RoyalFruitBat wrote: »
So far on recent beta people are getting what they been begging for, a blast from the past:GQManOfTheYear wrote: »
In a few days, a lot of people will resubscribe for the Classic version.
@JusticeForJilarga as well.Jayman1000 wrote: »/snip
ESO+ is a membership that you pay for, isn't that what a subscription is? When you pay to get some time limited access to exclusive resources?
nafensoriel wrote: »@JusticeForJilarga as well.Jayman1000 wrote: »/snip
ESO+ is a membership that you pay for, isn't that what a subscription is? When you pay to get some time limited access to exclusive resources?
No. By technical definition, it is an upgrade service. A subscription requires you get something exclusively for paying, like a newspaper. With ESO you pay for the item you want upfront and then can choose to pay for an upgrade package should you choose. Not paying does not revoke access to the main purchase and you are allowed to ala cart the service any time you wish with no penalty.
Think about it like a cruise ship. Once you've paid your ticket(bought ESO) you get your stateroom. You can then purchase "upgrades" like unlimited alcohol packages, spa packages, or even exclusive areas.
This is why, unlike a game subscription, people who pay for ESO+ get a little more demanding about what quality they get from it. If everyone got the crafting bag most ESO+ subscribers would drop from the service as it is no longer providing its value. At no time, however, do you lose access to the game which is how it differentiates itself from a subscription such as WoWs model. Forcing a subscription on ESO would, from history, drastically cut the player base numbers and put an extreme amount of stress on the development team since it has been pretty conclusively proven to be a lower and far riskier source of revenue than B2P and paid content drops. If you have a "bad patch" with a subscription you can suddenly go from making money to closed. With B2P, Paid content, and upgrade services you have a much more dependable stream to overcome mistakes or user shifts that naturally occur.
Subscriptions kill games folks. No one wants them back from the financial point of view. They make way less money, are way harder to sell to investors and put you at a huge risk whenever you inevitably *** up.
nafensoriel wrote: »@JusticeForJilarga as well.Jayman1000 wrote: »/snip
ESO+ is a membership that you pay for, isn't that what a subscription is? When you pay to get some time limited access to exclusive resources?
No. By technical definition, it is an upgrade service. A subscription requires you get something exclusively for paying, like a newspaper. With ESO you pay for the item you want upfront and then can choose to pay for an upgrade package should you choose. Not paying does not revoke access to the main purchase and you are allowed to ala cart the service any time you wish with no penalty.
Think about it like a cruise ship. Once you've paid your ticket(bought ESO) you get your stateroom. You can then purchase "upgrades" like unlimited alcohol packages, spa packages, or even exclusive areas.
This is why, unlike a game subscription, people who pay for ESO+ get a little more demanding about what quality they get from it. If everyone got the crafting bag most ESO+ subscribers would drop from the service as it is no longer providing its value. At no time, however, do you lose access to the game which is how it differentiates itself from a subscription such as WoWs model. Forcing a subscription on ESO would, from history, drastically cut the player base numbers and put an extreme amount of stress on the development team since it has been pretty conclusively proven to be a lower and far riskier source of revenue than B2P and paid content drops. If you have a "bad patch" with a subscription you can suddenly go from making money to closed. With B2P, Paid content, and upgrade services you have a much more dependable stream to overcome mistakes or user shifts that naturally occur.
Subscriptions kill games folks. No one wants them back from the financial point of view. They make way less money, are way harder to sell to investors and put you at a huge risk whenever you inevitably *** up.
sub·scrip·tion
the action of making or agreeing to make an advance payment in order to receive or participate in something.
you even called people who pay for eso+ subscribers lol
HappyLittleTree wrote: »
- Monthly crowns
- eso plus deals
- free stuff (even if they are just statuettes)
- extra exp
- faster research
- unlimited crafting material space
- extra bank space
- costume dying
- double housing space
- double transmutation crystals
- access to all dlc (not chapter)
It's just not worth it ZENIMAX get your S+*§ together (!)
Yeah all those features are nice and all, but most people I know, literally only sub for the craft-bag and maybe double bank-space.
- Free crowns, meh who cares, you can just buy everything with gold for crowns these days.
- ESO+ deals is a stupid point to make, you sub so you can spend even more money on the crown store by ZOS luring you in with an "ESO+ exclusive" offer.
