Well lets be real, WoW classic just launched and nostalgia is what the gaming market is selling atm (just look at ragnarok M, Maplestory M, etc.). It really is quite hard to get people to watch RPGs when it is more fun to just play them yourself. WoW's viewership will probably drop in a week or so.
shaielzafine wrote: »MLGProPlayer wrote: »shaielzafine wrote: »KharnTheUndying wrote: »That is pathetic
Which bit is pathetic?
Also I'm watching these classic WoW streams and amazed at how buttery smooth the performance is. It's a very old game and ESO is prettier but it doesn't crash to login screen or send people into infinite loading screens or have obvious bugs as people are leveling to 60. I'm tempted to try WoW since a good number of my ESO friends jumped on the WoW hype train today.
Even the retail (current) version with updated graphics and animations runs 10x better than ESO. I didn't know what to do with myself with 200+ fps and 35ms ping
Even the updated version is still running on the same ancient engine as the original. That's like saying CS 1.6 runs great on your system. Well of course it does, it was designed to run on computers from 1999.
Server load is also much easier to manage on an older game when you're running it on modern servers.
ESO's performance needs to be compared against more demanding games, i.e. GW2, FFXIV, BDO, etc.
Like I said, WoW is a very old game. I played it a while back but have been watching streams instead of instantly jumping on the classic WoW train. When I played during BFA, the game had other issues.
Funny you mentioned FF and GW2. I tried GW2 last year, the game ran fine and didn't stutter even in PvP or meta events. And I've been subbed to FF14 since January and have found the game performance much much much better compared to ESO. Even though some servers have been DDoSed since expansion launch, the devs prepared well for everything. They created a third NA megaserver / datacenter with 8 servers in it before the expansions and instances in the new expansion zones were available and capped the number of players each to keep everything running smoothly. ESO has 1 NA megaserver and 1 EU megaserver. FF has multiple NA megaservers, 2 EU megaservers, and more JP megaservers. They also have separate Chinese and Korean versions of the game.
Well lets be real, WoW classic just launched and nostalgia is what the gaming market is selling atm (just look at ragnarok M, Maplestory M, etc.). It really is quite hard to get people to watch RPGs when it is more fun to just play them yourself. WoW's viewership will probably drop in a week or so.
I'm willing to bet a vast number of people who were all nostalgic for classic wow don't remember how classic wow played. There is so much disappointment over the BFA xpac that classic was a nice diversion, something to look forward to. All the QOL things millions cried for aren't there and when the reality of it all hits, a lot will stop playing.
I played since vanilla and I think ESO, even with all it's issues is a much better game. You can fix server issues and bugs (even if it is slowly). You cannot fix the lack of vision, originality and complete disregard for it's players that Wow has sunk to.
angrylizard wrote: »Well lets be real, WoW classic just launched and nostalgia is what the gaming market is selling atm (just look at ragnarok M, Maplestory M, etc.). It really is quite hard to get people to watch RPGs when it is more fun to just play them yourself. WoW's viewership will probably drop in a week or so.
I'm willing to bet a vast number of people who were all nostalgic for classic wow don't remember how classic wow played. There is so much disappointment over the BFA xpac that classic was a nice diversion, something to look forward to. All the QOL things millions cried for aren't there and when the reality of it all hits, a lot will stop playing.
I played since vanilla and I think ESO, even with all it's issues is a much better game. You can fix server issues and bugs (even if it is slowly). You cannot fix the lack of vision, originality and complete disregard for it's players that Wow has sunk to.
Try saying that to the pvp players of eso, and see if they if they feel disregarded.
scorpius2k1 wrote: »I think many are unfortunately missing the point of this post. To elaborate a few things and reminders so we can hopefully stay on topic, a simple reminder:
IT IS
- To highlight yet another important area of that game that is lacking, on a public platform. Rarely, if ever (other than chapter releases), do we see ESO in the public spotlight.
- To imply that ESO deserves to be bigger and more popular than it is, and also to have more of a COMMUNITY push. Zenimax is in complete control of this.
