Fixed an issue where monsters would become visually desycned between the server and client. This fixes a wide range of issues where monsters would be unable to be looted after death if they died while moving, as well as monsters appearing to "warp" to new locations after engaging them and incorrect telegraphs.
LiquidPony wrote: »They're fixed as far as I've seen. Certainly have been everywhere on PTS but in the dungeons I've run, I haven't seen the issue.
It was in the v5.1.0 patch notes:Fixed an issue where monsters would become visually desycned between the server and client. This fixes a wide range of issues where monsters would be unable to be looted after death if they died while moving, as well as monsters appearing to "warp" to new locations after engaging them and incorrect telegraphs.