Alinhbo_Tyaka wrote: »I just discovered another quirk with the resetting of the count. I used multi-item create for woodworking setting the count to two. I then moved to my alchemy station which only created one item. From there I went to the blacksmithing station and the count was back at two. Having read this before I started it saved me from just creating my items blindly like I usually do.
I like the efficiency now available with the ability to craft, deconstruct and refine a large quantity at once but I think some of the defaults could be improved to prevent unintentional use of items and resources. I do appreciate that there is a pop-up confirmation when I select a number of items to deconstruct.
Two changes I would like to see:
1) The default for refining and crafting should always be minimum and 1, respectively. It’s great to have the option to do everything at once, but it should always be a conscious choice and not by accident.
2) Please reset the number of items to craft to 1 once I change to a different item and especially when I move to a different crafting station! I was quite surprised to find that I’d unintentionally crafted several clothing pieces each when I moved to the clothing station after crafting several rings at the jewelry station.
FlopsyPrince wrote: »I can fully understand why it is bad to craft multiple gear items, but I cannot see why you would want to refine only a single time in almost every case.
List items for sale earlier if you really want to do that first. What value does keeping a stack of 1.5K raw items around have?
I was hoping the new system would be the MultiCraft add-on without needing the add-on. It always reset to 1 and the number was selectable.
FlopsyPrince wrote: »I can fully understand why it is bad to craft multiple gear items, but I cannot see why you would want to refine only a single time in almost every case.
List items for sale earlier if you really want to do that first. What value does keeping a stack of 1.5K raw items around have?