- To highlight the game is not doing as well as it could due to severe performance and ongoing bugs 5+ years on
- To ensure that we, the ESO community want Zenimax to SHOW US that this game has a future and things will IMPROVE, not DECLINE
- To note viewership metrics during major updates and releases, and also in the future show this info during less "popular & hyped" time-frames.
IT IS NOT
- To advertise WoW, other MMO's, or promote any "fanboyism" in any way, but as a public comparison in the MMO category
- To suggest that players from WoW should all migrate to ESO or vice-versa, or one game is "better" than the other. That is subjective and pointless.
- To trigger and enrage anyone here on the forums. Please try to see the logic behind the post.
We can all agree to disagree here, but one thing we cannot is that ESO is not in as good of a place as it should be. This goes in every direction from platforms like Twitch all the way to the core of the game itself. We can easily compare metrics at any time frame and see very similar results. Whether you use Twitch or another platform to watch influencers or not, Zenimax has a huge push for the Twitch platform since it is a free advertising medium from a corporate standpoint. Regardless of Console or PC users it still is important to note these metrics from a logical standpoint since numbers are highly important to a games success and relevancy. Think of how you heard or saw ESO in action the first time, if it was on the Internet via a public medium (such as Twitch, Facebook, Website, etc) then that only solidifies the reasoning why metrics are so viable and important to note.
2019 has been another roller-coaster year for ESO, and hopefully with the Q4 2019/2020 plan Zenimax has outlined to fix performance related issues, we will see not only an increase in public interest but also much more of an enjoyable experience in-game over the next year (fingers crossed).
For those who want a more "Apples to Apples" viewership metric with another popular MMO, here is FFIV vs ESO on 8/26/19 during peak times and also during non-release cycles. While not as drastic in numbers, we can still see ESO is still not as good as it should be with ~30% difference in metrics with close to the same amount of followers (~3% difference):
JusticeForJilarga wrote: »Whenever you do a comparison like this its bound to bring out people from both sides. It's foolish to think that a conversation like this will not. While this one would always welcome improvements (Performance issues aside) this one thinks the game is in a good place.
This one is just tired of people acting like they are handcuffed to a computer that only has ESO installed. This one cares little for WOW or if people want to play it as long as it does not interrupt this one enjoying these forums.
FlopsyPrince wrote: »This topic may or may not have value (I lean toward the latter), but complaining that people bring up other MMOs (including WoW) when talking about ESO is not too bright.
It would be quite natural for some to complain about the food in one place (Burger King in the example above) comparing it to another place.
Logic is not strong in people these days.
JusticeForJilarga wrote: »Facefister wrote: »Let's be honest here, what did Elsweyr deliver apart from fanservices? Elsweyr is a DLC content wise. Other MMOs deliver much more content in their expansions.
A fully fleshed out story with interesting Characters both old and new. An interesting new place with more activities to do. More back story on the Khajiit people. This one thinks you must be referring to a different Elsweyr.
JusticeForJilarga wrote: »Facefister wrote: »Let's be honest here, what did Elsweyr deliver apart from fanservices? Elsweyr is a DLC content wise. Other MMOs deliver much more content in their expansions.
A fully fleshed out story with interesting Characters both old and new. An interesting new place with more activities to do. More back story on the Khajiit people. This one thinks you must be referring to a different Elsweyr.
1. Last year there was a game called Heroes of the Storm that died because most players were dogging every criticism of the game. There most loved answer was “IF you do not like the game go play LoL or Dota2”.
