It's been pretty clear for years now that no one in the developer team plays damage dealer on a DK, but this year must be an all-time low. First we get that stupid seething fury crap that goes against both how to use skills in the skill line, and DK play style in general, and now, instead of making the skills themselves up to par, nuking a passive to "get their DoT DPS to the same standard as each and every other class in the game".
Way to go combat team. Do you hate DK damage dealers in general, or are you just stupid?
GeorgeBlack wrote: »GeorgeBlack wrote: »Actually this change is a huge buff to the dk both in adding damage and sustain.
4 extra seconds in class dots is 4 extra ticks to apply burning or poisoned status effect which helps dk sustain. Also 10% damage increase is no joke on a stam morph that progressively hits harder each tick.
Dk is probably the closest any class is to having a true class identity a lot of their passives play into each other.
I main as dk and I like where the dk is currently at although I still want a stam morph for whip lol
Ye ok.
Dk has an ID and you want a stamWhip so that stamDK can be the same as magDK.
Nonsense.
Do you know what ID means? Dragonknight, usage of draconic abilities. StamDK? Spikes! That's all. No wings no talons no DeepBreath.
Fire? Nah poison. Why? Because Assassins use Poison and ESO had a DB dlc.
There is no DK id.
It's just not a buff if the passive brings the class abilities on the same level as other abilities that dont use the passive.
Poison dragons are a thing FYI stam dk venomous claw one of the strongest dots in the game noxious breathe a strong direct dmg air skill with major fracture they are dragonkight abilities. Pvp wise stam dk uses wings and talons or fossilize of all the classes dk is in top 3 for using class abilities next to necromancer and wardens.
>. <
Templar NB? They have ID. Dk does not
GeorgeBlack wrote: »GeorgeBlack wrote: »Actually this change is a huge buff to the dk both in adding damage and sustain.
4 extra seconds in class dots is 4 extra ticks to apply burning or poisoned status effect which helps dk sustain. Also 10% damage increase is no joke on a stam morph that progressively hits harder each tick.
Dk is probably the closest any class is to having a true class identity a lot of their passives play into each other.
I main as dk and I like where the dk is currently at although I still want a stam morph for whip lol
Ye ok.
Dk has an ID and you want a stamWhip so that stamDK can be the same as magDK.
Nonsense.
Do you know what ID means? Dragonknight, usage of draconic abilities. StamDK? Spikes! That's all. No wings no talons no DeepBreath.
Fire? Nah poison. Why? Because Assassins use Poison and ESO had a DB dlc.
There is no DK id.
It's just not a buff if the passive brings the class abilities on the same level as other abilities that dont use the passive.
Poison dragons are a thing FYI stam dk venomous claw one of the strongest dots in the game noxious breathe a strong direct dmg air skill with major fracture they are dragonkight abilities. Pvp wise stam dk uses wings and talons or fossilize of all the classes dk is in top 3 for using class abilities next to necromancer and wardens.
>. <
Templar NB? They have ID. Dk does not
If you could only use class skills MagDK would be among the strongest, simply because it has everything.
Spammable, ST dot, AoE dot, delayed burst skill, soft cc, hard cc, utility skills like wings for 50% ranged reduction, major mending on demand, heal and major prophecy from Cauterize, class major sorcery, gap closer and decent ult potions.
Yea, no identity!
GeorgeBlack wrote: »GeorgeBlack wrote: »GeorgeBlack wrote: »Actually this change is a huge buff to the dk both in adding damage and sustain.
4 extra seconds in class dots is 4 extra ticks to apply burning or poisoned status effect which helps dk sustain. Also 10% damage increase is no joke on a stam morph that progressively hits harder each tick.
Dk is probably the closest any class is to having a true class identity a lot of their passives play into each other.
I main as dk and I like where the dk is currently at although I still want a stam morph for whip lol
Ye ok.
Dk has an ID and you want a stamWhip so that stamDK can be the same as magDK.
Nonsense.
Do you know what ID means? Dragonknight, usage of draconic abilities. StamDK? Spikes! That's all. No wings no talons no DeepBreath.
Fire? Nah poison. Why? Because Assassins use Poison and ESO had a DB dlc.
There is no DK id.
It's just not a buff if the passive brings the class abilities on the same level as other abilities that dont use the passive.
Poison dragons are a thing FYI stam dk venomous claw one of the strongest dots in the game noxious breathe a strong direct dmg air skill with major fracture they are dragonkight abilities. Pvp wise stam dk uses wings and talons or fossilize of all the classes dk is in top 3 for using class abilities next to necromancer and wardens.
>. <
Templar NB? They have ID. Dk does not
If you could only use class skills MagDK would be among the strongest, simply because it has everything.
Spammable, ST dot, AoE dot, delayed burst skill, soft cc, hard cc, utility skills like wings for 50% ranged reduction, major mending on demand, heal and major prophecy from Cauterize, class major sorcery, gap closer and decent ult potions.
Yea, no identity!
It should be obvious that the little back and forth was about stamina ID on classes but hey! forums