Strong healing. Repeatedly defile.
Strong blocking. Bleed them out.
Strong speed. Immobilize and snare them.
Strong shields. Hit them with oblivion damage.
Strong cloaking. Pop a detect pot. Good night blades just reposition far away and wait for the 30 second window the detect it is on cool down. The real counter is to walk away and ignore, You can’t fight what you can’t see.
No one else can...
Cloak + Speed + Heal
Cloak + Shields
I do not seem to have your trouble so it seems more that you are not using that counter very effectively.
I don’t agree that Cloak is an underpowered or even equal to the their forms of mitigation. It is by far and away the best form.
Talons is an immobilization. NBs have that in spades with Fear.
Everyone has access to fear on the PTS and my guess is you have not been rooted and CCed at the same time requiring both a CC break and dodge roll to get away.
Cloak has multiple hard counters available to players. They work very well.
Cloak is one of if not the only mechanic no other class has access to. Not gonna go into each class defining skill or mechanic but Cloak is really the only thing left that isn’t found someplace else like a weapon or guild skill line. Everyone should get access to Cloak. That would immediately quiet up all the whiners.
Besides the very solid fact that Cloak has multiple counters not every class has access to everything.
I can tell you for a fact the counters work as long as you bother to use them. Even at that, not everyone in the group need to slot a counter as groups are supposed to work together anyhow.
I really enjoy pulling NBs out of stealth and taking them out of play. I am glad I figure out how to work the counter into my playstyle and build instead of trying to get the NB nerfed because it is pretty great getting things done.
There are counters to cloak but it’s not even close to other forms of mitigation. The other forms of mitigation don’t even come close to being able to “reset the fight” repeatedly at will. A good night blade gets detected and just re-cloaks and can just reposition quickly immediately canceling out the detection. And the biggest kicker? You can’t even attack what you can’t see. NBs can use all forms of mitigation AND cloak.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
There's not much weakness to cloak, it forces your opponent to pop a lesser potion, or to change up their entire ability bar to combat it. That's the toxic counterplay that the dev acknowledge reflective scales had. They changed that for the same reason, and so it only makes sense to do the same to the invisibility mechanic to have actual balance.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
There's not much weakness to cloak, it forces your opponent to pop a lesser potion, or to change up their entire ability bar to combat it. That's the toxic counterplay that the dev acknowledge reflective scales had. They changed that for the same reason, and so it only makes sense to do the same to the invisibility mechanic to have actual balance.
Reflective Scales could not be broken by anything(bypassing with Force Pulse is not breaking). Cloak can be broken by a plethora of general skills. If you are unwilling to use them, your fault.
Cloak should cost twice what it does now, and then cost 25% more every time it's used within 45 seconds.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
There's not much weakness to cloak, it forces your opponent to pop a lesser potion, or to change up their entire ability bar to combat it. That's the toxic counterplay that the dev acknowledge reflective scales had. They changed that for the same reason, and so it only makes sense to do the same to the invisibility mechanic to have actual balance.
Reflective Scales could not be broken by anything(bypassing with Force Pulse is not breaking). Cloak can be broken by a plethora of general skills. If you are unwilling to use them, your fault.
They don't always work and force you to build your character around the single ability of a single class. That is not okay and is again why the devs changed reflective scales. Invisibility needs to be changed.
Cloak should cost twice what it does now, and then cost 25% more every time it's used within 45 seconds.
A cost increase of cloak similar to streak (and by the way: also all gap closers, with an adjustment of the range of the gap closers to be in line with the range of streak) is really in order to get in line with equalizing things.
Cloak should cost twice what it does now, and then cost 25% more every time it's used within 45 seconds.
A cost increase of cloak similar to streak (and by the way: also all gap closers, with an adjustment of the range of the gap closers to be in line with the range of streak) is really in order to get in line with equalizing things.