2. You are implying that other games don't deliver fully fleshed stories and more content activities?
3. Just because some people are preferring only the story ESO does not mean that all players are like that. Many people here are playing the game for are playing the game story and the new content activities in the game others are playing for the PvP and the story,others people are playing for the PvP and the story and the content activities. You can not judge the community by what you like.
scorpius2k1 wrote: »An initial comparison from the 1/25/19 Elsweyr announcement launch vs the WoW Classic launch today on 8/26/2019. Peak viewers for ESO broke about 120K and WoW peak broke 1 Million. Sure, it may just be Twitch, but we cannot dismiss these metrics because they very accurately show worldwide public interest on content launches. Even without WoW or other MMO content releases, ESO barely will see 10-11k concurrent viewers at the absolute maximum on a busy day. Prior to any launches and no special content being released, viewership for ESO is very subpar to any other in the same category to what it should be for being a modern AAA MMO if we are going to compare numbers on an "any day" average. These numbers show a trend over time. ZOS/Bethesda should do better with the COMMUNITY and engage them in more ways that they do now. There is a reason why 15 years later WoW is still doing so well, re-releasing 15 year old content and still knocking it out of the ballpark. While the current state of the company that runs WoW is a completely different animal than it was years back, the devs were about their COMMUNITY back then and players don't forget that. ESO has such a HUGE chance to get just as big if not bigger being a newer MMO, but how Zenimax is choosing to run the game on a constant slippery slope and intentionally or unintentionally NOT interacting with their community is a stark reflection of why there aren't more playing, and that's really upsetting for such an amazing game with such big potential. ESO is "flourishing", but only by ESO standards. It should be able to do so much better now and especially on new content releases than 10-12% that WoW does with content that is 15 years old.
Another reason why these numbers are very important is because Zenimax uses Twitch as it's main medium for viewership and rewards (such as Crate Drops, Mounts, etc). Numbers tell the real story in every area, not just in-game so it is worth mentioning this area is lacking greatly. We all love ESO and it's the #1 reason we are literally begging Zenimax to do right by this amazing game and it's community because we want success, not failure.
For those who want a more "Apples to Apples" and "fair" viewership metric with another popular MMO, here is FFIV vs ESO on 8/26/19 during peak times and also during non-release or hyped/advertising cycles. While not as drastic in numbers as with WoW, we can still see ESO is still not as good as it should be with ~30% difference in metrics with close to the same amount of followers (~3% difference)
EDIT: Added FFIV comparison metric
scorpius2k1 wrote: »An initial comparison from the 1/25/19 Elsweyr announcement launch vs the WoW Classic launch today on 8/26/2019. Peak viewers for ESO broke about 120K and WoW peak broke 1 Million. Sure, it may just be Twitch, but we cannot dismiss these metrics because they very accurately show worldwide public interest on content launches. Even without WoW or other MMO content releases, ESO barely will see 10-11k concurrent viewers at the absolute maximum on a busy day. Prior to any launches and no special content being released, viewership for ESO is very subpar to any other in the same category to what it should be for being a modern AAA MMO if we are going to compare numbers on an "any day" average. These numbers show a trend over time. ZOS/Bethesda should do better with the COMMUNITY and engage them in more ways that they do now. There is a reason why 15 years later WoW is still doing so well, re-releasing 15 year old content and still knocking it out of the ballpark. While the current state of the company that runs WoW is a completely different animal than it was years back, the devs were about their COMMUNITY back then and players don't forget that. ESO has such a HUGE chance to get just as big if not bigger being a newer MMO, but how Zenimax is choosing to run the game on a constant slippery slope and intentionally or unintentionally NOT interacting with their community is a stark reflection of why there aren't more playing, and that's really upsetting for such an amazing game with such big potential. ESO is "flourishing", but only by ESO standards. It should be able to do so much better now and especially on new content releases than 10-12% that WoW does with content that is 15 years old.
Another reason why these numbers are very important is because Zenimax uses Twitch as it's main medium for viewership and rewards (such as Crate Drops, Mounts, etc). Numbers tell the real story in every area, not just in-game so it is worth mentioning this area is lacking greatly. We all love ESO and it's the #1 reason we are literally begging Zenimax to do right by this amazing game and it's community because we want success, not failure.
For those who want a more "Apples to Apples" and "fair" viewership metric with another popular MMO, here is FFIV vs ESO on 8/26/19 during peak times and also during non-release or hyped/advertising cycles. While not as drastic in numbers as with WoW, we can still see ESO is still not as good as it should be with ~30% difference in metrics with close to the same amount of followers (~3% difference)
EDIT: Added FFIV comparison metric
scorpius2k1 wrote: »YaYaPineapple wrote: »No one here cares about WOW other than you OP.
