Officially a nerf sorc thread then.
Necromancer pets are untargetable, and the Pack Leader wolves were recently made untargetable, so I don't understand why sorcerer pets (except the clanfear) should be targetable.
Uh huh. Try focus firing the Sorc (or a healer) in a group fight when there are potentially multiple different Matriarchs, Imps, and proc'd Daedroths running around, especially when you have no gap closer and are constantly snared, spam rooted, and spammed with 6k+ Dizzying Swings.InvictusApollo wrote: »Necromancer pets are untargetable, and the Pack Leader wolves were recently made untargetable, so I don't understand why sorcerer pets (except the clanfear) should be targetable.
Two reasons:
First of all sorcerer's pets are permanent and give bonuses. Both necromancer's and werewolves pets are either temporary or respawn so often that killing them is useless. If you kill sorcerer's pets he almost allways loses 3k magicka and either a self heal or aoe cc. Killing pets is actually a viable tactic.
Second of all sorcerer's pets are a viable defensive strategy. They are literally meant to provide LOS evasion.
Personally I don't understand people who complain about pets and targeting. Whenever I am matched agaiinst a zoo I just get in and kill the sorcerers. I've seen stamina players instashot almost everything in 4 seconds or less. Why don't you just plow through all those pets untill you kill the sorc? Resummoning pets can be interrupted and requires lots of time. Use it, abuse it. Kill those pets. Make summoners weak without them and exploit that weakness. And most importantly: stop whining.
Uh huh. Try focus firing the Sorc (or a healer) in a group fight when there are potentially multiple different Matriarchs, Imps, and proc'd Daedroths running around, especially when you have no gap closer and are constantly snared, spam rooted, and spammed with 6k+ Dizzying Swings.
InvictusApollo wrote: »Uh huh. Try focus firing the Sorc (or a healer) in a group fight when there are potentially multiple different Matriarchs, Imps, and proc'd Daedroths running around, especially when you have no gap closer and are constantly snared, spam rooted, and spammed with 6k+ Dizzying Swings.
I have not only tried but also succeded in it many, many times in BGs. It is nothing more than a l2p issue. Don't worry - one day you will also learn. Remeber one thing: you really don't have to rush head in to deal as much damage as soon as possible. You can wait behiond a cover untill your enemy overextends
EtTuBrutus wrote: »InvictusApollo wrote: »Uh huh. Try focus firing the Sorc (or a healer) in a group fight when there are potentially multiple different Matriarchs, Imps, and proc'd Daedroths running around, especially when you have no gap closer and are constantly snared, spam rooted, and spammed with 6k+ Dizzying Swings.
I have not only tried but also succeded in it many, many times in BGs. It is nothing more than a l2p issue. Don't worry - one day you will also learn. Remeber one thing: you really don't have to rush head in to deal as much damage as soon as possible. You can wait behiond a cover untill your enemy overextends
Lol you're telling people to l2p and your advice is kill the pet? That's only a viable strategy on xv1, which just about anything works.
InvictusApollo wrote: »EtTuBrutus wrote: »InvictusApollo wrote: »Uh huh. Try focus firing the Sorc (or a healer) in a group fight when there are potentially multiple different Matriarchs, Imps, and proc'd Daedroths running around, especially when you have no gap closer and are constantly snared, spam rooted, and spammed with 6k+ Dizzying Swings.
I have not only tried but also succeded in it many, many times in BGs. It is nothing more than a l2p issue. Don't worry - one day you will also learn. Remeber one thing: you really don't have to rush head in to deal as much damage as soon as possible. You can wait behiond a cover untill your enemy overextends
Lol you're telling people to l2p and your advice is kill the pet? That's only a viable strategy on xv1, which just about anything works.
Yes. That is what I advise. Kill the pet but without overextending. Most petsorcs use necropotence. Killing a pet, then bashing the sorc while he resummons it, not only prevents him from summoning it but also puts him off ballance. Kill the other and he loses 3k magicka, ward strength, damage, max health and burst heal. And most importantly he loses his meatshield. Killing a 1vXer's pet is actually one of the smartest things a zergling can do. And pets are squishy so you shouldn't be having problems killiong them.
In battlegrounds, while fighting multiple petsorcs you can use LOS to make at least one of them overextend, kill the pet, then kill the petsorc. Most stambilds can do that in two combos.
Stop whining, start learning how to play.
/insert-eyeroll-emojiInvictusApollo wrote: »Uh huh. Try focus firing the Sorc (or a healer) in a group fight when there are potentially multiple different Matriarchs, Imps, and proc'd Daedroths running around, especially when you have no gap closer and are constantly snared, spam rooted, and spammed with 6k+ Dizzying Swings.
I have not only tried but also succeded in it many, many times in BGs. It is nothing more than a l2p issue. Don't worry - one day you will also learn. Remeber one thing: you really don't have to rush head in to deal as much damage as soon as possible. You can wait behiond a cover untill your enemy overextends
DOTs do almost no damage to pets, FYI.Just kill the pet.. that's what I do when they keep hiding behind them. The pets always overextend. Stay outside of the sorcs range, but within range to attack the pet. Kill it and you take away their healing and usually they're running Necropotence so you take away a ton of resources/damage as well. Another option is CC the pet with an immob or stun then hammer on the sorc. A lot of the time I'll see a sorc panic spam heal their pet which is perfect, because by time the pet is dead they've no magicka to do anything else except roll over and die. Even better with this DoT meta slap the pet with DoTs and walk away.. dead pet.
DOTs do almost no damage to pets, FYI.
The abilities on my bar that do damage are:
Entropy - almost no damage to pets.
Vamp Drain - not particularly viable for killing pets.
Blastbones - almost no damage to pets, and gets confused easily.
Soul Trap - almost no damage to pets.
Skeletal Mage - not entirely sure on damage numbers vs enemy pets, but will target them 100% of the time if they're in LOS and closer to me than an enemy players is. Given his damage vs enemy pet HP, he's not going to kill them on his own.
The only way I could get better damage vs enemy pets is to replace one of these abilities with a spammable, and weave that with light attacks for the pet's 20k+ HP...while hoping that there isn't enough shielding/healing/teleporting to keep the pet alive anyway.
Some classes have a fairly easy time killing pets, and for others it's simply not a realistic solution. The only upside is that there are less pet sorcs than there used to be.
Lol, once sorc pets are not able to be targeted they complain will about unfair trees and rocks.
Sorc pets have been this way since release, and an amazing number of players have been able to target and kill sorcs since day one. The only reason pet sorc is still a thing is because some folks didn't read the patch notes, and a lot of other folks can't even master basic game mechanics like hitting a target.
Lol, once sorc pets are not able to be targeted they complain will about unfair trees and rocks.
Sorc pets have been this way since release, and an amazing number of players have been able to target and kill sorcs since day one. The only reason pet sorc is still a thing is because some folks didn't read the patch notes, and a lot of other folks can't even master basic game mechanics like hitting a target.
Trees and rocks don't cause you to waste resources and ultimate on attacking the Sorc's pet, when you were very obviously targeting the Sorc directly. This game's targeting system is already super wonky, pets just make it so much worse.
InvictusApollo wrote: »Guys are you really so bad that you can't kill a pet? Really? Or to target? This isn't an fps game. Compared to Overwatch, ESO has a fraking aimbot.
Just... learn... to... play.