I haven't received a 50 crystal Transmute Geode in months... Was Imperial City gimped by ZOS?

  • Trandaner
    Trandaner
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    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?
  • Rikumaru
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    You must help your faction out in the campaign to win it if you want rewards! Controlling IC does nothing for your campaign!
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • Kiralyn2000
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    And there was a good reason for them to disconnect IC from Cyro - so that people who just wanted to go do IC, didn't have to join a Cyro campaign and then just go to IC, taking up a slot from someone who actually wanted to fight in Cyro.
    Edited by Kiralyn2000 on September 4, 2019 3:30PM
  • Emma_Overload
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    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.
    #CAREBEARMASTERRACE
  • Emma_Overload
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    heaven13 wrote: »
    It's kinda hard to feel sorry for someone who engages in faction hopping to kill their own alliance members for telvar. That's hardly the honorable "fighting the enemy" stance you're claiming.

    Campaign rewards have been linked to a home campaign for a long time. Since before faction locks. It just happened that you homed in a campaign and then ducked out to IC. Since you can only home in one campaign and IC is separate, ZoS did the right thing by not locking these and allowing people to play both a Cyrodiil campaign and an IC campaign. If you need that 50 transmute stone at the end of the month, go do Cyrodiil like everyone else.

    If "faction hopping" is a problem, then there is no reason ZOS can't solve it the same way they did in Cyrodill, with monthly faction lock. I wouldn't have a problem with that... would you?
    #CAREBEARMASTERRACE
  • nosecookie
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    I hope people will never get Cyrodiil rewards for not participating in Cyrodiil and instead lurking IC.
  • Trandaner
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    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...
  • BohnT2
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    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    The chance of someone not having tel vars is close to 0 because even attacking a mob once that gets killed by someone else will grant you Tel var.
    Also you're not playing the map because there's nothing for the flags to do rather than increase your tel var gain.
    This shows that the whole principle of IC is gaining Tel var with some AP from killing players while Cyro is gaining AP and some geodes
  • Emma_Overload
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    Trandaner wrote: »
    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...

    Which is a whole separate activity from killing enemy players. IC was designed for PvP and PvE activities to occur in the same space. Have you even been down there?
    #CAREBEARMASTERRACE
  • BohnT2
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    Trandaner wrote: »
    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...

    Which is a whole separate activity from killing enemy players. IC was designed for PvP and PvE activities to occur in the same space. Have you even been down there?

    And that's why there's no geodes because those are only given out in masses for people who only fight players and help their alliance
  • Emma_Overload
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    Rikumaru wrote: »
    You must help your faction out in the campaign to win it if you want rewards! Controlling IC does nothing for your campaign!

    Playing the map IN the Imperial City helps your faction WIN in the Imperial City. It is a self-contained campaign, whether it is officially labeled as such or not.

    Are you guys even aware that players are flipping flags down there in order to control the City?
    #CAREBEARMASTERRACE
  • Royalthought
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    Imperial city is in Cyrodiil. It should definitely be a part of the "Cyrodiil" campaign. It's nonsense to go around capturing flags for your faction and treating it as if it's not for your faction.

    *Add a mechanic to tie it in and have an impact on the rest of the map.*

    Lastly to those of you using telvar as justification, you actually lose something when killed. Removing campaign rewards actually punishes people willing to lose something to fight for their faction.

    It's a bad nerf.
  • Dojohoda
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    The 50 crystal geode was never a reward from IC. The 50 crystal geode is from Cyrodiil.

    If you want the 50 crystal geode, home the 30 day campaign and participate in the alliance war. You will get a geode from as little as level 1, but if you get to level 3 and if your faction wins, you get 2 geodes.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Emma_Overload
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    BohnT2 wrote: »
    Trandaner wrote: »
    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...

    Which is a whole separate activity from killing enemy players. IC was designed for PvP and PvE activities to occur in the same space. Have you even been down there?

    And that's why there's no geodes because those are only given out in masses for people who only fight players and help their alliance

    Are you kidding me? You can "win" AP and objectives in Cyrodiil without fighting any enemy players AT ALL! The "masses of people" you describe are mostly running around on their horses and spamming Rapid Regen. They're not doing ANYTHING, LMAO, much less killing enemies!

