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Discontinue PvP indefinitely "please"

phwaap
phwaap
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According to the PvPers here:
  1. The performance is so terrible it's unplayable.
  2. Even when the performance is "ok", the combat is laughable compared to all those other games out there.
  3. They are all withholding support via ESO+ until you "FIX IT!!!!111" anyhow.

What I see is the squeaky flippin wheel effect:
  • The forums are filled with their organized yet inactionable rants.
  • You've slowly degraded UX everywhere with classes based on their incessant whining in feedback threads.
  • Parts of the economy held hostage to this useless activity.
  • An entire zone and battlegrounds waiting to be repurposed.
  • This **** just isn't part of TES, online or off.

So, the obvious answer is to just get rid of it. It's a win-win.
  • VaranisArano
    VaranisArano
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    Not really a win-win for those of us who dislike the PVP performance issues but still stick with it because its incredibly fun when performance is okay.

    I realize this is a hyperbole-intensive bait thread, but really, what you listed doesnt actually speak for all of us who PVP.
  • JamieAubrey
    JamieAubrey
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    Then I leave the game since PvP is my go to mode
  • TequilaFire
    TequilaFire
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    OP are you going to refund my money?
    Go troll elsewhere.
  • Beardimus
    Beardimus
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    Can i has everyone's stuff?
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • yodased
    yodased
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    Forum population maybe 1% of the game. PvP only players on the forum maybe 1% of the forum.

    Pvp populatuon is teeny tiny l regardless of forum account status anyway.

    No one is listening to pvp requests from this forum it just gives people a place to yell into.

    Remember if literally every single PvP player left the game it would be removing a bucket from the ocean
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • TequilaFire
    TequilaFire
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    Seems to me the PvE players are starting to yell just as loud and rightly so.
    So OP you might include deleting PvE as well.
  • geonsocal
    geonsocal
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    phwaap wrote: »
    According to the PvPers here:
    1. The performance is so terrible it's unplayable.
    2. Even when the performance is "ok", the combat is laughable compared to all those other games out there.
    3. They are all withholding support via ESO+ until you "FIX IT!!!!111" anyhow.

    What I see is the squeaky flippin wheel effect:
    • The forums are filled with their organized yet inactionable rants.
    • You've slowly degraded UX everywhere with classes based on their incessant whining in feedback threads.
    • Parts of the economy held hostage to this useless activity.
    • An entire zone and battlegrounds waiting to be repurposed.
    • This **** just isn't part of TES, online or off.

    So, the obvious answer is to just get rid of it. It's a win-win.

    giphy.gif
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • oddbasket
    oddbasket
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    I think there was a request to shut down servers for everyone when pvp is unplayable, so suspending pvp whenever there's trouble in Cyrodil maybe isn't such a crazy idea after all.
  • geonsocal
    geonsocal
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    oddbasket wrote: »
    I think there was a request to shut down servers for everyone when pvp is unplayable, so suspending pvp whenever there's trouble in Cyrodil maybe isn't such a crazy idea after all.

    source.gif
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    I'll take less PvP whining for 100 Alex. Also, I would like my stamina regen while blocking back, block cost reduction glyphs back, healers put back, and a lot of other things that got taken away because of PvP whining.

    Maybe BGs would be fun without the "hardcore" PvP toxicity?
    And I could finally get PvE parts of Cyro done without dying every 10 seconds.

    I do like this idea of getting rid of PvP. Win-win. Let the PvPers go play another game they'll likely enjoy more (they do like to complain about this one) and the rest of us get some peace.
    Edited by CaffeinatedMayhem on August 21, 2019 10:20PM
  • Wandering_Immigrant
    Wandering_Immigrant
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    yodased wrote: »
    Forum population maybe 1% of the game. PvP only players on the forum maybe 1% of the forum.

    Pvp populatuon is teeny tiny l regardless of forum account status anyway.

    No one is listening to pvp requests from this forum it just gives people a place to yell into.

    Remember if literally every single PvP player left the game it would be removing a bucket from the ocean

    You hear this type of sentiment a lot around here, and I'm sure there are more "PvE" players in game (although I disagree there's as much a difference on the forum). The problem with this thinking though is that the game can't simply be divided into 2 sub-groups (PvP & PvE) it has to be divided into 3, PvP, endgame-PvE, and casual-PvE, because the priorities and concerns between casuals and hardcores are as different as those between PvPers and PvEers.

