Cyrodiil -50 people on each Alliance is a death sentence for the server. Not even trying to “doom and gloom”
I’ve played 6 hours or so a day since launch. More on the weekends.
I see the same 30 people daily on all alliances. Get zerged by the same people everyday.
This game on PS4 Cyrodiil will be done. It’s sad too.
Companies today aren't humble enough to go out and apologize, instead find ways to go around and/or completely cover messes like this one.
And with all due respect, ZOS is on the top list on that one, don't expect things to get better before they get worse on this ride I'm afraid.
Faction lock has nothing to do with performance, no point associating one with another.
Performance has indeed gotten worse, it just happens to coincide with faction locking.
Rams are broken AF - doing whatever the hell they want.
Whole groups of people are stuck in combat for tens of minutes at a time.
Skills are greying out and unusable regularly.
Lag is just off-the scale ridiculous.
A bug not allowing you to enter a door in sneak has entered the game - un-acknowledged by the development team - and has now stayed as another ZOS 'feature'. How they can not even speak about this is beyond embarrassing and just goes to further highlight their complacency with bugs and faults.
Seemingly random load screens mid-fight are now business as usual.
Volundrung spawning on factions with emp (wasn't this supposed to be impossible??)
Keeps upgrading / downgrading causing graphics errors.
Players glitching into the ground and still being able to do damage.
Players 'flying' around Cyrodiil and glitching into keeps.
I'm sure there's plenty others that I have forgotten, this wouldn't fly in PVE and it's shameful that they let it continue to happen in PVP.