    Edited by Emma_Overload on September 4, 2019 2:49PM
    #CAREBEARMASTERRACE
  • hasi
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    Rikumaru wrote: »
    You must help your faction out in the campaign to win it if you want rewards! Controlling IC does nothing for your campaign!

    Playing the map IN the Imperial City helps your faction WIN in the Imperial City. It is a self-contained campaign, whether it is officially labeled as such or not.

    Are you guys even aware that players are flipping flags down there in order to control the City?

    Um, how does it help you win? There is nothing to win in IC. You don't gain Points etc, and Lore Wise you ain't really having any effects either.

    All you get by claiming Flags is a Tel Var Boost which is practically compareable to the Alliance Point Boost from killing Delve Bosses in Cyro.


    EDIT: Plus, switching the Flags forth and back is not as hard as taking a Keep, lol.
    Edited by hasi on September 4, 2019 2:51PM
  • Trandaner
    Trandaner
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    Trandaner wrote: »
    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...

    Which is a whole separate activity from killing enemy players. IC was designed for PvP and PvE activities to occur in the same space. Have you even been down there?

    You will always kill a mob or two while fighting another player. Even if you would only get a single Tel Var, that would be one more than you would get in Cyro. So there would be an imbalance.
  • Emma_Overload
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    hasi wrote: »
    Rikumaru wrote: »
    You must help your faction out in the campaign to win it if you want rewards! Controlling IC does nothing for your campaign!

    Playing the map IN the Imperial City helps your faction WIN in the Imperial City. It is a self-contained campaign, whether it is officially labeled as such or not.

    Are you guys even aware that players are flipping flags down there in order to control the City?

    Um, how does it help you win? There is nothing to win in IC. You don't gain Points etc, and Lore Wise you ain't really having any effects either.

    All you get by claiming Flags is a Tel Var Boost which is practically compareable to the Alliance Point Boost from killing Delve Bosses in Cyro.

    What exactly are you "winning" in Cyrodiil? Nothing ever changes up there! Y'all are flipping the same keeps back and forth since 2014. You haven't accomplished ANYTHING, LOL!
    #CAREBEARMASTERRACE
  • BohnT2
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    BohnT2 wrote: »
    Trandaner wrote: »
    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...

    Which is a whole separate activity from killing enemy players. IC was designed for PvP and PvE activities to occur in the same space. Have you even been down there?

    And that's why there's no geodes because those are only given out in masses for people who only fight players and help their alliance

    Are you kidding me? You can "win" AP and objectives in Cyrodiil without fighting any enemy players AT ALL! The "masses of people" you describe are mostly running around on their horses and spamming Rapid Regen. They're not doing ANYTHING, LMAO, much less killing enemies!
    Well a captured area in an actual War is important you should ask some Vietnam veterans how many hills they had to retake which the vietcong captured without a fight.
    Ic is more like some mafia members fighting for districts to blackmail the shop owners in there nothing heroic about that tbh
  • Rikumaru
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    Rikumaru wrote: »
    You must help your faction out in the campaign to win it if you want rewards! Controlling IC does nothing for your campaign!

    Playing the map IN the Imperial City helps your faction WIN in the Imperial City. It is a self-contained campaign, whether it is officially labeled as such or not.

    Are you guys even aware that players are flipping flags down there in order to control the City?

    you cannot win ic. it is not campaign, you could be helping your faction out in cyrodill.
    all truth
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • luen79rwb17_ESO
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    Hmmm adding a faction scoring and leaderboard to IC might actually be a good idea. And really digging the transmute geode reward aswell.

    Even I must admit it even though my personal preference is an empty IC lol
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • BohnT2
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    BohnT2 wrote: »
    BohnT2 wrote: »
    Trandaner wrote: »
    Trandaner wrote: »
    ThePedge wrote: »
    Rewards linked to Leaderboards, IC isn't part of leaderboards and is a completely separate zone.

    Need to play Cyrodil to get Cyrodil rewards.