    Now, among the 3, I believe the casuals have the largest share, hands down. But, by definition of casual they're also the easiest to please.

    Between PvP and endgame-PvE, I believe PvP has the bigger population, I mean score-pushers are literally referred to as the 1% around here, but just for discussion let's assume they're equal. I think it's safe to assume that PvP players are the most likely of the 3 sub-groups to be cross-over players, meaning they also hold an interest in one or both of the other 2 sub-groups. People who you'd categorize as casuals, aren't doing endgame, though some may PvP. Endgamers, some many enjoy taking a break to do some quests once in a while, some might dabble in PvP, but for the most part they seem to detest both of the other groups, as evidenced by their propensity to vote-kick anyone who is clearly from said group. PvPers on the other hand, the majority do also play PvE in one flavor or the other when they're not out killing each other.

    When you consider all that, I think PvP actually becomes the most important group.

    Also, out of curiosity, if PvP is so under-represented on the forums and no one listens to them, how come they always get blamed for every nerf ever?
  • Vlad9425
    Vlad9425
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    Riiiiight because this game would last so long with just PVE... I guarantee the servers would have to close down if PVP didn't exist on this game because the PVE content is not engaging enough to keep a big playerbase. And this is coming from an Elder Scrolls fan and someone who bought this game just to play PVE initially.
  • TequilaFire
    TequilaFire
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    I'll take less PvP whining for 100 Alex. Also, I would like my stamina regen while tanking back, block cost reduction glyphs back, healers put back, and a lot of other things that got taken away because of PvP whining.

    Maybe BGs would be fun without the "hardcore" PvP toxicity?
    And I could finally get PvE parts of Cyro done without dying every 10 seconds.

    I do like this idea of getting rid of PvP. Win-win. Let the PvPers go play another game they'll likely enjoy more (they do like to complain about this one) and the rest of us get some peace.

    I hope the rest of your day is as pleasant as you are.
  • MartiniDaniels
    MartiniDaniels
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    I have another idea - ZOS, plz release single player version of game, allow mods in there and so on. Keep crown store. This will decrease server load and in the same time people will be happy. Win-win.
  • JamieAubrey
    JamieAubrey
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    Beardimus wrote: »
    Can i has everyone's stuff?

    Sure but it looks like you are on console
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    I'll take less PvP whining for 100 Alex. Also, I would like my stamina regen while tanking back, block cost reduction glyphs back, healers put back, and a lot of other things that got taken away because of PvP whining.

    Maybe BGs would be fun without the "hardcore" PvP toxicity?
    And I could finally get PvE parts of Cyro done without dying every 10 seconds.

    I do like this idea of getting rid of PvP. Win-win. Let the PvPers go play another game they'll likely enjoy more (they do like to complain about this one) and the rest of us get some peace.

    I hope the rest of your day is as pleasant as you are.

    Thank you for making my point.
  • unclesheosnephew
    unclesheosnephew
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    I still like BG's and IC is great. Maybe just lower the total server population of each to help with preformance initially
  • unclesheosnephew
    unclesheosnephew
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    yodased wrote: »
    Forum population maybe 1% of the game. PvP only players on the forum maybe 1% of the forum.

    Pvp populatuon is teeny tiny l regardless of forum account status anyway.

    No one is listening to pvp requests from this forum it just gives people a place to yell into.

    Remember if literally every single PvP player left the game it would be removing a bucket from the ocean

    You hear this type of sentiment a lot around here, and I'm sure there are more "PvE" players in game (although I disagree there's as much a difference on the forum). The problem with this thinking though is that the game can't simply be divided into 2 sub-groups (PvP & PvE) it has to be divided into 3, PvP, endgame-PvE, and casual-PvE, because the priorities and concerns between casuals and hardcores are as different as those between PvPers and PvEers.

    Now, among the 3, I believe the casuals have the largest share, hands down. But, by definition of casual they're also the easiest to please.

