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Maelstrom Arena - Change it to Duo

  • Berserkerkitten
    Berserkerkitten
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    Please go away. As somebody who loves to play solo, I'm happy and grateful there's some fun, challenging solo content out there. It's not much, but it's something. Don't try to take it away just because you don't like it. Plenty of group stuff for you to do all over the place.

    EDIT: In the spirit of trying to be constructive, I'd be perfectly fine with an additional arena style bit of content for teams of two, with its own unique set of challenges and rewards.

    EDIT2: Removed the "suck" part. Which, taken out of context, sounds super ambigious.
    Edited by Berserkerkitten on August 18, 2019 2:06PM
    Nobody cares about your endless list of terribly-named characters.
  • Alienoutlaw
    Alienoutlaw
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    Gargath wrote: »
    I'm interested in the changes OP proposes. A Duo Arena lets the people who never did it alone, do it with a friend. Or with someone experienced who would offer his services e.g. for gold or crowns. To teach the noobs and also let them win some vMA rewards, that normally are out of their reach.

    Why not?
    What's better, to keep the arena away from some people forever, or give them the rare opportunity to try the content with someone? Such Duo Arena could be made a special event.

    I did the normal MA just once during 4 years adventure with ESO. Tried vMA few times and never completed the first stage. I Maybe I'm too slow or too old with bad memory. Now I can only get the MA skin for weapons, but I don't want to get just the skins. I know I'm not good enough for doing this content alone, and I don't wish to try it again and again because it's boring.

    Generally I'm also against the content that can be repeated over and over again just by remembering the spawning locations of the monsters. In my opinion the spawn locations for duo arena should be randomly generated, which would raise the difficulty level for 2 players.

    thats all that anyone does now is it not? run trials/dungeons repeatedly memorising spwan locations and hit mechanics?
    seems to me there are camps in this thread those that can and those that cant, why should i have to have something i enjoy doing and spent months on each round learning and dying and rage quitting and then finishing to where i am now farming it 3=4 times a week in around an 1hr (not the best i know) changed because YOU find it to hard? hell lets make ALL the things you find to hard easier
  • Kidgangster101
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    People that cry over malestrom are people that can't complete it. Doesn't need changing and doesn't need someone else to hold your hand all the way through it. It's 1.5hrs per week is all that's required for top end stuff. 2 man regular dsa. Can be done. It's challenging and no need for crying. Footman set still sells stupidly well and master weapons are great for the final grinds of new toons. Job done.

    No your statement isn't true lol. I have many many many completes on vma, I clear it no problem even have flawless on it. I absolutely hate running it solo as OP stated it is simply boring. Everytime I try to think about getting another weapon I usually think of many other things I could go do instead such as reading a book, doing yardwork, bashing my head off the wall over and over.

    This content should be a solo/duo and it should just double the health and adds if you bring a partner. At least that way you have an option the game shouldn't be boring or a chore to get things.
  • heaven13
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    People that cry over malestrom are people that can't complete it. Doesn't need changing and doesn't need someone else to hold your hand all the way through it. It's 1.5hrs per week is all that's required for top end stuff. 2 man regular dsa. Can be done. It's challenging and no need for crying. Footman set still sells stupidly well and master weapons are great for the final grinds of new toons. Job done.

    No your statement isn't true lol. I have many many many completes on vma, I clear it no problem even have flawless on it. I absolutely hate running it solo as OP stated it is simply boring. Everytime I try to think about getting another weapon I usually think of many other things I could go do instead such as reading a book, doing yardwork, bashing my head off the wall over and over.

    This content should be a solo/duo and it should just double the health and adds if you bring a partner. At least that way you have an option the game shouldn't be boring or a chore to get things.

    If you find it boring, don't do it. Simple. I actually like vMA and enjoy running it.

    A duo arena sounds fun, but leave vMA as is and introduce a new arena as a 2-man.
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  • Daedric_NB_187
    Daedric_NB_187
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    Please go away. As somebody who loves to play solo, I'm happy and grateful there's some fun, challenging solo content out there. It's not much, but it's something. Don't try to take it away because you suck at it. Plenty of group stuff for you to do all over the place.

    EDIT: In the spirit of trying to be constructive, I'd be perfectly fine with an additional arena style bit of content for teams of two, with its own unique set of challenges and rewards.

    Guess you haven't read through the thread to see the OP at the time was consistently in the top 20 of the leader boards with five toons and Flawless Conquerer during a time when it was much harder than it is now. Or that the OP has nothing to do about it being too difficult. Or that this thread is a necro. Please try to keep up.
  • Berserkerkitten
    Berserkerkitten
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    Guess you haven't read through the thread to see the OP at the time was consistently in the top 20 of the leader boards with five toons and Flawless Conquerer during a time when it was much harder than it is now. Or that the OP has nothing to do about it being too difficult. Or that this thread is a necro. Please try to keep up.

