A lot of the feedback given on the werewolf changes don’t appear to be actioned upon. Why were no additional adjustments made?
We believe the werewolf is in a relatively good state balance-wise at the moment, but are continuing to monitor the live servers to see how things shake out.

Also, not sure if you are referring to group heals, but werewolf can heal itself fine with claws of life and hircines rage.
It isn’t supposed to be “good” at anything. It’s a niche, an option you choose because you desire, similar to things like Hybrids.DocFrost72 wrote: »
Try again? I state an obvious fact and you make a statement that agrees with it then say try again? lol Somewhere in there you seem to have missed the mark you were trying to hit.
Try again? I state an obvious fact and you make a statement that agrees with it then say try again? lol Somewhere in there you seem to have missed the mark you were trying to hit.
Fair point.....
I just don't find the current state justified by any means...
@Darcwolf
The moment you linked alcast as a reference you lost most credibility you might have had left.......
And those 35-50k numbers can be doubled on more or less any other stamina spec without much effort, so werewolf falls really far behind even on that aspect.
And have you even played solo werewolf in Scalebreaker and fought competent players?
Werewolf is easily the worst stamina solo specc in the game at this point. You lack both damage and proper survivability to win even a 1v1 against a good/equally skilled player. Sure you can still 1vX people running around in full divine but when was the last time that was a good measurement of balance?
The only part of your comment that's correct is that werewolf works somewhat ok in a group (pvp). But even there, werewolf doesn't bring anything unique. Previously they were able to bring good single target damage, but now every non ww stamina setup outperforms them.Also, not sure if you are referring to group heals, but werewolf can heal itself fine with claws of life and hircines rage.
For PvE that's enough, in pvp you're free AP if you unironically believe that....
WW is a very easy build to play. It requires a low player skill level to do it's best. As such it should be on the low end of stamina dps.
Unless something changed overnight it sounds like you don't know what you're talking about. Have you tried Alcasts "claws" werewolf build? I can reliably pull 35k+ dps easy in any pug dungeon group, and 50k+ in a good trial group.
Let me look at some of your complaints
"They are the lowest stamina PVE DPS.
They are the worst stamina solo open world PVP build."
I can't comment much on lowest stamina pve dps, but 90% of the time I out DPS others in dungeons, so I have a hard time believing that.
Solo open world I have literally no problem killing people, the only problem is loosing werewolf while roaming, that does suck.
"They are incapable of reliably tanking because weapon passives do not apply, and because their gap closer is not considered a "charge" for the tormentor set. Even if they could hold taunt, they have precious little utility to offer, barring an aoe root (that costs your block resource) and a fracture that only now works on bosses, but also doesn't apply breach."
The only problem werewolf has with tanking is a lack of a taunt. I'm a WW NB medium armor and have pretty much no issue tanking things. With the change that allows you to keep werewolf time by attacking I have no issues with this at all. Only time I haven't tried this is in a trial, which I wouldn't want to, because I'm not a tank. But I regularly step up in dungeons and tank if the real tank goes down, or on world bosses.
Also a build like this is great for VMA
https://alcasthq.com/eso-solo-stamina-werewolf-build-pve/
VaranisArano wrote: »The one place that werewolf has been consistently powerful in comparison to other builds is low-level Battlegrounds.
The problem is that its hard to tell how much of that is the Werewolf itself, and how much of that is the experience of the PVPers who grind up WW at low levels so they can use it in BGs. Like much of PVP, I'm sure a WW in the hands of a newbie isnt going to be anything to wrote home about.
xylena_lazarow wrote: »Why do people keep asking for werewolf tanks? A tank holds block for most of the fight, and is thematically associated with discipline and control. A werewolf is not suited for any of those things.
It isn’t supposed to be “good” at anything. It’s a niche, an option you choose because you desire, similar to things like Hybrids.DocFrost72 wrote: »