Personally I don’t think orcs need to be reworked at all. I think they are fine.
Rather I think all the other stam races need to be reworked to bring them up to what an orc can do.
(I hate calling for nerfs, I would rather other races get buffed.)
ATreeGnome wrote: »DjMuscleboy02 wrote: »The gap between races was never that big to begin with. Changes simply switched up the Meta. The difference between an Orc and the next best option now is a few thousand on even the best players and hardly noticeable on players who aren't as skilled.
I agree that many people probably couldn't tell a difference between parsing with an Orcs with a Dunmer. Honestly, lots of people probably couldn't tell the DPS difference in an Orc and a Breton with the same build. That doesn't mean we should just say "Screw it, balanced enough" when balance can be improved without hurting racial identity. If you can't tell the difference, then why do you care and if you can tell the difference, then why wouldn't you want more balance? It opens up options for those who currently enjoy endgame content and lowers barriers for those who might one day want to participate.
Mrsinister2 wrote: »Orcs are the new argonians constantly sprinting around at high speeds resetting fights with huge damage and constant healz while attacking.
You can spec full damage with no regen or survival just by choosing orc
Mrsinister2 wrote: »Orcs are the new argonians constantly sprinting around at high speeds resetting fights with huge damage and constant healz while attacking.
You can spec full damage with no regen or survival just by choosing orc
I don't think 300 health every 4 seconds in pvp counts as "constant healz". I get 40 times that with vigor (@3K every second), and 4 times that with crappy minor life steal (300 every second).
The hyperbole is strong with this one.