Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
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The maintenance is complete, and the PTS is now available.

New BUGs in 5.1.2 version (stop destroy the game already).

OwnerOfSuccuby
OwnerOfSuccuby
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1) Destruction Staff

Skill penetrating magick (Ignores 10% of spell resistance with Lightning Stuff abilities) - think that heavy attack is abbility and work on heavy attacks.
But Ancient Knowledge do not work on heavy attacks, but have the same text.

I think that Skill penetrating magick - work wrong.

Tri Focus - damage nearbly enemyes not the same way it attack primary target but like - 1000 dmg go to first target (it get 750 damage ) - and to all other targets it do 750 damage and is negated with there resistance to 500.

It work strange and i am not sure it is correct.

2) Molten armaments now - do not work correct with lightning stuff now, it only charge last hit like - like 700 / 700 / 700 / 1200 damage with out its bonus and 700 / 700 / 700 / 1700 with molten armaments. But it must empower all fully charged heavy attack - not only last tick. Just for example it work correct with healing stuff - id do 1000/1000/1000 damage with out and 1500/1500/1500 with armaments buff.

For lightning stuff it is lose of damage compared to 35 % from heavy attack - so even frost stuff do more damage with it. And for example some classes can do more damage based only on their passives not on buff - it is useless now for lightning stuff users, and it does not work the same before - was not implemented in puch notes so i think it is a bug.

3) Eternal yokeda (Eternal warrior set) - do not work correct:

Based on its text: when you drop below 25% hp in combat you gain. I test it in combat with balance - when you drop in combat below 25% health it give me nothing.

Set is a real garbage now - even if with this working, but even with this - that it is garbage now - it even do not work correct.
  • OwnerOfSuccuby
    OwnerOfSuccuby
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    Even no answer or post - i understabd - the problem is - but we do not want to do anything - kust make a look that we do not see it.

    We see nothing - nice point for game dev.

    Downloaded ff14 and already playing. The game is boring but much more better than buggs my ass fire in teso like - wrong target, stupid game changes, mistakes, ninja fixex without patch notes and etc. I hope i will return some day - when all will work normal here (but with direction like this it will be ... newer)

    Like teso very much, hope that people from game dev who make all shis will be dismissed from their placec where thay do nothing, or some new good programmers and workers come - that will fix mistakes of that guys each time they make it.

    May be even with shot gun one day =)

    Good luck - love this game like it was 1/2 year ago. I hope to see it the same 1 day.
  • rsantijw13
    rsantijw13
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    I posted this on another thread. I have been here since day 1 and that right there is just the top 10 things that has happened.


    I did the math on how much the guild bank system robbed from me in time. Generously on the low end 125+ days wasted trying to deposit and withdraw on a bandaid fix from the first week of game launch. wonder how do you compensate me for that robbery. the list of things ZoS has allowed:
    1 Storage Bug going live and seeing 3+ years of work and well over 350+ items vanish. Took 3 months for them to give partial compensation.
    2 Guild banks system that is a joke.
    3 Having my characters stuck under the game world for nearly 3 weeks.
    4 Items sent either by me or others never arriving
    5 Gold paid via COD never arriving.
    6 Being blamed for the above things.
    7 Taking nearly 3 weeks for the first response to the Storage bug.
    8 Straight Disrespect when asking for my vMA weapons, master weapons, that were lost on that bug by being told they gave me enough stuff back.
    9. Accidently breaking up a guild I was an officer in and the stuff in the bank never to be seen again. The straw that broke the camels back for me is this
    10. 8 Characters from day 1 that I saved the names on and cherished since then now have to be renamed, my morrowind characters names have to be renamed, and the icing on the cake the remaining except for 2 thats right 16/18 characters total needing to be renamed. No apeals allowed. SO this company and the workers in it have lost a sub from day 1 customer, crown buying customer, loyal and helpful customer. Because of greed and arrogance. Put that in your pipe and smoke on it long and hard matt.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    you have screenshots or videos of this stuff happening?
  • Zabania
    Zabania
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    Hi, dont know if to open new topic, will post it here.
    Ravager set do not work. It applies numbers to your stats and skill tooltips, but in fact when you use abilities with combination of this set, abilities do not get a bonus of weapon damage, though tolltips and stats are ok and show correct. In previous versions it was ok.
    Edited by Zabania on July 26, 2019 12:39PM
    GM and Tyran of "Unfriendly Fire" guild


    La'rascasse EP
    Nadleehe EP
    Nadleehe Akwos AD
    Commander Zaban DC
    Lock on Stratos AD
  • TelvanniWizard
    TelvanniWizard
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    Eternal warrior should have never been changed in the first place.
  • OwnerOfSuccuby
    OwnerOfSuccuby
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    The same bugs in 5.1.3 - nothing was fixed.

    It is more simple to change vMA duals values than change real mistakes - i understand no one want to work. It is better to simmulate race changes and change values in skills - to 1 than change it back.

    But may be work and change bugs may be a little ? Stop ignor me already - the problem really is - what is the point to close eyes on it. It is faster and more simple to fix it ! I will not go anyway untill you do your work ))) so better do something =)))
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