    Not in the past. There is no logical reason for IC players to be locked out of monthly rewards now, either.

    The logical reason is that you get Tel Var in IC while in Cyro you don't. It would be unfair to have Transmutes aswell don't you think?

    Not really. You are never guaranteed Tel Var from killing enemy players, because they might not have any. We get AP from killing enemy player just like you do, we capture objectives (flags) just like you do, and we "play the map" just like you do. The only difference is that the environment is obviously different, and we have to contend with aggro'd mobs, as well.

    I repeat: there is no logical reason IC players should not be offered the same campaign rewards, and I have yet to see any sensible reason offered in this thread.

    You get 11k Tel Var from simply killing a boss...

    Which is a whole separate activity from killing enemy players. IC was designed for PvP and PvE activities to occur in the same space. Have you even been down there?

    And that's why there's no geodes because those are only given out in masses for people who only fight players and help their alliance

    Are you kidding me? You can "win" AP and objectives in Cyrodiil without fighting any enemy players AT ALL! The "masses of people" you describe are mostly running around on their horses and spamming Rapid Regen. They're not doing ANYTHING, LMAO, much less killing enemies!
    Well a captured area in an actual War is important you should ask some Vietnam veterans how many hills they had to retake which the vietcong captured without a fight.
    Ic is more like some mafia members fighting for districts to blackmail the shop owners in there nothing heroic about that tbh

    If you had ever actually been down to the Imperial City, you would know that there are faction base camps in which military personnel from your faction are located, ready to give you orders and offer you helpful information. You would also know that there are MISSION BOARDS located in those very base camps from which players can obtain (and return) actual missions to HELP THEIR FACTION WIN THE WAR.

    The fact that you don't know about any of that indicates to me that your opinion on how Imperial City relates to the Alliance War is... absolutely worthless.

    That's why you're allowed to keep the pieces of the white gold tower you collect as a payment rather than having to return them.

    Also i don't think there's a daily quest which tells you to take some districts guess they're not important for those militarist down there
  • Trandaner
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    Also in IC you have access to the by far strongest set, Imperial Physique, you don't have access to that in Cyro so why should you be rewarded even more for running a carry set?
  • Malamar1229
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    The sewers have no real contribution to the war effort. They are a cesspool of cheese.
    On that note sets like imperial physique need to be nerfed down because they over perform on certain set ups like pet sorcs which are toxic to the pvp environment right now. In fact, since pet sorcs are like a group of players in it's own, tell var should be evenly distributed among the player and his pets.
  • luen79rwb17_ESO
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    We need this to happen and wipe IC clean of those pesky AD and EP scum #smurfIC
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Emma_Overload
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    hasi wrote: »
    nosecookie wrote: »
    Why is his opnion irrelevant?

    Because he obviously doesn't care about the Imperial City or what goes on there.

    Listen, I did play Imperial City since it released. Got less and less over the Years, because I see no point in doing it.

    I do care about the Game and IC is part of that, but what you are saying is absolutely not thought through.
    Your arguments make no sense:



    "What do you win in Cyro?"
    -What do you win in IC? In Cyro you gain Points, Scroll Boni, Transmutation Stones, Set Pieces, Emperor, Alliance Points etc. in total. Some of those you can get in IC too, yes. But not all.


    "You've been switching Keeps back and forth since 2014."
    -You've been doing the same with Flags since 2015.

    If you pay any attention to the in-game quests and lore, it is perfectly obvious that the conflict in the IC is considered part of the Alliance War. This fact is only disputable by people who are willfully ignorant of the facts such as yourself. Just because YOU choose not to play there very much should not mean that OTHER players should not be rewarded properly and fully for their contribution to the Alliance War.
    #CAREBEARMASTERRACE
  • Trandaner
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    hasi wrote: »
    nosecookie wrote: »
    Why is his opnion irrelevant?

    Because he obviously doesn't care about the Imperial City or what goes on there.

    Listen, I did play Imperial City since it released. Got less and less over the Years, because I see no point in doing it.

