The biggest problem with under 50 BG's or Cyrodiil is people that keep creating new characters to take advantage of new players. Shouldn't take more than a few days or weeks at most to reach 50 so if your still in there after years of playing then I really don't feel bad if a ww gets his paws on you.
The biggest problem with under 50 BG's or Cyrodiil is people that keep creating new characters to take advantage of new players. Shouldn't take more than a few days or weeks at most to reach 50 so if your still in there after years of playing then I really don't feel bad if a ww gets his paws on you.
18 Character slots, and i delete toons when I'm bored of one, or want to try something different - thus, I pretty much ALWAYS have a lowbie toon - that really shouldn't be a surprise to anyone, right?
Again, off the original point though - under 50's BGs the Werewolf build is almost the only viable option to be competitive.... it doesn't really allow for build diversity, and new players all seem to get pushed into the werewolf mode - and thus, end up terrible players when time to move to "adult" pvp.
jediodyn_ESO wrote: ». They also aren't as easy to play well
VaranisArano wrote: »You answered it yourself why.
Werewolves are very powerful in certain niche situations, mostly in PVP, so if ZOS buffs them, WWs become even more powerful in those situations.
They also don't really fit in well with the PVE meta since they are mostly single target damage and ZOS won't give them a taunt. Good, experienced players can make WWs work, certainly! But they aren't optimal. Changing that would require ZOS to rework WW to fit better with the PVE meta, and almost certainly means losing some of that powerful single target damage for some more AOE or mob control options.
Essentially, Werewolves do some things really well...but what they do is really only an effective strategy in PVP.