    Between PvP and endgame-PvE, I believe PvP has the bigger population, I mean score-pushers are literally referred to as the 1% around here, but just for discussion let's assume they're equal. I think it's safe to assume that PvP players are the most likely of the 3 sub-groups to be cross-over players, meaning they also hold an interest in one or both of the other 2 sub-groups. People who you'd categorize as casuals, aren't doing endgame, though some may PvP. Endgamers, some many enjoy taking a break to do some quests once in a while, some might dabble in PvP, but for the most part they seem to detest both of the other groups, as evidenced by their propensity to vote-kick anyone who is clearly from said group. PvPers on the other hand, the majority do also play PvE in one flavor or the other when they're not out killing each other.

    When you consider all that, I think PvP actually becomes the most important group.

    Also, out of curiosity, if PvP is so under-represented on the forums and no one listens to them, how come they always get blamed for every nerf ever?

    5 divisions, you know fashion and housing are the real endgame :P
  • GraphicArtistYT
    GraphicArtistYT
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    phwaap wrote: »
    According to the PvPers here:
    1. The performance is so terrible it's unplayable.
    2. Even when the performance is "ok", the combat is laughable compared to all those other games out there.
    3. They are all withholding support via ESO+ until you "FIX IT!!!!111" anyhow.

    What I see is the squeaky flippin wheel effect:
    • The forums are filled with their organized yet inactionable rants.
    • You've slowly degraded UX everywhere with classes based on their incessant whining in feedback threads.
    • Parts of the economy held hostage to this useless activity.
    • An entire zone and battlegrounds waiting to be repurposed.
    • This **** just isn't part of TES, online or off.

    So, the obvious answer is to just get rid of it. It's a win-win.

    Finally someone with sense
  • Rave the Histborn
    Rave the Histborn
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    I'll take less PvP whining for 100 Alex. Also, I would like my stamina regen while blocking back, block cost reduction glyphs back, healers put back, and a lot of other things that got taken away because of PvP whining.

    Maybe BGs would be fun without the "hardcore" PvP toxicity?
    And I could finally get PvE parts of Cyro done without dying every 10 seconds.

    I do like this idea of getting rid of PvP. Win-win. Let the PvPers go play another game they'll likely enjoy more (they do like to complain about this one) and the rest of us get some peace.

    Maybe just learn to play at an average level? Bgs won't be fun because you'd realize it's not just pvp toxicity and has a lot to do with you, same in Cyro. You should have 0 problems with the pve parts of Cyrodiil, they're PVE aside from Crops, Vaalas, and Bruma, and there's way more PVE in Cyro then the daily repeatable. Have fun though as the problems from PVP are leaking into PVE.
  • geonsocal
    geonsocal
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    I'll take less PvP whining for 100 Alex. Also, I would like my stamina regen while tanking back, block cost reduction glyphs back, healers put back, and a lot of other things that got taken away because of PvP whining.

    Maybe BGs would be fun without the "hardcore" PvP toxicity?
    And I could finally get PvE parts of Cyro done without dying every 10 seconds.

    I do like this idea of getting rid of PvP. Win-win. Let the PvPers go play another game they'll likely enjoy more (they do like to complain about this one) and the rest of us get some peace.

    I hope the rest of your day is as pleasant as you are.

    Thank you for making my point.

    af41137f8c1962000b8a9eba4a90172b.gif
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Wandering_Immigrant
    Wandering_Immigrant
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    yodased wrote: »
    Forum population maybe 1% of the game. PvP only players on the forum maybe 1% of the forum.

    Pvp populatuon is teeny tiny l regardless of forum account status anyway.

    No one is listening to pvp requests from this forum it just gives people a place to yell into.

    Remember if literally every single PvP player left the game it would be removing a bucket from the ocean

    You hear this type of sentiment a lot around here, and I'm sure there are more "PvE" players in game (although I disagree there's as much a difference on the forum). The problem with this thinking though is that the game can't simply be divided into 2 sub-groups (PvP & PvE) it has to be divided into 3, PvP, endgame-PvE, and casual-PvE, because the priorities and concerns between casuals and hardcores are as different as those between PvPers and PvEers.

    Now, among the 3, I believe the casuals have the largest share, hands down. But, by definition of casual they're also the easiest to please.

    Between PvP and endgame-PvE, I believe PvP has the bigger population, I mean score-pushers are literally referred to as the 1% around here, but just for discussion let's assume they're equal. I think it's safe to assume that PvP players are the most likely of the 3 sub-groups to be cross-over players, meaning they also hold an interest in one or both of the other 2 sub-groups. People who you'd categorize as casuals, aren't doing endgame, though some may PvP. Endgamers, some many enjoy taking a break to do some quests once in a while, some might dabble in PvP, but for the most part they seem to detest both of the other groups, as evidenced by their propensity to vote-kick anyone who is clearly from said group. PvPers on the other hand, the majority do also play PvE in one flavor or the other when they're not out killing each other.

