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Werewolves should get detection!

Skoomah
Skoomah
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I think werewolves should have a detect added to one of the skills. It makes sense from an role playing perspective that they can “sniff” out squirrelly targets.

Werewolves should get detection! 89 votes

Yes
74%
vailjohn_ESOkendellking_chaosb14_ESOliningtonsweldingb16_ESOPudinShareeJodynnFeannagAztlanSkoomahmitebaJoosef_KivikilpiRobo_HoboDarkmage1337DerraLMarTankHealz2015esp1992ganzaesobrtomkinOhtimbar 66 votes
No
25%
ZelosGilvothDemonDruagaXvorgkalunteAliyavanasusmitdsWhite wabbitNevascaHyzockTheYKcidGronkNerftheforumsTrian94delichonfrostz417SidraWillowskyStellarvorouseriocrazywolfpusher 23 votes
  • Wuuffyy
    Wuuffyy
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    Yes
    Why not. Everything else was nerfed. Might as well get something.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Skoomah
    Skoomah
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    ✭✭
    Yes
    It just fits with what werewolves are. We are the ultimate hunting companions. We sniff out our prey and pounce on the food!
  • Nevasca
    Nevasca
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    No
    *cries in nightblade*
  • Skoomah
    Skoomah
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    Yes
    I mean... werewolves only get one skill bar... 5 skills and 1 ultimate. Doesn’t sound like a big effort for ZOS to code.
  • GeorgeBlack
    GeorgeBlack
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    ✭✭
    Yes
    Yes
  • Wuuffyy
    Wuuffyy
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    Yes
    On another note. I hope the pounce change is coming in the next PTS update rather than 3 months from now. Minor vaun would be a fantastic start.
    Edited by Wuuffyy on August 2, 2019 4:57AM
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Qbiken
    Qbiken
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    ✭✭✭✭✭
    Yes
    Skoomah wrote: »
    I mean... werewolves only get one skill bar... 5 skills and 1 ultimate. Doesn’t sound like a big effort for ZOS to code.

    You would be surprised how easy it can be to mess up the werewolf coding :trollface:

    On topic:

    It would be ok if it came along with some conditions, like your enemy needs to be below a certain % HP threshold for it to work while having a bleed effect on them (or something similar). But un-conditional stealth detection would be way to unbalanced.

    Or give the stealth detection to pack-leader so there´s a small reason to pick that morph :trollface:
    Edited by Qbiken on August 2, 2019 8:28AM
  • Sharee
    Sharee
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    Yes
    Should be a natural passive of werewolf transformation.
  • ccfeeling
    ccfeeling
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    ✭✭
    Yes
    Pursuit , Devour , Blood Rage , Bloodmoon , Savage Strength , Call of the Pack

    Pick one to trade B)
  • Sharee
    Sharee
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    ✭✭✭✭✭
    Yes
    ccfeeling wrote: »
    Pursuit , Devour , Blood Rage , Bloodmoon , Savage Strength , Call of the Pack

    Pick one to trade B)

    Just attach it to bloodmoon, so i have a reason to put a point there >:)
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes
    Even if they get detection, idk rly know if it will be worth transforming next update... Still waiting for monday PTS. I know I am a fool to expect some last-minute changes for WW, but in its curent state on PTS, ww has seriuos problems. It brings nothing unique and worth it, and there is simply no benefit that would justife 300 ulti cost and only 1 bar and lack of ulti in WW form.

    In short, the paradox is that WW is the most expensive ulti in game, and at the same time - the worst ulti in game.
    Edited by Tommy_The_Gun on August 2, 2019 8:31AM
  • Dinokstrun
    Dinokstrun
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    Makes perfect sense to me and I'd love to this mechanic added to the Werewolf kit. I mean Werewolves are hunters/predators after all and should be able to sniff out prey in this case sneaky players
  • hakan
    hakan
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    Cloak makes you shift to shadowrealm (kinda?) so i dont think there is anything to sniff, except your dirty old fur
  • Royalthought
    Royalthought
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    Kind of a nerf nightblades post.

    They've had way too many nerfs these last few patches already.

    This isn't necessary. Besides, it won't fix werewolf issues.
  • Wuuffyy
    Wuuffyy
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    Yes
    Kind of a nerf nightblades post.

    They've had way too many nerfs these last few patches already.

    This isn't necessary. Besides, it won't fix werewolf issues.

    Sounds good to me. Idfc about your NB. Do you care about my werewolf?
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Xvorg
    Xvorg
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    No
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Royalthought
    Royalthought
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    Kind of a nerf nightblades post.

    They've had way too many nerfs these last few patches already.

    This isn't necessary. Besides, it won't fix werewolf issues.

    Sounds good to me. Idfc about your NB. Do you care about my werewolf?

    Care? If you don't care about nightblades, why does detection sound good to you? Lol

    Detection isn't going to get werewolves out of the trash.

