers.
How do you know what kind of players they are?
Because when you actually fight them they melt. On the flip side, how does everyone posting about gankers know they're pvpers?
I can't imagine why any players who melt when fought would be crazy enough to camp at the base door of an enemy alliance. The only times I've strayed into enemy alliance territory-- hoping to collect skyshards and maybe kill a group boss or two-- I've done my best to avoid running into anyone, but of course it didn't last long because I eventually did. I managed to get the skyshards closest to the bases, by going in through the district sewer entrances, but it's going to be next to impossible to get the other two during the event.
It does seem like people usually fall into a pack mentality when they're in a group. I've seen a group of a dozen players get mowed down by a single enemy player, so if I'm waiting for the boss to spawn with a dozen other players, and one enemy player pops in, the normal reaction is for everyone to go after the lone enemy before he or she starts tearing into us. It seems safe to assume that any enemies who have gotten that deep into our territory must be pretty powerful. And I know they aren't all coming in through the district sewer entrances, because I've been working my way toward the center when they've come charging through on their way to our base.
Hmm, a few weeks ago some players complained that they wanted ZOS to start selling training dummies for PvP. Oh, wait...Rave the Histborn wrote: »Because it doesn't matter if you melt if you can stun lock someone and kill them or kill them in a load screen.
Take some invis pots with you. Pop one the second you walk out the door then run into a random direction to go around them. Are gankers camping bases the scum of the earth? Yes, yes they are. Are they doing anything wrong? No, they're not. It's a PvP enabled area, so once you walk out that door everything is fair game.
Yes, that was quite a major pain point at the 5th anniversary event.VaranisArano wrote: »Oh, I do hope ZOS fixes the ledges properly and deals with the exploiters! It would be nice if they fixed buildings in Cyrodiil too while they're at it so we don't have a repeat of load screen killing.
Alienoutlaw wrote: »I think the ppl complaining about the gankers are forgetting that PvP is a warzone and as such some ppl will play with "honour" and others will not, you are fighting a real person not an NPC that follows its coding.
Take some invis pots with you. Pop one the second you walk out the door then run into a random direction to go around them. Are gankers camping bases the scum of the earth? Yes, yes they are. Are they doing anything wrong? No, they're not. It's a PvP enabled area, so once you walk out that door everything is fair game.
Yeah because invisibility potions make you immune to AoE attacks! They also make it so you can fly.
And there is that little problem of being dead the instant you pop out the door so you would have to have a potion that allows you to drink it while dead and then ports you back in time.
The regular massacres of questers at Chey and Chorrol/Priory, although highly unsporting behavior on part of the "elite PvPers" (many had GO rank!), that was nonetheless technically legitimate.
The actual door mechanic in those cabins only involves a load screen for players with client issues -- most likely related to addons. For players with properly functioning clients, there is no load screen. At least on PC. It was a totally legitimate place to ambush players, and actual PVP groups were able to handle it.But camping inside the quest giver houses, with the sole intention of killing characters not controlled by a player (stuck in a loadscreen), that's not PvP, it's "PvLoadscreen".
https://www.youtube.com/watch?v=oH37_HaI7XIJumpmanLane wrote: »Take some invis pots with you. Pop one the second you walk out the door then run into a random direction to go around them. Are gankers camping bases the scum of the earth? Yes, yes they are. Are they doing anything wrong? No, they're not. It's a PvP enabled area, so once you walk out that door everything is fair game.
Yeah because invisibility potions make you immune to AoE attacks! They also make it so you can fly.
And there is that little problem of being dead the instant you pop out the door so you would have to have a potion that allows you to drink it while dead and then ports you back in time.
Geeze pop the invis pot, walk through the door invisible lol. Not exactly rocket science.
JumpmanLane wrote: »Take some invis pots with you. Pop one the second you walk out the door then run into a random direction to go around them. Are gankers camping bases the scum of the earth? Yes, yes they are. Are they doing anything wrong? No, they're not. It's a PvP enabled area, so once you walk out that door everything is fair game.
Yeah because invisibility potions make you immune to AoE attacks! They also make it so you can fly.
And there is that little problem of being dead the instant you pop out the door so you would have to have a potion that allows you to drink it while dead and then ports you back in time.
Geeze pop the invis pot, walk through the door invisible lol. Not exactly rocket science.