    When you consider all that, I think PvP actually becomes the most important group.

    Also, out of curiosity, if PvP is so under-represented on the forums and no one listens to them, how come they always get blamed for every nerf ever?

    5 divisions, you know fashion and housing are the real endgame :P

    Haha, so I've heard. But when's the last time you saw a Nerf outfits thread? Those groups just aren't a squeaky enough wheel.
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Maybe just learn to play at an average level? Bgs won't be fun because you'd realize it's not just pvp toxicity and has a lot to do with you, same in Cyro. You should have 0 problems with the pve parts of Cyrodiil, they're PVE aside from Crops, Vaalas, and Bruma, and there's way more PVE in Cyro then the daily repeatable. Have fun though as the problems from PVP are leaking into PVE.

    Let me put it this way: Please name even 1 thing PvP world has *lost* to give something to PvE? Let's same some time, the answer is NOTHING. Now, if you really want, I'll list all the things the PvE part of the game has had taken away from us because PvP whined about it. It's a very very long list, and most of it makes PvE tanking much more difficult. Which is why your queue times for dungeons are so long.

    Also, you seem unaware that the dailies are camped by gankers, and that's what I'd like to do for AP, not get my ass handed to me by cheaters. No no, I'd rather not PvP at all, ever. I don't find it fun. Period.

    It must be nice to live in the part of the game that ZOS treats gently and fixes all bugs with top priority. I'm really sick of PvP griping that they're so "ignored" - simply because content is released for PvE *also.*
    Edited by CaffeinatedMayhem on August 21, 2019 10:42PM
  • Casterial
    Casterial
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    Then I leave the game since PvP is my go to mode

    agreed.
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Casterial
    Casterial
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    All we're asking is to fix the crashes right now..
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • BigBragg
    BigBragg
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    Imagine still blaming PvP for everything in 2019...
  • Rave the Histborn
    Rave the Histborn
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    Maybe just learn to play at an average level? Bgs won't be fun because you'd realize it's not just pvp toxicity and has a lot to do with you, same in Cyro. You should have 0 problems with the pve parts of Cyrodiil, they're PVE aside from Crops, Vaalas, and Bruma, and there's way more PVE in Cyro then the daily repeatable. Have fun though as the problems from PVP are leaking into PVE.

    Why? Let me put it this way: Please name even 1 thing PvP world has *lost* to give something to PvE? Let's same some time, the answer is NOTHING. Now, if you really want, I'll list all the things the PvE part of the game has had taken away from us because PvP whined about it. It's a very very long list, and most of it makes PvE tanking much more difficult. Which is why your queue times for dungeons are so long.

    Also, you seem unaware that the dailies are camped by gankers, and that's what I'd like to do for AP, not get my ass handed to me by cheater.

    It must be nice to live in the part of the game that ZOS treats gently and fixes all bugs with top priority. I'm really sick of PvP griping that they're so "ignored" - simply because content is released for PvE *also.*

    PVP players have lost more then PVE ever will. Every time there is a new patch something new is glitched, broken, or unbalanced and it takes forever to get fixed. ZOS has never treated PVP "gently" and there's bugs in there I've been dealing with for 4 years that never get fixed. Let me hit you with reality, PVE makes more money and is the part that gets catered to. If you think otherwise you are delusional.

    I would also like to address " most of it makes PvE tanking much more difficult. Which is why your queue times for dungeons are so long."

    No, the queue times are because less people find healing/tanking less appealing then being a damage dealer and the lack of that leads to longer queue times along with the LFG being broken and ZOS acknowledging it needing a fix and working on it. I'm sorry you lost your tank runes and you might actually have to learn how to play the game you paid for. God forbid your block costs are now 95% now and not 100% and ZOS doesn't want you to coast through all of the PVE content put out.

    Also "dailies are camped by gankers, and that's what I'd like to do for AP, not get my ass handed to me by cheater."

