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Please swap visuals of Destro reach -> clench

maboleth
maboleth
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Destro reach looked powerful, almost cinematic with the stun. Like you were really throwing ring of flames and enemy fell from the force.

Since the stun for Reach is gone (turned to Clench), it makes no sense that it retains visuals that were much bigger but no knock back. In the same time, people are knock back by a tiny flame now.

Please make Clench use visuals of Reach and vice versa.

Thanks @ZOS_GinaBruno @ZOS_BrianWheeler
  • Deloth_Vyrr
    Deloth_Vyrr
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    Nah, since Reach does so much more damage than Clench now it makes sense that Reach has the larger projectile.
    Edited by Deloth_Vyrr on July 9, 2019 1:11PM
    <Twin-Moons Covenant> PC NA
    Dro-m'Athra Destroyer
    Voice of Reason
    Shadow Breaker
    Flawless Conqueror
  • CaptainVenom
    CaptainVenom
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    I Agree. That flame ring looks more capable of stunning than the clench fireball, which looks better as something that would burn something alive lol, tho I'd increase the fireball size a bit.

    +1 for visual effect swap.
    Edited by CaptainVenom on July 9, 2019 1:47PM
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • Kalitas
    Kalitas
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    I'm not sure how this hasn't been addressed already. This change needs to happen. The CC needs the larger animation. Even if you block the DOT it still gets applied. This is really a change that should have already been made, it is concerning that it hasn't been.
    @Kevin-G | Ajani | Wü-Tang Clan
  • Jodynn
    Jodynn
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    I think clench needs and updated visual, leave reach alone.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • maboleth
    maboleth
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    Well, in the original clench/reach you can see what devs, designers and animators intended.

    Now devs changed (reversed) it and it doesn't make much sense, visually.

    But, as always, chance of seeing this updated is like 0,4%, because devs cannot see it and it's good enough. Case closed.
  • Ulfgarde
    Ulfgarde
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    Tbf it's really hard to see the fire clench's projectile, so I would actually think that updating it is fair. Noticed this was a problem on PTS since I and other people had issues reacting to its timing. Shock clench, though, is way easier to see coming.
    Very athletic eso player
    PC EU
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