    They need something better than that.
  • Dashmatt
    Dashmatt
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    Yes
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


  • Royalthought
    Royalthought
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    Dashmatt wrote: »
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


    They can't cast shields either. Where's the ability to ignore that?


    Logic
  • Dashmatt
    Dashmatt
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    Yes
    Dashmatt wrote: »
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


    They can't cast shields either. Where's the ability to ignore that?


    Logic

    Great suggestion!
  • Royalthought
    Royalthought
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    Dashmatt wrote: »
    Dashmatt wrote: »
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


    They can't cast shields either. Where's the ability to ignore that?


    Logic

    Great suggestion!

    I'm not even mad at you for that. Lol

    Edit: Forgot to say. Not happening.
    Edited by Royalthought on August 2, 2019 6:57PM
  • Vortigaunt
    Vortigaunt
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    Yes
    Anything that *** over broken cloak is a yes for me.
  • Xvorg
    Xvorg
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    No
    Dashmatt wrote: »
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


    And they get 18% extra wpn dmg and 10 k spell and wpn resistance just after pressing one button.

    If i'd give something to WW is an increased transformation time. 30 secs is to little time. 45 secs - 1 min seems fair.

    Anyway if you give WW detection, then it will become a wasted passive if there's no cloaking NB around. NBs won't bother sloting a skill that doesn't work for 30 secs if there's a doggy around
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • NordSwordnBoard
    NordSwordnBoard
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    Yes
    On the condition werewolves have to dodge roll to activate detection ;)
    Fear is the Mindkiller
  • darkblue5
    darkblue5
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    Xvorg wrote: »
    Dashmatt wrote: »
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


    And they get 18% extra wpn dmg and 10 k spell and wpn resistance just after pressing one button.

    If i'd give something to WW is an increased transformation time. 30 secs is to little time. 45 secs - 1 min seems fair.

    Anyway if you give WW detection, then it will become a wasted passive if there's no cloaking NB around. NBs won't bother sloting a skill that doesn't work for 30 secs if there's a doggy around

    Cloakblades are already at an all time low. Perfect time to make a skill that gets countered by like 4 dedicated skills, one dedicated potion effect, and every AOE damage skill in existence useless if someone plays a WW in the 30 person zerg a NB is solo ganking. Yeah, that makes sense.
  • Xvorg
    Xvorg
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    No
    darkblue5 wrote: »
    Xvorg wrote: »
    Dashmatt wrote: »
    Xvorg wrote: »
    What's the point of cloak if everything is able to detect NBs?

    Playing any game means that if you want something, you have to give away something. There must be a trade.

    In the case of WW, they get a bunch of great stats and resources at the cost of not being able to detect stealthy guys. Ok, if you want to give them the chance to detect sneaky NBs, then you should give away something else.

    Otherwise, what's the point of playing this game without being a WW if they get everything?

    Werewolves can’t sneak. In exchange they could have detection. Seems like a fair trade.


    And they get 18% extra wpn dmg and 10 k spell and wpn resistance just after pressing one button.

    If i'd give something to WW is an increased transformation time. 30 secs is to little time. 45 secs - 1 min seems fair.

    Anyway if you give WW detection, then it will become a wasted passive if there's no cloaking NB around. NBs won't bother sloting a skill that doesn't work for 30 secs if there's a doggy around

    Cloakblades are already at an all time low. Perfect time to make a skill that gets countered by like 4 dedicated skills, one dedicated potion effect, and every AOE damage skill in existence useless if someone plays a WW in the 30 person zerg a NB is solo ganking. Yeah, that makes sense.

    Yup, that's another good point.

    WW run better in packs. It takes only one guy with a detect pot in the group to use it in the right moment to tear the cloakblade into pieces, and not a dedicated passive/skill.

    It would be too situational.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Zelos
    Zelos
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    No
    I dont understand why people have such a hard time finding nightblades, I find them in cloak constantly. Just use detect pots, if you want to counter the main defense of a class YOU HAVE TO TRADE SOMETHING. So you're trade is your potion to defeat the mains defense. You shouldnt be able to do everything ffs.
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • Jodynn
    Jodynn
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    Yes
    Skoomah wrote: »
    I think werewolves should have a detect added to one of the skills. It makes sense from an role playing perspective that they can “sniff” out squirrelly targets.

    Werewolves having detection makes sense lore wise and I would find it interesting, they need more tools than running around crazy just smacking ***, the gameplay right now is pretty brain dead, why not add some tactical things to it, second barswap with something perhaps? IDK, currently it doesn't offer enough for me to be one, but this seems like a cool advance.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • GusTheWizard
    GusTheWizard
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    Yes
    Sure. And let’s make Baleful Mist(Mist Form morph) give invisibility, because it kinda goes with vampires.
  • Deathlord92
    Deathlord92
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    No 😎
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