Spoken like a true sorc. If that happens, no one will ever catch a streaking sorc, cause you know, not all of us can get resources back by Dark Convertion/Deal.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
There's not much weakness to cloak, it forces your opponent to pop a lesser potion, or to change up their entire ability bar to combat it. That's the toxic counterplay that the dev acknowledge reflective scales had. They changed that for the same reason, and so it only makes sense to do the same to the invisibility mechanic to have actual balance.
Reflective Scales could not be broken by anything(bypassing with Force Pulse is not breaking). Cloak can be broken by a plethora of general skills. If you are unwilling to use them, your fault.
They don't always work and force you to build your character around the single ability of a single class. That is not okay and is again why the devs changed reflective scales. Invisibility needs to be changed.
Who said it was always supposed to work? Why should you expect to counter Cloak all the time? I mean, if Cloak could be countered consistently, why even use it.
Reflective Scales and Cloak are fundamentally very different. When playing a Magblade, nothing apart from Force Pulse or Concealed Weapon went through a Wing Spammer, none of which was enough to threat a DK. Cloak is no way similar, if you can uncloak the NB, you can go all out on them with your entire kit, not just a single skill.
Breaking the Cloak of someone who just uses Cloak is very easy and comes down to game sense to guess their location. However, if the NB is combining Cloak+Snare Removal+Major Expedition+Shadow Shadow Image perfectly, then it is very hard to catch them. This is exactly what myself and most top tier NBs do by basically keep a contingency escape plan ready if needed. The average player can't differentiate it from Cloak and thinks the NB is cloak spamming. While in reality, the NB has teleported away and is safely behind layers of LoS, meaning that no amount of Cloak counters will find the NB, because he is not even there to begin with. Which is perfectly fine balance wise, as if someone is comboing three or more escape skills properly, they deserve to escape.
The previous escape combo is also the reason Cloak gets so much hate, as people think the NB is just using Cloak to pull it off. Shadow Image is a far stronger defense and escape skill than Cloak(when it does not but out) because unlike Cloak, you can not counter it by any means.
Talons is an immobilization. NBs have that in spades with Fear.
Everyone has access to fear on the PTS and my guess is you have not been rooted and CCed at the same time requiring both a CC break and dodge roll to get away.
Cloak has multiple hard counters available to players. They work very well.
Cloak is one of if not the only mechanic no other class has access to. Not gonna go into each class defining skill or mechanic but Cloak is really the only thing left that isn’t found someplace else like a weapon or guild skill line. Everyone should get access to Cloak. That would immediately quiet up all the whiners.
Besides the very solid fact that Cloak has multiple counters not every class has access to everything.
I can tell you for a fact the counters work as long as you bother to use them. Even at that, not everyone in the group need to slot a counter as groups are supposed to work together anyhow.
I really enjoy pulling NBs out of stealth and taking them out of play. I am glad I figure out how to work the counter into my playstyle and build instead of trying to get the NB nerfed because it is pretty great getting things done.
There are counters to cloak but it’s not even close to other forms of mitigation. The other forms of mitigation don’t even come close to being able to “reset the fight” repeatedly at will. A good night blade gets detected and just re-cloaks and can just reposition quickly immediately canceling out the detection. And the biggest kicker? You can’t even attack what you can’t see. NBs can use all forms of mitigation AND cloak.
Talons is an immobilization. NBs have that in spades with Fear.
Everyone has access to fear on the PTS and my guess is you have not been rooted and CCed at the same time requiring both a CC break and dodge roll to get away.
Cloak has multiple hard counters available to players. They work very well.
Cloak is one of if not the only mechanic no other class has access to. Not gonna go into each class defining skill or mechanic but Cloak is really the only thing left that isn’t found someplace else like a weapon or guild skill line. Everyone should get access to Cloak. That would immediately quiet up all the whiners.
Besides the very solid fact that Cloak has multiple counters not every class has access to everything.
