It -really- cannot be said often enough for some people.WuffyCerulei wrote: »Don’t be stupid. Don’t exploit things that’ll get you skins, gear, or an unfair advantage over others. I’m telling yall again after seeing a streamer (I will not name names) exploit the double jump/long jump bug on their stream like there’s no consequences to their actions. You can lose your account. Again, don’t be stupid.

WuffyCerulei wrote: »Don’t be stupid. Don’t exploit things that’ll get you skins, gear, or an unfair advantage over others. I’m telling yall again after seeing a streamer (I will not name names) exploit the double jump/long jump bug on their stream like there’s no consequences to their actions. You can lose your account. Again, DO. NOT. BE. STUPID!
Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
Jayman1000 wrote: »Did he exploit to gain advantage over other players? Or did he just exploit to get atop a wayshrine that is otherwise inaccessible or something similarly harmless thing?
WuffyCerulei wrote: »Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
I believe they’re trying to work on the bug, but it’s certainly not intended. Animation canceling, for the last time, is not a bug nor an exploit. Zos even put a tip in-game that says activating a light attack before a skill (a form of animation canceling) will do more damage. Thus intended.
Either way, my point is it's unfair to ban players for figuring out the most effective way to play the game. I never even heard of this bunny jumping thing before, but it seems rediculous that they'd ban someone for doing a sprint & jump with good timing.
What if two armor bonuses interact with each other in an odd way that is very OP that seems maybe like an accident? Is it then a bannable offense to equip those two sets at the same time? I don't think it's fair to put this kind of stuff on players.
WuffyCerulei wrote: »Users will not intentionally use or share any bug found within any ZeniMax Game, real or fictitious, regardless of whether or not it grants an unfair advantage.
WuffyCerulei wrote: »Users will not intentionally use or share any bug found within any ZeniMax Game, real or fictitious, regardless of whether or not it grants an unfair advantage.
So if i report a bug like the "glued on a chair" bug here in the forum, or make a youtube video about any other gamebraking bug, i risk my account?!
Well played ZeniMax, well played...
WuffyCerulei wrote: »Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
I believe they’re trying to work on the bug, but it’s certainly not intended. Animation canceling, for the last time, is not a bug nor an exploit. Zos even put a tip in-game that says activating a light attack before a skill (a form of animation canceling) will do more damage. Thus intended.
Posting a bug or exploit on the forums or on youtube gives people the ability to learn and use that exploit, so yeah.
Just report it privately to ZOS.
WuffyCerulei wrote: »Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
I believe they’re trying to work on the bug, but it’s certainly not intended. Animation canceling, for the last time, is not a bug nor an exploit. Zos even put a tip in-game that says activating a light attack before a skill (a form of animation canceling) will do more damage. Thus intended.
A typical defender of cheaters .. yes, sometimes there's a 'grey area' where something LOOKS odd but maybe it isn't .. that's NOT the case here, the effort/convolutions needed to pull this action off are CLEARLY not going to be intended by the developers.Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
TheShadowScout wrote: »It -really- cannot be said often enough for some people.WuffyCerulei wrote: »Don’t be stupid. Don’t exploit things that’ll get you skins, gear, or an unfair advantage over others. I’m telling yall again after seeing a streamer (I will not name names) exploit the double jump/long jump bug on their stream like there’s no consequences to their actions. You can lose your account. Again, don’t be stupid.
It's too hard to consistently replicate on console and honestly, most of the time you do it it happens by accident. Is it more consistent on PC, or can you macro it into jump?
Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
Animation canceling exist because having an cast time on skills would be an major problem for heals and ranged interrupts.WuffyCerulei wrote: »Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
I believe they’re trying to work on the bug, but it’s certainly not intended. Animation canceling, for the last time, is not a bug nor an exploit. Zos even put a tip in-game that says activating a light attack before a skill (a form of animation canceling) will do more damage. Thus intended.
True, and I know they've come out and said animation canceling isn't a bug, but it certainly didn't start that way and was absolutely not intended. For some time it was in a grey area, and then zeni decided it was a happy accident that made combat more interesting so they left it alone.
Either way, my point is it's unfair to ban players for figuring out the most effective way to play the game. I never even heard of this bunny jumping thing before, but it seems rediculous that they'd ban someone for doing a sprint & jump with good timing.
What if two armor bonuses interact with each other in an odd way that is very OP that seems maybe like an accident? Is it then a bannable offense to equip those two sets at the same time? I don't think it's fair to put this kind of stuff on players.
Sanguinor2 wrote: »
Either way, my point is it's unfair to ban players for figuring out the most effective way to play the game. I never even heard of this bunny jumping thing before, but it seems rediculous that they'd ban someone for doing a sprint & jump with good timing.
What if two armor bonuses interact with each other in an odd way that is very OP that seems maybe like an accident? Is it then a bannable offense to equip those two sets at the same time? I don't think it's fair to put this kind of stuff on players.
It´s really not unfair, for example when IC Mobs were bugged to give like 1mil xp each, some People figured the most effective way to farm cp would be to just exploit those very obviously not intended xp gains, if they knowingly do so they deserve any ban they get.
If People figure the most effective way to get the asylum Skin is to just snipe exploit it, they deserve any ban they get.
There are different dimensions of exploits true, but if you knowingly exploit anything for your own gain then any punishment you get for that is fair game.
A typical defender of cheaters .. yes, sometimes there's a 'grey area' where something LOOKS odd but maybe it isn't .. that's NOT the case here, the effort/convolutions needed to pull this action off are CLEARLY not going to be intended by the developers.Fair enough PS announcement, but this part of the user agreement really ticks me off. I'm actually thinking about starting a petition to get it changed.
It should not be players' responsibility to restrict their gameplay to compensate for mistakes on zenimax's side. We play the game they made to the best of our ability. We don't play the game we think they probably meant to make.
If this jumping quirk is an exploit, wouldn't animation canceling be too? You can look at it as a bug, or you can look at it as a skill that you have to learn if you want to increase your performance. If zenimax thinks it shouldn't be in the game, they can remove it.
I look forward to the action ZOS will take on this issue.
Well we just totally disagree then... Farming the mobs that give the most xp has been a staple behavior of every MMO that's ever been created. I would be outraged if I got banned for killing the mobs that gave the most xp just because some developer put a zero in the wrong spot and then suddenly it's my job to avoid that particular mob.
Well we just totally disagree then... Farming the mobs that give the most xp has been a staple behavior of every MMO that's ever been created. I would be outraged if I got banned for killing the mobs that gave the most xp just because some developer put a zero in the wrong spot and then suddenly it's my job to avoid that particular mob.