Well if you have enough DPS, most of the base game group dungeons can be easily solo’d in Normal mode.
Dusk_Coven wrote: »Well if you have enough DPS, most of the base game group dungeons can be easily solo’d in Normal mode.
It's really tedious though. Combined with wanting to talk to NPCs and read books that may expand the context of what happening (and it's often tricky looking for what you read later on, assuming you have Eidetic Memory unlocked) -- one dungeon would take all day of your gaming time, if you even had enough time to do it in one sitting (or it'd reset).
I'm aiming for something more along the lines of a quick delve-length run.
Not everyone has the same amount of play time and certainly it's better not wasted paging through your journal for the books you came across.
Alienoutlaw wrote: »as stated most the base game dungeons can be solo'd (even on vet) and most in normal can be completed in less than 15mins 10 for the shorter ones
Dusk_Coven wrote: »Alienoutlaw wrote: »as stated most the base game dungeons can be solo'd (even on vet) and most in normal can be completed in less than 15mins 10 for the shorter ones
Being able to experience the story shouldn't be limited to end-game characters. Right now it's the other players not wanting to wait for players that ruins the experience. Given that groups are ruining the story experience, solo mode needs to be implemented, which is pretty much the standard for the game everywhere else.
And the dungeons can't all be solo'ed. Even the base game dungeons have some which require more than one person for either "puzzle" mechanics or fight mechanics.
Furthermore there's DLC dungeons.
They are introducing STORY-focussed DLC dungeons. I'd like to see the STORY available for everyone who qualifies to enter the dungeon. Rather than the experience of chasing a group around or getting the story phase pushed ahead and causing you to miss it, because you read a book or were trying to listen to dialog.
Alienoutlaw wrote: »Ah my bad i misread the intention of this post, in that case i would recommend grouping friends or join a guild with other like minded ppl to do things, random dungeon group tend to just want the XP and go
DrowElfMorwen wrote: »I have been thinking about creating such a guild myself.... where it puts storyline and immersion over anything else.
Schemering wrote: »almost all group dungeons are very doable solo in normal and about half of them are also doable in veteran solo. But i dont think its a bad idea in general