    So ignore the "because you suck at it" bit and the rest of it is still perfectly valid and I stand by it. Adding something new, yes, sure, always for it. Changing existing stuff, just because some folks don't like it, against the will of those that do - no. Just no.
    Nobody cares about your endless list of terribly-named characters.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    Nah we want another solo arena!
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Berserkerkitten
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    Nah we want another solo arena!

    I'd very much like that, though I don't really see it happening.
    Nobody cares about your endless list of terribly-named characters.
  • Betty_Booms
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    Nah we want another solo arena!

    I'd very much like that, though I don't really see it happening.

    i agree.. maybw an arena that has1,2 and 4 player difficulties?😃
  • brtomkin
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    I vote for another solo arena that uses themes not found in Maelstrom. It would be interesting to fight in arenas based on the realms of other daedric princes like Nocturnal, Sheogorath, Vaermina, Hermaeus Mora, etc., for example.

    PS5 NA: Pickmans__Model, CP 2600+
  • Saril_Durzam
    Saril_Durzam
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    Duo MA is a cheap way of getting a duo arena (Which could rock).

    Leave MA as it is because soloers deserve it.

    Create a new arena for duo: new challengues, new mechanics, new stuff.
  • Solohope
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    Hell to the no. I it is the only solo content that I still find fun. It doesn't matter that it isn't as difficult as it once was. Some of enjoy it for what it is.
    PC NA - @Solohope
  • Katahdin
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    VMA is an ESO right of passage, YES its dam hard the 1st time ITS MENT TO BE, but VMA is not just about the title or the weapons, in my opinion its a vital part of the game, it teaches patience, how to manage your environment, how to keep yourself alive, prioritise targets (and why) you will find WITHOUT FAIL the ppl that have finished make for better group players. if you want Duo content run a vet DLC dungeon together, but leave VMA just the way it is!

    This, QFT

    It took me months to get my first clear.
    Second run took 2 hours
    Been farming it this week and I'm down to an hour per run and got Flawless last night.

    When I passed stage 7 with no deaths, I had to say to myself: "calm down, don't rush, slow down, think, play it safe, you know what to do to get through the next two"

    And I did it. That SOB died without killing me. Felt awesome.

    .
    Edited by Katahdin on August 18, 2019 4:11PM
    Beta tester November 2013
  • r34lian
    r34lian
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    Gargath wrote: »
    I'm interested in the changes OP proposes. A Duo Arena lets the people who never did it alone, do it with a friend. Or with someone experienced who would offer his services e.g. for gold or crowns. To teach the noobs and also let them win some vMA rewards, that normally are out of their reach.

    Why not?
    What's better, to keep the arena away from some people forever, or give them the rare opportunity to try the content with someone? Such Duo Arena could be made a special event.

    I did the normal MA just once during 4 years adventure with ESO. Tried vMA few times and never completed the first stage. I Maybe I'm too slow or too old with bad memory. Now I can only get the MA skin for weapons, but I don't want to get just the skins. I know I'm not good enough for doing this content alone, and I don't wish to try it again and again because it's boring.

    Generally I'm also against the content that can be repeated over and over again just by remembering the spawning locations of the monsters. In my opinion the spawn locations for duo arena should be randomly generated, which would raise the difficulty level for 2 players.

    thats all that anyone does now is it not? run trials/dungeons repeatedly memorising spwan locations and hit mechanics?
    seems to me there are camps in this thread those that can and those that cant, why should i have to have something i enjoy doing and spent months on each round learning and dying and rage quitting and then finishing to where i am now farming it 3=4 times a week in around an 1hr (not the best i know) changed because YOU find it to hard? hell lets make ALL the things you find to hard easier

    That's the problem here just because you get through all the trouble so the others also have to go nice
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • D0PAMINE
    D0PAMINE
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    The thread is from 2016
  • Kidgangster101
    Kidgangster101
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    Solohope wrote: »
    Hell to the no. I it is the only solo content that I still find fun. It doesn't matter that it isn't as difficult as it once was. Some of enjoy it for what it is.

    So you enjoy buggy things that don't work properly as demonstrated when this thread rolled around and revealed it in masses ....adds you're clearly attacking aren't near you like Venomcallers, and Kyngolds...

    You do know other pieces of content (most of the game) fit that same criteria right? Lol
  • Minyassa
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    I like that there's *a* solo arena. If there were a lot of them I'd think that maybe one needed to be changed, but there's just the one. There are times when I am on and my friends aren't. However, I would love a duo arena *in addition* to MA. That would be great. I duo a lot, too.
  • Rowjoh
    Rowjoh
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    Content where you can duo is a good idea, so just petition ZoS to ADD this type of content in a future update, whether it be similar to VMA or not.

