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Broken telegraphs / AoEs patched yet?

r3turn2s3nd3r
r3turn2s3nd3r
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I did a quick search as best I could through the PTS threads and didn't find anything specific, apologies if I've missed it. ZOS_Finn had stated weeks ago that the fix for it wouldn't happen until U23 drops and as I unfortunately do not have PTS access (console peasant), I'm unable to check myself. So as the title asks, anyone running trials / dungeons on PTS can confirm that it's fixed yet or is it still status quo?

Thanks in advance.

Best Answer

  • LiquidPony
    LiquidPony
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    They're fixed as far as I've seen. Certainly have been everywhere on PTS but in the dungeons I've run, I haven't seen the issue.

    It was in the v5.1.0 patch notes:
    Fixed an issue where monsters would become visually desycned between the server and client. This fixes a wide range of issues where monsters would be unable to be looted after death if they died while moving, as well as monsters appearing to "warp" to new locations after engaging them and incorrect telegraphs.
    Answer ✓
  • AMeanOne
    AMeanOne
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    Don't worry we'll get it in U26
  • frostz417
    frostz417
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    It will be addressed in U34
    Edited by frostz417 on July 26, 2019 6:41PM
  • r3turn2s3nd3r
    r3turn2s3nd3r
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    LiquidPony wrote: »
    They're fixed as far as I've seen. Certainly have been everywhere on PTS but in the dungeons I've run, I haven't seen the issue.

    It was in the v5.1.0 patch notes:
    Fixed an issue where monsters would become visually desycned between the server and client. This fixes a wide range of issues where monsters would be unable to be looted after death if they died while moving, as well as monsters appearing to "warp" to new locations after engaging them and incorrect telegraphs.

    Thanks. I should have stated that better. I saw the patch notes, what I hadn't seen was actual feedback from anyone that it was, in fact, fixed. I may be a bit jaded.
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