I can tell you for a fact the counters work as long as you bother to use them. Even at that, not everyone in the group need to slot a counter as groups are supposed to work together anyhow.
I really enjoy pulling NBs out of stealth and taking them out of play. I am glad I figure out how to work the counter into my playstyle and build instead of trying to get the NB nerfed because it is pretty great getting things done.
There are counters to cloak but it’s not even close to other forms of mitigation. The other forms of mitigation don’t even come close to being able to “reset the fight” repeatedly at will. A good night blade gets detected and just re-cloaks and can just reposition quickly immediately canceling out the detection. And the biggest kicker? You can’t even attack what you can’t see. NBs can use all forms of mitigation AND cloak.
I can reset fights on my DK, and I don't even need to disengage for that to happen.
Cloak should cost twice what it does now, and then cost 25% more every time it's used within 45 seconds.
A cost increase of cloak similar to streak (and by the way: also all gap closers, with an adjustment of the range of the gap closers to be in line with the range of streak) is really in order to get in line with equalizing things.
Spoken like a true sorc. If that happens, no one will ever catch a streaking sorc, cause you know, not all of us can get resources back by Dark Convertion/Deal.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
There's not much weakness to cloak, it forces your opponent to pop a lesser potion, or to change up their entire ability bar to combat it. That's the toxic counterplay that the dev acknowledge reflective scales had. They changed that for the same reason, and so it only makes sense to do the same to the invisibility mechanic to have actual balance.
Reflective Scales could not be broken by anything(bypassing with Force Pulse is not breaking). Cloak can be broken by a plethora of general skills. If you are unwilling to use them, your fault.
They don't always work and force you to build your character around the single ability of a single class. That is not okay and is again why the devs changed reflective scales. Invisibility needs to be changed.
Who said it was always supposed to work? Why should you expect to counter Cloak all the time? I mean, if Cloak could be countered consistently, why even use it.
Reflective Scales and Cloak are fundamentally very different. When playing a Magblade, nothing apart from Force Pulse or Concealed Weapon went through a Wing Spammer, none of which was enough to threat a DK. Cloak is no way similar, if you can uncloak the NB, you can go all out on them with your entire kit, not just a single skill.
Breaking the Cloak of someone who just uses Cloak is very easy and comes down to game sense to guess their location. However, if the NB is combining Cloak+Snare Removal+Major Expedition+Shadow Shadow Image perfectly, then it is very hard to catch them. This is exactly what myself and most top tier NBs do by basically keep a contingency escape plan ready if needed. The average player can't differentiate it from Cloak and thinks the NB is cloak spamming. While in reality, the NB has teleported away and is safely behind layers of LoS, meaning that no amount of Cloak counters will find the NB, because he is not even there to begin with. Which is perfectly fine balance wise, as if someone is comboing three or more escape skills properly, they deserve to escape.
The previous escape combo is also the reason Cloak gets so much hate, as people think the NB is just using Cloak to pull it off. Shadow Image is a far stronger defense and escape skill than Cloak(when it does not but out) because unlike Cloak, you can not counter it by any means.
Shadow image can be countered, we can visibly see the location it's set. Yes everything should be counterable consistently to make for skillful pvp. Whether this means cloaked NB are visible to close range enemies, or consecutive casts of cloak cost an increasing amount, the change needs to happen for balance.
SshadowSscale wrote: »Ok..... So either you did not read the patch notes for next patch or you do not understand them.....cloak will now Last three seconds at base... On live it is 2 seconds..... But Will no longer be affected by the dark veil passive.... Meaning on live cloak lasts 4 seconds due to dark veil..... But in pts it only Lasts 3 seconds wich in it self is a massive nerf to cloak uptime....
SshadowSscale wrote: »On live cloak is 2 seconds at base and dark veil adds 2 seconds meaning it is 4 seconds on live
Talons is an immobilization. NBs have that in spades with Fear.
Everyone has access to fear on the PTS and my guess is you have not been rooted and CCed at the same time requiring both a CC break and dodge roll to get away.
