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Magicka Players = Ball Groups

Skoomah
Skoomah
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Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

[Edit to remove bait]
Edited by [Deleted User] on August 2, 2019 7:29PM
  • FearlessOne_2014
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    ghH8h28.jpg

    That's because Stamina builds are OVER POWERED to the point they are the unofficial 1 v X builds

    Where Magicka builds require support from others. Therefor while stamina builds don't require group support to be viable. Magicka based builds do. So it's obvious to end like this.

    If ZOS balanced Stamina builds to be on par with magicka builds. You'd also start to see Stamina running mostly in Ball-groups. Instead like now solo.

    Everything that Magicka can do Stamina can do much better in PvP. I have 16 max leveled characters that has shown me this.


    TL ; DR
    Stamina = Overpowered builds that are solo friendly

    Magicka = Gimped builds that mostly require group support.

  • Derra
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    I already love this. Please more ❤️
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Nevasca
    Nevasca
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    Name checks out
  • VaranisArano
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    Skoomah wrote: »
    They don’t even need stamina to move.

    About here is where I chuckled and thought to myself, "You have no experience actually playing a magicka build in an organized group, do you?"



    Its a little like siege.

    From the perspective of the person pouring oils, its all "Why arent my boiling hot oils killing people left and right?! Heals are OP!"

    From the perspective of the healers on the ground keeping their teammates on the ram from melting, its all like "Oils suck! I can barely keep up with the damage!"

    Its all about perspective. If you only play one side and not the other, you have no idea what's actually going on.
  • Sandman929
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    It's got nothing to do with a struggle between "stamina player" and "magicka player" attitudes. It's more about which version of which classes have strong AoE damage, which versions of which classes have good group support, and which versions of which classes bring the most as healers.
    It definitely swings toward magicka for AoE, except for stam wardens, and if blastbones ever figure out where they're going they look pretty good too.
  • Emma_Overload
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    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    Maybe if Magicka builds weren't gimped so bad compared to Stamina, they wouldn't need to group up so much. Compare the Destro ultimate to Onslaught or Dawnbreaker or Incap... our ultimates are USELESS for 1v1, only good for zerging. Not to mention the fact that Magicka is mathematically inferior to Stamina thanks the 15% ability cost reduction the latter enjoys. That's the equivalent of around 500 Weapon/Spell damage by my reckoning. Then there are all the hidden gimps and nerfs inflicted on Magicka for no reason at all, like the fact that spell projectiles like the supposedly "instant" Crystal Frags won't fire at all at close range much of the time.

    Dude, you're not "telling like it is", you're just dribbling nonsense out of your pie-hole!
    Edited by [Deleted User] on August 2, 2019 7:29PM
    #CAREBEARMASTERRACE
  • wheem_ESO
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    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.
    Sorry, could you repeat that? I wasn't able to hear you "tell it like it is" over the sound of your Werewolf abusing Torug's Pact + Infused Oblivion Enchants until the last possible second before ZOS eventually got around to fixing "Glyph Gate" fully.

    *solo queues into Battlegrounds "ball group" on live, and begins to pwn stam builds with overpowered offense from Blastbones + Ricochet Skull*
    Edited by [Deleted User] on August 2, 2019 7:30PM
  • VaranisArano
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    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    And who mostly call for nerfs? Magicka builds. Patch after the patch, after they’ve overrun Stamina builds in the game, they overrun us on the forums whining for nerfs.

    Thanks Magicka builds.

    TELLING LIKE IT IS.

    Not to mention the fact that Magicka is mathematically inferior to Stamina thanks the 15% ability cost reduction the latter enjoys. That's the equivalent of around 500 Weapon/Spell damage by my reckoning.

    That's because unlike Magicka builds, Stamina builds have to use their fighting resource for blocking, sprinting, roll dodging, and breaking free.
  • Emma_Overload
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    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    And who mostly call for nerfs? Magicka builds. Patch after the patch, after they’ve overrun Stamina builds in the game, they overrun us on the forums whining for nerfs.