- The free stuff you get is stuff that wouldnt sell on the crown store, but they already had the model so they might as well give free handouts.
- 10% XP, gold, is meh, not worth.
- Faster research, once you finish research you dont benefit from it anymore, last trait is always same duration no matter if ESO+ or not, not worth.
- Costume dying, yeah most ppl use the outfit system tho, no reason to sub long term, once you dye your costume its dyed, not worth.
- Housing space, Im neutral on that one, not really much of a housing guy, but I guess it comes in handy for people who are into that kind of stuff.
- Double transmute gems, I got like hundreds of 50-gem geodes which I can open whenever I need a transmute, not worth.
- Access to all DLC, if you clump together ~5 mil gold (which you can make in a week if you try a bit) you can literally buy all DLCs via crown for gold, so not really a valid point either for longer term players which dont wanna rely on a sub to access dlc zones/content.
Overall I think sub is really worth it if youre a new player which is just trying the game and wants to experience most of the content in a short period of time, but for me It definitly isnt.
And as a PC-EU player it isnt subject to change anytime soon.
nafensoriel wrote: »@JusticeForJilarga as well.Jayman1000 wrote: »/snip
ESO+ is a membership that you pay for, isn't that what a subscription is? When you pay to get some time limited access to exclusive resources?
No. By technical definition, it is an upgrade service. A subscription requires you get something exclusively for paying, like a newspaper. With ESO you pay for the item you want upfront and then can choose to pay for an upgrade package should you choose. Not paying does not revoke access to the main purchase and you are allowed to ala cart the service any time you wish with no penalty.
Think about it like a cruise ship. Once you've paid your ticket(bought ESO) you get your stateroom. You can then purchase "upgrades" like unlimited alcohol packages, spa packages, or even exclusive areas.
This is why, unlike a game subscription, people who pay for ESO+ get a little more demanding about what quality they get from it. If everyone got the crafting bag most ESO+ subscribers would drop from the service as it is no longer providing its value. At no time, however, do you lose access to the game which is how it differentiates itself from a subscription such as WoWs model. Forcing a subscription on ESO would, from history, drastically cut the player base numbers and put an extreme amount of stress on the development team since it has been pretty conclusively proven to be a lower and far riskier source of revenue than B2P and paid content drops. If you have a "bad patch" with a subscription you can suddenly go from making money to closed. With B2P, Paid content, and upgrade services you have a much more dependable stream to overcome mistakes or user shifts that naturally occur.
Subscriptions kill games folks. No one wants them back from the financial point of view. They make way less money, are way harder to sell to investors and put you at a huge risk whenever you inevitably *** up.
@Tandor
sub·scrip·tion
the action of making or agreeing to make an advance payment in order to receive or participate in something.
you even called people who pay for eso+ subscribers lol
there's just.. so much wrong with this, lol.
and no, don't flatter yourself, nobody's triggered/enraged/screaming like you apparently anticipated. We're just laughing.
Go back to wow classic for a month and let me know how it is.
They don't care. Why would they change their source of income when people still buy into it. It's a business and for them profits mean everything not the game or their consumers. Their past and present practices prove this. LOL
Yup.
ZOS 45m/ annual revenue
Zenimax Media 1/2bil annual revenue
Who movie is that from? Downloaded for future use
You forgot to add three words: "in my opinion". Seriously, why don't you go back to WoW...

They don't care. Why would they change their source of income when people still buy into it. It's a business and for them profits mean everything not the game or their consumers. Their past and present practices prove this. LOL
Yup.
ZOS 45m/ annual revenue
Zenimax Media 1/2bil annual revenue
@Wolfpaw what your sources for this? Interested in seeing it linked.
there's just.. so much wrong with this, lol.
and no, don't flatter yourself, nobody's triggered/enraged/screaming like you apparently anticipated. We're just laughing.
Go back to wow classic for a month and let me know how it is.
Oh look it’s the White Knight back defending ZOS again. Truly must have ZERO going for ya if all you have is ESO. What’s that saying about putting lipstick on a pig again ?
The dogs bark - the caravan moves on.
