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Broken telegraphed aoes

  • xMovingTarget
    xMovingTarget
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    Styxius wrote: »
    16 days later, no fix. Just like all the other bugs they introduced with elsweyr. An unfinished class, a raid where certain skills don't hit the bosses at all. But hey, that wonky light in that one house does not work right! Put all the devs on it!
    Many peoples patience is running out.

    Hodor - EP EU / Retired

    I mean I'm not running out of patience for sure some things take a lot longer to analyze than others especially one that's causing a wide spread issue. A house's light not working properly or the walls(as I previously have made a post about) are much simpler things to fix. So of course you'd throw a dev on it to get it hot fixed it's a simpler issue to swiftly resolve. This one is not so much.

    It is not important to fix these things, is it? while the new class has gamebreaking bugs, people get oneshotted by telegraphs they are not even in, certain skills dont work on the dragons in sunspire.
    They gave us new content but cant fix it? I dont care if it harder than a light. Fix it. simple. They sold us a car with only 3 wheels, no mirrors and a missing door.
    And some people cheer them for it. I dont get it.
    Edited by xMovingTarget on June 24, 2019 8:51AM
  • Jaimeh
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    I think I'll postpone going there again until the fix comes,

    This is becoming a trend now, I've seen groups cancelling scheduled progressions for vAS or HRC HM runs because they don't want to deal with the broken telegraphs, it's too disappointing it has come to the point we can't properly play the content.
  • ZOS_JesC
    ZOS_JesC
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    Greetings, we removed a few bashing comments. This is a reminder to adhere to our forum rules when posting. Thank you.
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  • xeha_arwen11
    xeha_arwen11
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    It's not fixed, and it's messing the game up badly. I can't beat vMA's ice stage because I keep getting hit by attacks that are nowhere near me. Charging characters like Death's Head are charging the opposite way that the telegraph shows. It's all a mess. Just terrible. I also have been dying because I can't see certain dungeon boss's attacks. They are not even showing at all and I'm just dead because I stayed in the invisible, silent attack.
  • John_Falstaff
    John_Falstaff
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    New one in - in vFV, when tank dances with Avalanche, the frost atro actually turns while channeling its partial-circle AoE - and the invisible damage turns with him while red sectors on the ground stay the same. ^^ Generally a lot of mobs now do funny walks where they stood still before (like gargoyles in BRP hilariously speed-walking back to where they were and forward again, like someone toys with video playback direction and speed).
  • robpr
    robpr
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    New one in - in vFV, when tank dances with Avalanche, the frost atro actually turns while channeling its partial-circle AoE - and the invisible damage turns with him while red sectors on the ground stay the same. ^^ Generally a lot of mobs now do funny walks where they stood still before (like gargoyles in BRP hilariously speed-walking back to where they were and forward again, like someone toys with video playback direction and speed).

    Olms in AS does that also with his breath. Indicator rotates for a half a second at the very end of breath if tank moves, and its enough to kill the kiter behind.
  • katanagirl1
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    I saw what I think is the same thing with the dragons in Elsweyr today on PS4/NA. First I was standing on the right side of the dragon and got hit with a left wing sweep, then a dragon shout killed me while I was standing behind the dragon.

    Link to the video with some overlays added in ShareFactory to call out these events:

    https://www.youtube.com/watch?v=VOKulJezg7U&list=PLGGjwEyVKCjpNeVP6-MCuwzs0s7bzrkc9&index=39&t=0s
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  • Jaimeh
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    Today in vMOL the archer NPC turned around to some DDs, with his radiating aoe cones turning and following them.
  • NickCHI
    NickCHI
    I have been killed in vHRC, vSS, vMazzatun, vSCP now to completely broken AOE's that are hitting WAY outside of their Red Areas for the last 3 weeks now. It looks like you'll have to rehire some of the Dev team you hacked because clearly you need help figuring out your own code ?shrug
  • astraelis7
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    And how long exactly is this “top priority” fix going to take??? Half of PvE endgame is unplayable right now unless wiping for no reason for hours everyday is your version of “working as intended” 😂

    Literally trying vFL Hm+speed+no death every night and every execute attempt, somebody gets blasted into the ghosts because the cones are desynced...because doing a dungeon for hours everyday where the first half is just adds after adds after adds is just amazing gameplay content 😎

    In vAS+2 progression: Olms turns around and Roars for no reason; people outside of Roar die (multiple great wipes where we were all stacked behind at the start and everyone instantly died); Olms jumps are no longer centred since patch (although we've learned to deal with this one ^-^); Llothis cones are also desynced and kill people nowhere near it and, ofc, not to mention all the meme running on the spot 😂👌 Perhaps for pro guilds this is fine but trying to learn and progress is just becoming tedious where even when we don't make mistakes, we still get rekt.