    Thanks Magicka builds.

    TELLING LIKE IT IS.

    Not to mention the fact that Magicka is mathematically inferior to Stamina thanks the 15% ability cost reduction the latter enjoys. That's the equivalent of around 500 Weapon/Spell damage by my reckoning.

    That's because unlike Magicka builds, Stamina builds have to use their fighting resource for blocking, sprinting, roll dodging, and breaking free.

    That's what they all say. But it doesn't make any sense, because the reality is that Stam builds get away with 1500 stam regen and base level mag regen all the time, while Mag builds need at least 2000 mag regen and 1000 stam regen.
    #CAREBEARMASTERRACE
  • Mrsinister2
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    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    And who mostly call for nerfs? Magicka builds. Patch after the patch, after they’ve overrun Stamina builds in the game, they overrun us on the forums whining for nerfs.

    Thanks Magicka builds.

    TELLING LIKE IT IS.

    Not to mention the fact that Magicka is mathematically inferior to Stamina thanks the 15% ability cost reduction the latter enjoys. That's the equivalent of around 500 Weapon/Spell damage by my reckoning.

    That's because unlike Magicka builds, Stamina builds have to use their fighting resource for blocking, sprinting, roll dodging, and breaking free.

    That's what they all say. But it doesn't make any sense, because the reality is that Stam builds get away with 1500 stam regen and base level mag regen all the time, while Mag builds need at least 2000 mag regen and 1000 stam regen.

    You can get away with really low mag regen even without ranged heavies and ele drain you do not need 2k regen by any means.

    More Stam regen on mag is always better but again you absolutely do not need 1k if your smart with dodge rolls and blocking.

    I main all mag specs btw so I'm not biased to Stam at all but those numbers are inflated imo

  • Zabania
    Zabania
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    /coolstorybob
    GM and Tyran of "Unfriendly Fire" guild


    La'rascasse EP
    Nadleehe EP
    Nadleehe Akwos AD
    Commander Zaban DC
    Lock on Stratos AD
  • SidraWillowsky
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    IKR when I see a ball group of magblades I know it's all over
  • Skoomah
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    wheem_ESO wrote: »
    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    And who mostly call for nerfs? Magicka builds. Patch after the patch, after they’ve overrun Stamina builds in the game, they overrun us on the forums whining for nerfs.

    Thanks Magicka builds.

    TELLING LIKE IT IS.
    Sorry, could you repeat that? I wasn't able to hear you "tell it like it is" over the sound of your Werewolf abusing Torug's Pact + Infused Oblivion Enchants until the last possible second before ZOS eventually got around to fixing "Glyph Gate" fully.

    *solo queues into Battlegrounds "ball group" on live, and begins to pwn stam builds with overpowered offense from Blastbones + Ricochet Skull*

    Damn... you have a long memory.
  • Skoomah
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    Going back to my original point. Magicka builds ball up and are the source of Cyrodiil lag!
  • FearlessOne_2014
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    Skoomah wrote: »
    Going back to my original point. Magicka builds ball up and are the source of Cyrodiil lag!

    Then you should ask ZOS to make it so Magicka based builds. Can be viable outside the ball groups like Stamina.
  • UppGRAYxDD
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    Go make a Stam Warden healer....fight fire with fire....
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • MartiniDaniels
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    Lul, people continue to tell about "gimped" magicka builds on live :D
  • Iskiab
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    This thread must be a joke. The most popular ball group class that I see is stamwarden.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Anyron
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    They why i have 5X whirlwind (its both morphs) on my death recaps?

    AHA!Because it was magicka player running in that blob!

  • Anyron
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    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    And who mostly call for nerfs? Magicka builds. Patch after the patch, after they’ve overrun Stamina builds in the game, they overrun us on the forums whining for nerfs.

    Thanks Magicka builds.

    TELLING LIKE IT IS.

    Not to mention the fact that Magicka is mathematically inferior to Stamina thanks the 15% ability cost reduction the latter enjoys. That's the equivalent of around 500 Weapon/Spell damage by my reckoning.

