Nemesis7884 wrote: »Is that just me? But the changes are confusing, all over the place, completly lack direction or cohesion...stuff that doesnt play out as intended gets a weird bandaid with a "fix later" label.
Am I just not seing the grand master strateg and do you still have confidence?
Because it seems to me more and more that the new team seems completly overwhelmed and has no idea where they are heading...
This whole affair really starts sucking my motivation dry.
OtarTheMad wrote: »The way I see it, and maybe I'm wrong but just imo. It's like you're watching an old movie from like the 90's but while you are watching the old movie they are redoing it to match 2019 standards of definition. It can look confusing.
they know exactly what they are doing
and thier fixing the problems in eso.
it's just taking a long time because the fixes require alot of work.
they know exactly what they are doing
and thier fixing the problems in eso.
it's just taking a long time because the fixes require alot of work.
Seriously someone in here said it people complain after every patch does that mean the patch overall is bad no so people need to revamp their builds this happens frequently enough anyway. Now I’m not for every change ZoS has made this patch but combat is moving in a good direction. After this patch future changes will probably be much simpler as they will simply adjust the bar of their standards to nerf or buff something. Also keep in mind the possible rework adjustments and such to cp have not been addressed either
Seriously someone in here said it people complain after every patch does that mean the patch overall is bad no so people need to revamp their builds this happens frequently enough anyway. Now I’m not for every change ZoS has made this patch but combat is moving in a good direction. After this patch future changes will probably be much simpler as they will simply adjust the bar of their standards to nerf or buff something. Also keep in mind the possible rework adjustments and such to cp have not been addressed either
what's the point of all these changes then ...when they are trying to rework something like cp system ? if the new system is going to be different then it's going to impact game in different ways so they have to change all they doing again .
isn't it more reasonable to finish and introduce their replacement for cp system then balance game around the new system instead of changing each skill 5times over one pts cycle ?
The ability audit has had more direction and cohesion than any other balance patches we have seen in 5 years. Where have you been all that time?
Does that mean the game is finally balanced or that everything is fine now? Hell no. Even really nonsensical changes like Power Surge snuck in at the last minute like they do almost every PTS cycle. But we knew from the very beginning what their intentions were with this update, what they were going to do and why they thought it had to be done. Again, that's more than we've gotten ever before in terms of direction.
The ability audit has had more direction and cohesion than any other balance patches we have seen in 5 years. Where have you been all that time?
Does that mean the game is finally balanced or that everything is fine now? Hell no. Even really nonsensical changes like Power Surge snuck in at the last minute like they do almost every PTS cycle. But we knew from the very beginning what their intentions were with this update, what they were going to do and why they thought it had to be done. Again, that's more than we've gotten ever before in terms of direction.
PVE wise we got identical mag/stam dps with same skills. No point in any class now. Just pick up necro.
Also they making fixes for new sets...great, but some of the sets just not working on pts. They have no clue what they are doing. Still no fixes for necro abilities, that can turn you around and just not allow you to use them. All this "balance" is dumb when basis not working properly.
The ability audit has had more direction and cohesion than any other balance patches we have seen in 5 years. Where have you been all that time?
Does that mean the game is finally balanced or that everything is fine now? Hell no. Even really nonsensical changes like Power Surge snuck in at the last minute like they do almost every PTS cycle. But we knew from the very beginning what their intentions were with this update, what they were going to do and why they thought it had to be done. Again, that's more than we've gotten ever before in terms of direction.
PVE wise we got identical mag/stam dps with same skills. No point in any class now. Just pick up necro.
Also they making fixes for new sets...great, but some of the sets just not working on pts. They have no clue what they are doing. Still no fixes for necro abilities, that can turn you around and just not allow you to use them. All this "balance" is dumb when basis not working properly.
Who said you had to use the exact same skills as everyone else sure there is the meta. Doesn’t mean you have to follow the herd to the exact skill set up and point for point on cp system.
Nemesis7884 wrote: »Because it seems to me more and more that the new team seems completly overwhelmed and has no idea where they are heading...
Tommy_The_Gun wrote: »The main problem is imho that they use rocket-propelled sledge hammer to balance the game, instead of some precice surgical tool. Balance will be never achived that way, as huge changes will always cause huge disproportions making one thing totally useless and the other ultra OP.
WW & Onslaught are good examples. Both are powerfull on live (but not OP), yet becuse one recived huge nerf (WW) and the other huge buff (Onslaught) one will be useless, and the other OP next patch. That would not have happened if the nerfs / buffs were small.
Seriously someone in here said it people complain after every patch does that mean the patch overall is bad no so people need to revamp their builds this happens frequently enough anyway. Now I’m not for every change ZoS has made this patch but combat is moving in a good direction. After this patch future changes will probably be much simpler as they will simply adjust the bar of their standards to nerf or buff something. Also keep in mind the possible rework adjustments and such to cp have not been addressed either
what's the point of all these changes then ...when they are trying to rework something like cp system ? if the new system is going to be different then it's going to impact game in different ways so they have to change all they doing again .
isn't it more reasonable to finish and introduce their replacement for cp system then balance game around the new system instead of changing each skill 5times over one pts cycle ?
The new cp system is gonna be based around these new standards they implemented which still functions with current cp
Edit autocorrect issues