    The list goes on, as everyone else has already mentioned, but these are the two things I’ve been doing in the last few weeks that have been affected. If this is the level of urgency you have for something so game breaking I am so incredibly disappointed.

    sx8r9up9dksl.jpg
    Edited by astraelis7 on June 28, 2019 8:47AM
  • Machgun94
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    Any news on a hot fix?
  • What_In_Tarnation
    What_In_Tarnation
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    Gonna add one new bug in veteran bloodroot forge (pledge today on PC/NA).

    When melee minotaur smash ground and it will appear a mini-vulcan hole where it just smashed. Then tank need to stand on mini-vulcan and block the damage. But today I saw the melee minotaur smash ground, but the mini-vulcan hole appear beside the minotaur and not the spot it smashed. The smashing animation works fine, but the mini-vulcan hole didn't appear at the right place.
  • Machgun94
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    Any updates on a fix? Hopefully it will be implemented well before the next major patch...
  • LoLiPoPW
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    As of Wednesday July 3rd things still very broken. VSO hm is unplayable once you get to the final boss. Vet Fang Lair is as well. Kept getting knocked back into the breath spray. Walls are almost unmanageable.

    Alot of players are only doing harder content. Cores aren't running what they want anymore, if at all. I I've played this game for a long time through many bugs and glitches because I understand that the process towards a fix isn't easy.

    Any kind of update, or timeframe yet?
  • NickCHI
    NickCHI
    Was helping a buddy get no death vMarch of Sacrifices, got to Tarcyr, and as the whisp was moving to another position it bugged out and was not actually where it showed it was. We had to wipe because no one was able to activate the whisp. Any kind of response or update from the dev teams would be awesome, because at this point it's looking really bleak and as if there is a huge lack of communication to the community. This is not fair to us, especially when the last 3 patches only detailed updated to the Crow store and store functionality.
  • playnox
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    Guys forget about any fixes, all they care is to sell new content...
    ZOS - has to provide ETA and start doing hot-fixes directly to PROD
  • SodanTok
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    tsv446w.png

    Do I understand correctly the dev team managed to find solution for this huge problem we are having past month but its not important enough to be released and is added to patch hitting live in probably 5 weeks?

    I wanted to do vAS+ before ranged stamina builds are again not allowed in
    Edited by SodanTok on July 11, 2019 2:25PM
  • NickCHI
    NickCHI
    This issue has not been fixed, dying to broken AOEs in multiple ares and instances still. Scary to think they are planning on rolling out HUGE changes to all classes and abilities while we still have these GLARING bugs to be addressed!
  • Jaimeh
    Jaimeh
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    Any updates on this? Or will it be yet another broken feature we have to learn to live with, like the stuck-in-combat bug?
  • dakkiii
    dakkiii
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    I second that, ETA on a fix for this. I don't like getting yelled at when I am tanking, not standing in red, yet die. *cough* vFV *cough*
  • NickCHI
    NickCHI


    More broken AOE, this time a clip from my stream. Maybe it will start getting addressed/responded to if I post videos every time it happens
  • NickCHI
    NickCHI
    Another video of broken mechanics/DESYNC from my stream. Please respond ZOS
  • Kova
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    I wouldn't hold my breath on a fix. Desync is near impossible to eradicate, and the more complex the issue the harder it is.

    It actually affects any online game more than most are aware of. Sudden crits, killed behind cover, ducking a high blow and still getting hit...etc.

    It's why most esports are done on local connections at the competitive level.
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  • NickCHI
    NickCHI
    Before the last major patch, none of these issues were happening to me. Of course, there's some desync always but never anything this severe
  • cheifsoap
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    Are we seriously going to have to wait for a major patch to get this fixed?
  • John_Falstaff
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    Yup. Shows pretty well how the new team cares about PvE. The upcoming update also revolves around PvP, I suppose it's official that nothing else in the game matters now. (Well also crown store. Let's not forget about crown store.)
  • React
    React
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    Lol, in early june their "engineers were working on this and it was a top priority". A month and a half later, and they have made 0 progress.

    Looks like the PVE scene is getting a taste of what the PVP scene has been dealing with for years. Blatant disregard for important issues, poor communication, and a overall lack of interest from developers.

    They're focused on the roleplay community now, and probably will be for the foreseeable future.
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  • Dubhliam
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    This is unacceptable.
    Honestly, even if this DOES get fixed onthe next major patch it is still too little, too late.
    Three months of diminished endgame raiding is too long.

    And judging by their feedback so far, or lack thereof, this won't get fixed even after the next major patch.
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  • Tyrion87
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    I am not sure if this is related to broken telegraphs of AOE's but currently there are serious issues with bashing enemies. I mean when they do their channeling attacks that need to be interrupted and they are being bashed, nothing happens and group dies. It happened to me many times recently: I couldn't bash Tarcyr in vMoS when it was doing its shock jumping attack or Rizzuk in vFV while he was channeling his attack. Not to mention a serious issue with telegraphs from Avalanche in vFV resulting in tank's death.

    @ZOS_Finn How long should we wait for these game-breaking bugs to be addressed and fixed? We can't play like that!
  • Dubhliam
    Dubhliam
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    No death vFV is a pain to get due to Avalance telegraphs.
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