xMovingTarget wrote: »So, I ran vMA during this event as long as I would need to get a dagger. Since I always ended up vendoring that. Because Flurry. I hate it. Now its a must.
It took me 19 runs of double drop to get a single dagger. Running it on mostly magDK. While my actual main is stam.
So yea. my DK mostly dropped stam weapons. while my sorc pretty much always dropped any type of staff. It is odd rng for sure.
Does the system check your inventory on your toon...then drops. Would like to know if possible.
It could, but this is highly unlikely....this would fall in line with conspiracy.
The real answer is much simpler, all random number generators are imperfect, this we know for certain. Humans and human developed technology can not actually generate truly random data. They build algorithms that use a seed (starting number, often date/timestamp) and create a set of numbers that is one 100% predictable. The deal is once the generator creates the same number again the sequence starts over and you get...THE EXACT SAMES NUMBERS.
The possibility we are exploring is that each character has a seed and a predetermined set of random numbers they may or may not include many numbers needed for a certain weapon. This is why people will see 3 ice staff in a row and see far fewer of something else, hopefully not the item you want. It is not until this seed resets that you get a new set of numbers (3-6 months).
There are tests people use to determine if an RNG is good enough for it purpose or not. But to understand all its uses is easy to miss something especially in a game as complex as this. Like across many characters the drops rate appear to be just as desired, but not so within characters or the drops too frequently generate similar numbers (i.e 3 ice staffs or no shields) but across a lot of people or time they look fine.
So no it is not conspiracy it is the fact we humans are imperfect and we build imperfect systems.
"Calm_Fury wrote: »This is not how random number generators are seeded these days.
It is VERY easy to add a bunch of other variables that make it very close to random for the purposes of a game.
Your starting point here is really flawed because you are assuming "you can create a set of numbers that are 100% predictable". That is just not how it works.
Again, all the experiments with REAL DATA on vMA show that you are incorrect in assuming this. There is just no way around it.
It is fun to create theories and try to game the system, but here we have proof that it doesn't work that way. You can try and imagine all the ways ZOS is trying to manipulate you but, once again, run 1000 runs and you will see without a shadow of doubt that all weapons drop close to the same no matter what your main is, resources, day of the month and all this other superstitious stuff.
[quote="Calm_Fury;c-6281423This is not how random number generators are seeded these days.
It is VERY easy to add a bunch of other variables that make it very close to random for the purposes of a game.
Your starting point here is really flawed because you are assuming "you can create a set of numbers that are 100% predictable". That is just not how it works.
Again, all the experiments with REAL DATA on vMA show that you are incorrect in assuming this. There is just no way around it.
It is fun to create theories and try to game the system, but here we have proof that it doesn't work that way. You can try and imagine all the ways ZOS is trying to manipulate you but, once again, run 1000 runs and you will see without a shadow of doubt that all weapons drop close to the same no matter what your main is, resources, day of the month and all this other superstitious stuff.
Taleof2Cities wrote: »I can’t get dual wield in vMA if my life depended on it ...
Taleof2Cities wrote: »I can’t get dual wield in vMA if my life depended on it ...
fastolfv_ESO wrote: »the funny thing here is my main is a sorc and i run vma only on my mag sorc, in about 150 vma runs i have gotten 2 ice staffs 2 lightning 3 inferno 14 bows 1 2h sword 1 2h axe 1 2h maul and over 100 drops between resto dw and sword shield. Thats over 30 of 3 drops, the 3 inferno staves i got during this event just last week 3 runs in a row, like they were rigged to finally drop after not being able to get one over years