Cloak has multiple hard counters available to players. They work very well.
Cloak is one of if not the only mechanic no other class has access to. Not gonna go into each class defining skill or mechanic but Cloak is really the only thing left that isn’t found someplace else like a weapon or guild skill line. Everyone should get access to Cloak. That would immediately quiet up all the whiners.
Besides the very solid fact that Cloak has multiple counters not every class has access to everything.
I can tell you for a fact the counters work as long as you bother to use them. Even at that, not everyone in the group need to slot a counter as groups are supposed to work together anyhow.
I really enjoy pulling NBs out of stealth and taking them out of play. I am glad I figure out how to work the counter into my playstyle and build instead of trying to get the NB nerfed because it is pretty great getting things done.
There are counters to cloak but it’s not even close to other forms of mitigation. The other forms of mitigation don’t even come close to being able to “reset the fight” repeatedly at will. A good night blade gets detected and just re-cloaks and can just reposition quickly immediately canceling out the detection. And the biggest kicker? You can’t even attack what you can’t see. NBs can use all forms of mitigation AND cloak.
I can reset fights on my DK, and I don't even need to disengage for that to happen.
Yes but you don't disappear from enemies, you're still a target who can be hit. If there's enough allies attacking you, it doesn't matter if you reset on your DK, you're still gonna go back down. Also DK can only really reset with ult and passives. Nightblades reset with a cheap spammable ability.
If something was put in place to prevent spamming of cloak while in combat? I would not mind one bit..i main a nb.
Reason ppl cry nerf us because they lack an understanding if a classes strength and weakness.
There's not much weakness to cloak, it forces your opponent to pop a lesser potion, or to change up their entire ability bar to combat it. That's the toxic counterplay that the dev acknowledge reflective scales had. They changed that for the same reason, and so it only makes sense to do the same to the invisibility mechanic to have actual balance.
Reflective Scales could not be broken by anything(bypassing with Force Pulse is not breaking). Cloak can be broken by a plethora of general skills. If you are unwilling to use them, your fault.
They don't always work and force you to build your character around the single ability of a single class. That is not okay and is again why the devs changed reflective scales. Invisibility needs to be changed.
Who said it was always supposed to work? Why should you expect to counter Cloak all the time? I mean, if Cloak could be countered consistently, why even use it.
Reflective Scales and Cloak are fundamentally very different. When playing a Magblade, nothing apart from Force Pulse or Concealed Weapon went through a Wing Spammer, none of which was enough to threat a DK. Cloak is no way similar, if you can uncloak the NB, you can go all out on them with your entire kit, not just a single skill.
Breaking the Cloak of someone who just uses Cloak is very easy and comes down to game sense to guess their location. However, if the NB is combining Cloak+Snare Removal+Major Expedition+Shadow Shadow Image perfectly, then it is very hard to catch them. This is exactly what myself and most top tier NBs do by basically keep a contingency escape plan ready if needed. The average player can't differentiate it from Cloak and thinks the NB is cloak spamming. While in reality, the NB has teleported away and is safely behind layers of LoS, meaning that no amount of Cloak counters will find the NB, because he is not even there to begin with. Which is perfectly fine balance wise, as if someone is comboing three or more escape skills properly, they deserve to escape.
The previous escape combo is also the reason Cloak gets so much hate, as people think the NB is just using Cloak to pull it off. Shadow Image is a far stronger defense and escape skill than Cloak(when it does not but out) because unlike Cloak, you can not counter it by any means.
Shadow image can be countered, we can visibly see the location it's set. Yes everything should be counterable consistently to make for skillful pvp. Whether this means cloaked NB are visible to close range enemies, or consecutive casts of cloak cost an increasing amount, the change needs to happen for balance.
Consistent counters are called hard counters. No other skill has a hard counter. Why should Cloak have one?
From what I see you are salty cause you can't finish off NBs.