    No need to change VMA or any other existing content at all.
    Edited by Rowjoh on August 19, 2019 7:17AM
  • Runkorko
    Runkorko
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    Nope
  • Ryath_Waylander
    Ryath_Waylander
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    I would say that they should leave vMA alone and develop a new Duo arena. As someone who only recently started vMA (and am still not past round 7), it does serve a purpose. Many people on the forums bemoan the skills gap between more casual players and people who consistently pull 35-40k dps with ease. Up until I started two weeks ago, I was a max cp player that still couldn't solo a world boss. VMA doesn't require more than 25k if you play the mechanics. Just struggling with vMA has done more to improve my gameplay than 2 years of group play with the odd vet trial and dungeons thrown in. I can solo any WB now if I concentrate. It's unfortunate that there are many good players are bored by vMA but it's a useful tool that I feel can help a lot in that you can challenge yourself without your lack of talent wasting the group's time.
    Edited by Ryath_Waylander on August 19, 2019 9:05AM
  • Nemesis7884
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    i think some content - dungeons / arena for 2 players would actually be really cool
  • aLi3nZ
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    Does any know how much the maelstrom motifs are selling for?

    I have to say, I have had more fun in VMA then VDSA. I consider them both top tier content when it comes to ESO.

    The reason I have had more fun in VMA is that I only have to rely on myself to do well. It horrible spending hours on VDSA just because 1 team member is not up to par. Also while witnessing your other team members start being not so kind to them before they leave.

    Never been close to getting good score in VDSA but in VMA I compete and try for flawless run which I managed to get as well as try get 500k+ scores.
  • Runkorko
    Runkorko
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    rokrdt05 wrote: »
    Let's face, a solo arena in an MMO with lack of end game content that hasn't already been done a hundred times shouldn't be a thing.

    Majority of people I know absolutely HATE the arena just for the simple fact that it takes away from their ability to play with their friends/guildmates. Now I know people will say, "Well they don't have to do the arena." This may be true... but let's face it... if you want a chance a gold weekly rewards and Maelstrom weapons you are going to run the content. This is especially true for those players who would like to min/max their builds. Sure maybe a percent of a percent of players enjoy the arena as it is now... but the majority do not for various reason I.E. Too Hard, Mechanics Buggy, Too Long... etc.

    What made Dragonstar Arena great was the fact you had a group of people you could go in with (friends/guildmates/pugs even) and do it while having a good time and for some of the more serious gamers actively competing for a score. It kept the content going long after it was released. Even now people still run it, though not to the degree it was before.

    Now if @zos would make this a duo arena, it would alleviate some of the issues it had for many player to do the content and invite others to do it more. It would bring back the competitiveness in players as they would want themselves and their friends to be at the top.

    If they made it a duo arena it would most likely be okay if ZOS added more mobs, more mechanics, or just generally made it harder. The burden would be shared between 2 players and the content wouldn't feel so isolated. I know personally I run it for the weapons and loot... and it's complete buzz kill for me just because I might be sitting in a TS listening to other people doing other content and having a much better time or looking guild chat and seeing the same thing.

    What do you guys think? Should Maelstrom Arena be made to be a 2 person arena (with add mechs/mobs/increased difficulty) or should it remain solo content?


    Sorry but you sound like onew *** never compleate it on vet, or you just look a way to make money boosting ppl.

    Which one you are ?:)
  • Banana
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    Whos selling a carry. Still need a shock staff :*
  • TheShadowScout
    TheShadowScout
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    In the spirit of trying to be constructive, I'd be perfectly fine with an additional arena style bit of content for teams of two, with its own unique set of challenges and rewards.
    ...and that would be the best solution.
    Not taking stuff away that some like, and some don't just because some don't like it.
    Add different stuff that some may not like and others may like.
    Then everyone can play the stuff they like!
  • SirPilky
    SirPilky
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    A duo arena has been a long requested addition and how awesome would it be if they surprised us with one in Southern Elsweyr with Dragonhold?!
    Maelstrom doesn't need changing and it would be easier to build something from the ground up rather than making adjustments to an existing arena, like one thing that was suggested, make enemies stronger and give them more health for a duo option the potential catastrophe of everyone going in there solo getting owned because it's in duo mode :joy:
  • WeerW3ir
    WeerW3ir
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    Okay. You want it to be Duo Arena? Sure. But nothing goes for free. Something for something. :trollface:

    Maelstrom Arena (2 player mode)
    - Enjoy the ride with your mate. But at the end. YOU MUST FIGHT EACHOTHER FOR THE LOOT! Because there can be only one. - Untradable loot.
  • Cously
    Cously
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    I'd like a duo arena on another DLC. Except a few tweaks to accursed Stage 7 I'd VMA is fine.
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