    That's because unlike Magicka builds, Stamina builds have to use their fighting resource for blocking, sprinting, roll dodging, and breaking free.

    That's what they all say. But it doesn't make any sense, because the reality is that Stam builds get away with 1500 stam regen and base level mag regen all the time, while Mag builds need at least 2000 mag regen and 1000 stam regen.

    You can get away with really low mag regen even without ranged heavies and ele drain you do not need 2k regen by any means.

    More Stam regen on mag is always better but again you absolutely do not need 1k if your smart with dodge rolls and blocking.

    I main all mag specs btw so I'm not biased to Stam at all but those numbers are inflated imo

    Have you ever played magicka build in no-cp? Blocking and dodging is almost banned there. You have just enought stamina for 2CC breaks since one cost you roughly 60% with 11k stam, which is base

    Its absolutely necessary to put something to stamina. 1k stamina reg gives you 500stam/s. You have 5s immunity which gives you ~2500 stam back. One CC break costs you ~5k stam

    Even 1k stam regen isnt enought for longer fights. I run 1100 (with continuous buff no-cp) AND dark deal (magicka to stamina) and sometimes it isnt enought
    Edited by Anyron on August 2, 2019 6:39PM
  • ku5h
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    Skoomah wrote: »
    You can send wave after wave of arrows at them. NO EFFECT.

    LoL!
  • Saril_Durzam
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    Makes sense; weak players/classes tend to group together for maximum survability (hervibores). Strong players/classes go alone as they´re the carnivores of the game.
  • AMeanOne
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    Stamden says hi
  • Mrsinister2
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    Anyron wrote: »
    Skoomah wrote: »
    Magicka builds are the source of Cyrodiil lag. They just ball up and aoe heals themselves. They don’t even need stamina to move. You can send wave after wave of arrows at them. NO EFFECT.

    Stamina players mostly solo or small group it. When was the last time you saw an army of Stamina builds come down the hill to charge at you and ruin your day? FEW AND FAR BETWEEN.

    And who mostly call for nerfs? Magicka builds. Patch after the patch, after they’ve overrun Stamina builds in the game, they overrun us on the forums whining for nerfs.

    Thanks Magicka builds.

    TELLING LIKE IT IS.

    Not to mention the fact that Magicka is mathematically inferior to Stamina thanks the 15% ability cost reduction the latter enjoys. That's the equivalent of around 500 Weapon/Spell damage by my reckoning.

    That's because unlike Magicka builds, Stamina builds have to use their fighting resource for blocking, sprinting, roll dodging, and breaking free.

    That's what they all say. But it doesn't make any sense, because the reality is that Stam builds get away with 1500 stam regen and base level mag regen all the time, while Mag builds need at least 2000 mag regen and 1000 stam regen.

    You can get away with really low mag regen even without ranged heavies and ele drain you do not need 2k regen by any means.

    More Stam regen on mag is always better but again you absolutely do not need 1k if your smart with dodge rolls and blocking.

    I main all mag specs btw so I'm not biased to Stam at all but those numbers are inflated imo

    Have you ever played magicka build in no-cp? Blocking and dodging is almost banned there. You have just enought stamina for 2CC breaks since one cost you roughly 60% with 11k stam, which is base

    Its absolutely necessary to put something to stamina. 1k stamina reg gives you 500stam/s. You have 5s immunity which gives you ~2500 stam back. One CC break costs you ~5k stam

    Even 1k stam regen isnt enought for longer fights. I run 1100 (with continuous buff no-cp) AND dark deal (magicka to stamina) and sometimes it isnt enought

    I forgot ncp exists so yea I agree with you there, I always play cp and should have said that in my reply. I never set foot in ncp so it's always out of my mind.


    I have no solutions for that problem and will just shut up at this point :lol:
  • frostz417
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    OP:*laughs in 7th fury heavy armor TrollKing spin to win stamwarden*
    Edited by frostz417 on August 2, 2019 10:32PM
  • Banana
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    Everything looks prettier to :*
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