GQManOfTheYear wrote: »
And I definitely agree with you on the price point of ESO Plus. I was thinking about that too. How much would Zenimax/ZOS price ESO Plus at for me to feel like it's worth while? My price would be $5. At $10, it's not worth it. At $15, it's definitely not worth it.
nafensoriel wrote: »@Tandor
sub·scrip·tion
the action of making or agreeing to make an advance payment in order to receive or participate in something.
you even called people who pay for eso+ subscribers lol
Yes, change your definition. You want to imply that a standard MMO subscription like WoW or EVEs old models is identical to an upgraded service subscription. Subscriptions are simple contracts and as such there are many types of them.
If you want to argue the pros and cons of ESO+ that you can subscribe to then go for it. There are thousands of threads on this forum discussing the same thing.
If you want to imply that ESO+ is a game subscription then you really don't have a leg to stand on.
To explain.
A game subscription like you are requesting grants access to a product. ESO is B2P. No repeated payments are required to access.
ESO+ is an upgraded service agreement for cost. ESO+ cannot exist without the primary product and does not provide anything not included by standard purchasing(you can argue the craft bag but functionally its just storage and you get storage for free).
Just like a cruise ship I mentioned earlier you cannot buy the upgrade without owning the product. It doesn't matter if the upgrade can be subscribed to it is not the subscription you are requesting. ESO+ cannot exist without ownership and has no bearing on the operation by the user of the product.
Now to also point out the absolute hilariously impossibility of converting an established B2P model to subscription-based pay for access model. How exactly do you think ZOS does that? Force all players currently playing for free to lose access or pay for a product they already purchased again? Do you seriously expect any court anywhere would let that fly?
The entire concept is absurd. It was absurd when it was abandoned as a model for business for reasons I already stated. Subscriptions to access games are dead. The few who exist only do so because they were made before modern monetization happened. Get over it and move on.
anitajoneb17_ESO wrote: »Gandrhulf_Harbard wrote: »Thriving and healthy? Well my circle of active ingame "friends" has diminished from over 200 just before Morrowind to just me now. I find it hard to think that level of player loss is anything even remotely on the same planet as "thriving and healthy".
So your circle of "200 active game friends" is a reliable sample of the overall player population ?
JusticeForJilarga wrote: »nafensoriel wrote: »@Tandor
sub·scrip·tion
the action of making or agreeing to make an advance payment in order to receive or participate in something.
you even called people who pay for eso+ subscribers lol
Yes, change your definition. You want to imply that a standard MMO subscription like WoW or EVEs old models is identical to an upgraded service subscription. Subscriptions are simple contracts and as such there are many types of them.
If you want to argue the pros and cons of ESO+ that you can subscribe to then go for it. There are thousands of threads on this forum discussing the same thing.
If you want to imply that ESO+ is a game subscription then you really don't have a leg to stand on.
To explain.
A game subscription like you are requesting grants access to a product. ESO is B2P. No repeated payments are required to access.
ESO+ is an upgraded service agreement for cost. ESO+ cannot exist without the primary product and does not provide anything not included by standard purchasing(you can argue the craft bag but functionally its just storage and you get storage for free).
Just like a cruise ship I mentioned earlier you cannot buy the upgrade without owning the product. It doesn't matter if the upgrade can be subscribed to it is not the subscription you are requesting. ESO+ cannot exist without ownership and has no bearing on the operation by the user of the product.
Now to also point out the absolute hilariously impossibility of converting an established B2P model to subscription-based pay for access model. How exactly do you think ZOS does that? Force all players currently playing for free to lose access or pay for a product they already purchased again? Do you seriously expect any court anywhere would let that fly?
The entire concept is absurd. It was absurd when it was abandoned as a model for business for reasons I already stated. Subscriptions to access games are dead. The few who exist only do so because they were made before modern monetization happened. Get over it and move on.
If it's not a subscription then why is it in this ones list of subscriptions on Xbox?
Gandrhulf_Harbard wrote: »anitajoneb17_ESO wrote: »Gandrhulf_Harbard wrote: »Thriving and healthy? Well my circle of active ingame "friends" has diminished from over 200 just before Morrowind to just me now. I find it hard to think that level of player loss is anything even remotely on the same planet as "thriving and healthy".
So your circle of "200 active game friends" is a reliable sample of the overall player population ?
Well as 99% of them were random sign-ups at the beginning, yes I do.
Do understand random selection and statistical analysis?
All The Best