Actually, I don't even play WoW...haven't since about 2008. In fact, I detest it anymore. ESO is my game. My post was simply to imply a logic here, try to see it.
Thorvik_Tyrson wrote: »I'm just thinking that you must have been really bored if you took the time to gather all that information and post it.
Thorvik_Tyrson wrote: »Personally, I don't understand the mindset that wants to watch other people play games on a regular basis. I can understand watching a boss fight to pick up the strategy used, but beyond that, I would rather play a game than watch someone else do it.
JusticeForJilarga wrote: »FlopsyPrince wrote: »This topic may or may not have value (I lean toward the latter), but complaining that people bring up other MMOs (including WoW) when talking about ESO is not too bright.
It would be quite natural for some to complain about the food in one place (Burger King in the example above) comparing it to another place.
Logic is not strong in people these days.
But would you just stay in Burger King and just keep telling everyone else that Mcdonalds is better? What does that achieve? This one thinks you have missed the point completely.
But in the end, what OP has presented is pretty meaningless. WoW is no threat to ESO. It is a dying game where ESO has been gaining players.
scorpius2k1 wrote: »I think many are unfortunately missing the point of this post. To elaborate a few things and reminders so we can hopefully stay on topic, a simple reminder:
IT IS
- To highlight yet another important area of that game that is lacking, on a public platform. Rarely, if ever (other than chapter releases), do we see ESO in the public spotlight.
- To imply that ESO deserves to be bigger and more popular than it is, and also to have more of a COMMUNITY push. Zenimax is in complete control of this.
- To highlight the game is not doing as well as it could due to severe performance and ongoing bugs 5+ years on
- To ensure that we, the ESO community want Zenimax to SHOW US that this game has a future and things will IMPROVE, not DECLINE
- To note viewership metrics during major updates and releases, and also in the future show this info during less "popular & hyped" time-frames.
We can all agree to disagree here, but one thing we cannot is that ESO is not in as good of a place as it should be. This goes in every direction from platforms like Twitch all the way to the core of the game itself. We can easily compare metrics at any time frame and see very similar results. Whether you use Twitch or another platform to watch influencers or not, Zenimax has a huge push for the Twitch platform since it is a free advertising medium from a corporate standpoint. Regardless of Console or PC users it still is important to note these metrics from a logical standpoint since numbers are highly important to a games success and relevancy. Think of how you heard or saw ESO in action the first time, if it was on the Internet via a public medium (such as Twitch, Facebook, Website, etc) then that only solidifies the reasoning why metrics are so viable and important to note.
Does WoW have Oceanic/Asia servers?
shaielzafine wrote: »KharnTheUndying wrote: »That is pathetic
Which bit is pathetic?
Also I'm watching these classic WoW streams and amazed at how buttery smooth the performance is. It's a very old game and ESO is prettier but it doesn't crash to login screen or send people into infinite loading screens or have obvious bugs as people are leveling to 60. I'm tempted to try WoW since a good number of my ESO friends jumped on the WoW hype train today.
scorpius2k1 wrote: »But in the end, what OP has presented is pretty meaningless. WoW is no threat to ESO. It is a dying game where ESO has been gaining players.
It's really not about a threat from another MMO such as WoW or FFIV, it's because metrics are a another very important aspect that shouldn't be shrugged off or ignored. It can and does affect the bottom line quite a bit. Have a read on my post just directly before yours which goes into a bit of detail regarding why this is important to discuss.
Even shroud gets over 30k viewers and he is not a WoW streamer. When shroud came to stream eso he could barely even break 15k viewers.
Eso will never have dedicated streamers because the game performance runs horrible and the balance is non existent at this point where you just spam dots and bleeds. No one wants to submit to such masochism. Even PVE is now plagued with horrible frame rates and bugs. Console you basically have to beat trials in under an hour otherwise the frame rate goes down the longer you stay in there.
(snip)
All in all Numbers don't lie.