    I do care about the Game and IC is part of that, but what you are saying is absolutely not thought through.
    Your arguments make no sense:



    "What do you win in Cyro?"
    -What do you win in IC? In Cyro you gain Points, Scroll Boni, Transmutation Stones, Set Pieces, Emperor, Alliance Points etc. in total. Some of those you can get in IC too, yes. But not all.


    "You've been switching Keeps back and forth since 2014."
    -You've been doing the same with Flags since 2015.

    If you pay any attention to the in-game quests and lore, it is perfectly obvious that the conflict in the IC is considered part of the Alliance War. This fact is only disputable by people who are willfully ignorant of the facts such as yourself. Just because YOU choose not to play there very much should not mean that OTHER players should not be rewarded properly and fully for their contribution to the Alliance War.

    You get Tel Var, Cyro players don't, is it that hard to understand?
  • SenpaiNFT
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    The sewers have no real contribution to the war effort. They are a cesspool of cheese.
    On that note sets like imperial physique need to be nerfed down because they over perform on certain set ups like pet sorcs which are toxic to the pvp environment right now. In fact, since pet sorcs are like a group of players in it's own, tell var should be evenly distributed among the player and his pets.

    this , very insightful , great post. all truth .
  • luen79rwb17_ESO
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    Getting into IC and conquering the WGTower is the MAIN reason of the Cyrodiil war. OMG it's obvious even on the cinematic trailer back in launch.

    So, from a lore perspective, IC is the most important part of the three banners war.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Emma_Overload
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    Trandaner wrote: »
    hasi wrote: »
    nosecookie wrote: »
    Why is his opnion irrelevant?

    Because he obviously doesn't care about the Imperial City or what goes on there.

    Listen, I did play Imperial City since it released. Got less and less over the Years, because I see no point in doing it.

    I do care about the Game and IC is part of that, but what you are saying is absolutely not thought through.
    Your arguments make no sense:



    "What do you win in Cyro?"
    -What do you win in IC? In Cyro you gain Points, Scroll Boni, Transmutation Stones, Set Pieces, Emperor, Alliance Points etc. in total. Some of those you can get in IC too, yes. But not all.


    "You've been switching Keeps back and forth since 2014."
    -You've been doing the same with Flags since 2015.

    If you pay any attention to the in-game quests and lore, it is perfectly obvious that the conflict in the IC is considered part of the Alliance War. This fact is only disputable by people who are willfully ignorant of the facts such as yourself. Just because YOU choose not to play there very much should not mean that OTHER players should not be rewarded properly and fully for their contribution to the Alliance War.

    You get Tel Var, Cyro players don't, is it that hard to understand?

    What does Tel Var have to do with campaign rewards? Why are you even mentioning it? The two things are not equivalent in any way.

    If you want to win Tel Var by PvDooring and Rapid Regen spamming in your Cyrodiil horse simulation, then you are welcome to start your own thread to bring your desires to the attention of ZOS.

    However, that has NOTHING to do with the issue in the original post. NOTHING.
    #CAREBEARMASTERRACE
  • hasi
    hasi
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    hasi wrote: »
    nosecookie wrote: »
    Why is his opnion irrelevant?

    Because he obviously doesn't care about the Imperial City or what goes on there.

    Listen, I did play Imperial City since it released. Got less and less over the Years, because I see no point in doing it.

    I do care about the Game and IC is part of that, but what you are saying is absolutely not thought through.
    Your arguments make no sense:



    "What do you win in Cyro?"
    -What do you win in IC? In Cyro you gain Points, Scroll Boni, Transmutation Stones, Set Pieces, Emperor, Alliance Points etc. in total. Some of those you can get in IC too, yes. But not all.


    "You've been switching Keeps back and forth since 2014."
    -You've been doing the same with Flags since 2015.

    If you pay any attention to the in-game quests and lore, it is perfectly obvious that the conflict in the IC is considered part of the Alliance War. This fact is only disputable by people who are willfully ignorant of the facts such as yourself. Just because YOU choose not to play there very much should not mean that OTHER players should not be rewarded properly and fully for their contribution to the Alliance War.

    I never said it isn't part of the Alliance War? I simply said that you aren't contributing to the War/Lore by playing your little Flag-Game or dominating IC.
This discussion has been closed.