    This brings me back to my original point. Get to at least an average level of play, there's more ways to make AP, and as a PVE player that also enjoys PVP, gankers aren't cheating and they aren't as prevalent as you make them out to be.
  • jazsper77
    jazsper77
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    #FACTS ABOUT PVP

    1. Smallest part of ESO daily pop

    2. Lowest number of ESO * sub

    3. Lowest number of whales

    4. Reason for the terrible combat balance

    5. Toxicity in game

    6. Etc etc etc

    PvP players must understand 1 thing it’s the CASUALS ,RP and HOUSING crowd that puts the $$$$& in ZOS bank acct.

    If they got rid of PvP all together the game would actually flourish just with the Servers,combat balance and less toxic in the game.

    Just facts
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Maybe just learn to play at an average level? Bgs won't be fun because you'd realize it's not just pvp toxicity and has a lot to do with you, same in Cyro. You should have 0 problems with the pve parts of Cyrodiil, they're PVE aside from Crops, Vaalas, and Bruma, and there's way more PVE in Cyro then the daily repeatable. Have fun though as the problems from PVP are leaking into PVE.

    Why? Let me put it this way: Please name even 1 thing PvP world has *lost* to give something to PvE? Let's same some time, the answer is NOTHING. Now, if you really want, I'll list all the things the PvE part of the game has had taken away from us because PvP whined about it. It's a very very long list, and most of it makes PvE tanking much more difficult. Which is why your queue times for dungeons are so long.

    Also, you seem unaware that the dailies are camped by gankers, and that's what I'd like to do for AP, not get my ass handed to me by cheater.

    It must be nice to live in the part of the game that ZOS treats gently and fixes all bugs with top priority. I'm really sick of PvP griping that they're so "ignored" - simply because content is released for PvE *also.*

    PVP players have lost more then PVE ever will. Every time there is a new patch something new is glitched, broken, or unbalanced and it takes forever to get fixed. ZOS has never treated PVP "gently" and there's bugs in there I've been dealing with for 4 years that never get fixed. Let me hit you with reality, PVE makes more money and is the part that gets catered to. If you think otherwise you are delusional.

    I would also like to address " most of it makes PvE tanking much more difficult. Which is why your queue times for dungeons are so long."

    No, the queue times are because less people find healing/tanking less appealing then being a damage dealer and the lack of that leads to longer queue times along with the LFG being broken and ZOS acknowledging it needing a fix and working on it. I'm sorry you lost your tank runes and you might actually have to learn how to play the game you paid for. God forbid your block costs are now 95% now and not 100% and ZOS doesn't want you to coast through all of the PVE content put out.

    Also "dailies are camped by gankers, and that's what I'd like to do for AP, not get my ass handed to me by cheater."

    This brings me back to my original point. Get to at least an average level of play, there's more ways to make AP, and as a PVE player that also enjoys PVP, gankers aren't cheating and they aren't as prevalent as you make them out to be.

    This reply... this is why this entire thread exists. Because PvP sees themselves as tortured children... forgetting that bugs and glitches affect PvE too. Forgetting that we have bugs around since launch, and they're still there too. Thinking that we get things fixed faster (we don't).

    Ok PvP kiddies - keep thinking you're tortured. You lost what? I'm not sure what PvE took from you to make you so mad, or how ZOS didn't cater to your whims enough, or you're mad that PvE exists... ooooook. Sure.

    Maybe @ZOS_GinaBruno or @ZOS_RichLambert could sometime address PvP and tell them that yes, they are most important and PvE will just nod our heads because we realized this year 1.
  • Aurielle
    Aurielle
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    I'll take less PvP whining for 100 Alex. Also, I would like my stamina regen while blocking back, block cost reduction glyphs back, healers put back, and a lot of other things that got taken away because of PvP whining.

    Maybe BGs would be fun without the "hardcore" PvP toxicity?
    And I could finally get PvE parts of Cyro done without dying every 10 seconds.

    I do like this idea of getting rid of PvP. Win-win. Let the PvPers go play another game they'll likely enjoy more (they do like to complain about this one) and the rest of us get some peace.

    You want ZOS to remove an entire game mode from ESO because we raise valid concerns about performance in Cyrodiil/BGs and about how certain skills function in PVP, and you have the audacity to call us toxic?

    K, so how about next time someone complains about poor performance in trials, I’ll call on ZOS to just delete PVE because I don’t run trials myself and would rather not read their “whining”? How will that make you feel?
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