Come on guys that dot is far too overpowered when stacking with other ridiculous dots like degen. I know you were trying to standardize dots but this is out of hand for pvp. My tooltips are 30k dot on both soul trap and degeneration. Just stop with the silly changes you'll make this game so boring by allowing such overtuned skills go live.
WrathOfInnos wrote: »Tooltips don’t mean much. The ticks are relatively weak unless stacking several DoTs.
Come on guys that dot is far too overpowered when stacking with other ridiculous dots like degen. I know you were trying to standardize dots but this is out of hand for pvp. My tooltips are 30k dot on both soul trap and degeneration. Just stop with the silly changes you'll make this game so boring by allowing such overtuned skills go live.
WrathOfInnos wrote: »Tooltips don’t mean much. The ticks are relatively weak unless stacking several DoTs.
DoT's are really only bad for players that can't figure out how to counter. From what I have seen many have adapted already and are doing fine in PvP.
DoT's are really only bad for players that can't figure out how to counter. From what I have seen many have adapted already and are doing fine in PvP.
DoT's are really only bad for players that can't figure out how to counter. From what I have seen many have adapted already and are doing fine in PvP.
Isn’t the counter purge? Have you seen how much that costs for only 3 debuffs?
Or are you saying the counter is a baby Templar in your back pocket?
Or are you saying the counter is the self cast “expunge” from necro that uses health?
When stam characters are also running soul splitting trap maybe it needs a second glance?
DoT's are really only bad for players that can't figure out how to counter. From what I have seen many have adapted already and are doing fine in PvP.
Isn’t the counter purge? Have you seen how much that costs for only 3 debuffs?
Or are you saying the counter is a baby Templar in your back pocket?
Or are you saying the counter is the self cast “expunge” from necro that uses health?
When stam characters are also running soul splitting trap maybe it needs a second glance?
Yes, please ask ZOS to nerf a solid PvE AOE into the ground because you can't be bothered to stay out of red or purge.
God i hate the fact that ZOS can't figure out how to keep PvP and PvE separated.
Why can't they "balance" things differently between the two?
On what planet is this a nurf sorc or nb thread rofl. This is tone down the overtuned skill thread. If you need soul trap and or degen to play sorc or nb you need to just quit the game now.
Yes, please ask ZOS to nerf a solid PvE AOE into the ground because you can't be bothered to stay out of red or purge.
God i hate the fact that ZOS can't figure out how to keep PvP and PvE separated.
Why can't they "balance" things differently between the two?
Tell me again how easy it is to purge a full debuff bar of DoTs as any stamina class short of Templar and Necromancer, especially ones that are instant with zero travel time.
Or better yet, tell me where the skill is in literally pressing 3-4 buttons and walking/cloaking away while the damage does the work for you.
Ruin Pve and pvp seperatly please.