thatlaurachick wrote: »
Well we just totally disagree then... Farming the mobs that give the most xp has been a staple behavior of every MMO that's ever been created. I would be outraged if I got banned for killing the mobs that gave the most xp just because some developer put a zero in the wrong spot and then suddenly it's my job to avoid that particular mob.
However, you (@worralij) agreed to the Terms of Service for THIS game thus it *IS* your job to report the bug, and not share the exploit with others, and not farm ONLY that mob to maximize your XP gain. If you kill them while farming the rest of IC, eh, whatever. But we're talking about those who DO NOT TELL ZOS so they can fix it, then *share* the exploit with others, and then specifically use this exploit for gain ( e.g.farm only this mob for fast XP gain) then cry when they get found out and banned.
As I understand people was not banned they lost the xp gain.Sanguinor2 wrote: »
Either way, my point is it's unfair to ban players for figuring out the most effective way to play the game. I never even heard of this bunny jumping thing before, but it seems rediculous that they'd ban someone for doing a sprint & jump with good timing.
What if two armor bonuses interact with each other in an odd way that is very OP that seems maybe like an accident? Is it then a bannable offense to equip those two sets at the same time? I don't think it's fair to put this kind of stuff on players.
It´s really not unfair, for example when IC Mobs were bugged to give like 1mil xp each, some People figured the most effective way to farm cp would be to just exploit those very obviously not intended xp gains, if they knowingly do so they deserve any ban they get.
If People figure the most effective way to get the asylum Skin is to just snipe exploit it, they deserve any ban they get.
There are different dimensions of exploits true, but if you knowingly exploit anything for your own gain then any punishment you get for that is fair game.
As I understand people was not banned they lost the xp gain.
People got an temporary ban for flipping resources in Cyrodil. This involved one group taking an resource, moving out another faction took it and redraw, repeat.
This is obviously not how PvP is supposed to be played
Arranged fights like practicing for BG or some guild event is legal as its not for farming AP.
And how are you suposed to know its an exploit, yes if you get one cp level for each mob killed you should know something is wrong, if motif or blueprint drop rate is a bit high like 1 in 10 how can you know.
Bouldercleave wrote: »
WuffyCerulei wrote: »Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
I believe they’re trying to work on the bug, but it’s certainly not intended. Animation canceling, for the last time, is not a bug nor an exploit. Zos even put a tip in-game that says activating a light attack before a skill (a form of animation canceling) will do more damage. Thus intended.
Sanguinor2 wrote: »
Well we just totally disagree then... Farming the mobs that give the most xp has been a staple behavior of every MMO that's ever been created. I would be outraged if I got banned for killing the mobs that gave the most xp just because some developer put a zero in the wrong spot and then suddenly it's my job to avoid that particular mob.
We Arent Talking About regular Mobs with slighty higher xp gain here… they were bugged and gave over 100 times the experience they were supposed to give, how is farming them when knowing it is bugged not Exploitation of a bug? And why would punishment be unjustified if you exploit such a bug?
If a dev accidentaly put one 0 too many on the akaviri dragonguard 5 piece for example making ults free to cast, would you not punish People that exploited that? Because thats basically cheating, just like the IC XP bug was basically an XP cheat.
And yeah TOS makes it your Job to avoid exploiting Bugs you know, you dont have to agree with it but you cant be surprised if you get punished for knowingly Breaking them.
True, however they patched an Elsweyr motif drop rate for motifs it was less than 1/2. Same with the fabricants in CWC.Sanguinor2 wrote: »As I understand people was not banned they lost the xp gain.
People got an temporary ban for flipping resources in Cyrodil. This involved one group taking an resource, moving out another faction took it and redraw, repeat.
This is obviously not how PvP is supposed to be played
Arranged fights like practicing for BG or some guild event is legal as its not for farming AP.
And how are you suposed to know its an exploit, yes if you get one cp level for each mob killed you should know something is wrong, if motif or blueprint drop rate is a bit high like 1 in 10 how can you know.
You cant Always know for sure, but the biggest exploits/ the ones that Benefit you the most will Always be glaringly obvious like the IC one and many other Bugs will be very obvious too.
Using your example with motif droprate you cant Always know for sure if something is wrong or not but if for example you have a 1 in 10 droprate on imperial motifs or buoyant armiger ones then something certainly is wrong and for many Bugs you can tell the same.
thatlaurachick wrote: »
It's too hard to consistently replicate on console and honestly, most of the time you do it it happens by accident. Is it more consistent on PC, or can you macro it into jump?
You can macro anything on PC, thus why macros are banned as well.
And for the animation cancelling discussion - it *was* a bug and NOW it's not. I don't like it either but the "combat" team decided that making macros for combat more appealing was a good idea.
BTW - yes, many people do make macros of their rotation, in PVE. They're not punished, but it's still against TOS.
Also, solid players don't use macros in PvE. They run with groups where someone is streaming or at least recording and if they mess up and get caught mid macro it is very obvious.
I'm not ZOS but I'm of the mindset that if a player's actions have no bearing on other players via disrupting the economy (e.g. exploiting to gain too much gold, mats, valuables etc.), pvp, etc. then it really shouldn't matter what that player does with a bug. A lot of things some would call exploits are just what I would call smart play.
SpankinDamob wrote: »Just so I’m clear on this if I hop around like a rabbit I’ll get banned? But you can go to any starter island, anytime of of the day, and see about 40 bots running preprogrammed routes farming materials.
Sanguinor2 wrote: »
Well we just totally disagree then... Farming the mobs that give the most xp has been a staple behavior of every MMO that's ever been created. I would be outraged if I got banned for killing the mobs that gave the most xp just because some developer put a zero in the wrong spot and then suddenly it's my job to avoid that particular mob.
We Arent Talking About regular Mobs with slighty higher xp gain here… they were bugged and gave over 100 times the experience they were supposed to give, how is farming them when knowing it is bugged not Exploitation of a bug? And why would punishment be unjustified if you exploit such a bug?
If a dev accidentaly put one 0 too many on the akaviri dragonguard 5 piece for example making ults free to cast, would you not punish People that exploited that? Because thats basically cheating, just like the IC XP bug was basically an XP cheat.
And yeah TOS makes it your Job to avoid exploiting Bugs you know, you dont have to agree with it but you cant be surprised if you get punished for knowingly Breaking them.