TheRealSniker wrote: »(averages 8k per tick every second)
Thats weird cause it only ticks for 3,5k on my medium toon
xylena_lazarow wrote: »I'm not a "he", and the initial Direct Damage hits from Meteors, Crescent Sweeps, or even Stam Dawnbreakers or Dragon Leaps aren't hitting me nearly as hard as single tick of Overload Heavy. It's hitting my Medium Stam toons with Major Evasion for 5-6k per tick. I've been keeping an eye out for the Off-Balance visual and am aware of people running Blockade of Storms to proc Off-Balance and get the 70% bonus.
This ability is dealing Direct Damage Ultimate level damage every second simply by holding left click. Maybe it doesn't need to be nerfed, but then maybe the Dawnbreaker DoT should tick for 8k too.
TheRealSniker wrote: »(averages 8k per tick every second)
Thats weird cause it only ticks for 3,5k on my medium toon

xylena_lazarow wrote: »
xylena_lazarow wrote: »I'm not a "he", and the initial Direct Damage hits from Meteors, Crescent Sweeps, or even Stam Dawnbreakers or Dragon Leaps aren't hitting me nearly as hard as single tick of Overload Heavy. It's hitting my Medium Stam toons with Major Evasion for 5-6k per tick. I've been keeping an eye out for the Off-Balance visual and am aware of people running Blockade of Storms to proc Off-Balance and get the 70% bonus.
This ability is dealing Direct Damage Ultimate level damage every second simply by holding left click. Maybe it doesn't need to be nerfed, but then maybe the Dawnbreaker DoT should tick for 8k too.
TheRealSniker wrote: »(averages 8k per tick every second)
Thats weird cause it only ticks for 3,5k on my medium toon
Then the sorc is doing it wrong.
I'm not 100% sure how I feel about the heavy overload builds. Players do give up a lot to run them.
TheRealSniker wrote: »(averages 8k per tick every second)
Thats weird cause it only ticks for 3,5k on my medium toon
Then the sorc is doing it wrong.
I'm not 100% sure how I feel about the heavy overload builds. Players do give up a lot to run them.
jediodyn_ESO wrote: »Can we please get a single patch where sorc doesn’t have some ridiculously OP PvP build?
enzoisadog wrote: »tbh thats a l2p issue, major evasion and block can literally negate all the damage. Its not like you have 60k hp, you're literally a glass cannon.
xylena_lazarow wrote: »enzoisadog wrote: »tbh thats a l2p issue, major evasion and block can literally negate all the damage. Its not like you have 60k hp, you're literally a glass cannon.
Nobody is 1vXing with Overload Heavy. Not everyone runs SnB and holds block, and Major Evasion is not reliably accessible to all specs. It's outperforming every other AoE ultimate in group PvP by a wide margin.
xylena_lazarow wrote: »enzoisadog wrote: »tbh thats a l2p issue, major evasion and block can literally negate all the damage. Its not like you have 60k hp, you're literally a glass cannon.
Nobody is 1vXing with Overload Heavy. Not everyone runs SnB and holds block, and Major Evasion is not reliably accessible to all specs. It's outperforming every other AoE ultimate in group PvP by a wide margin.
GeneralSezme wrote: »TheRealSniker wrote: »(averages 8k per tick every second)
Thats weird cause it only ticks for 3,5k on my medium toon
Then the sorc is doing it wrong.
I'm not 100% sure how I feel about the heavy overload builds. Players do give up a lot to run them.
Lol thats my rank on the recap
GeneralSezme wrote: »Flesh colossus? lol
Goliath was a problem because the 20k tooltip was achieved by a standart heavy armor fury 7th bloospawn. Overloadtard need to build far more and is basically a glass Canon.
xylena_lazarow wrote: »GeneralSezme wrote: »Flesh colossus? lol
225-cost stationary AoE? No comparison. I'm not seeing competitive meta groups stacking Necros the way they're stacking Mag Sorcs right now. This goes for 12-16 ball groups as well as coordinated 4-man groups like the four Mag Sorcs that @enzoisadog chased me around with the other day (myself alone was no match for their teamwork). This also has as much to do with Mag Sorc being strong overall versus Necro being mediocre overall.Goliath was a problem because the 20k tooltip was achieved by a standart heavy armor fury 7th bloospawn. Overloadtard need to build far more and is basically a glass Canon.
Goliath builds were pretty useless outside Goliath form.
xylena_lazarow wrote: »enzoisadog wrote: »tbh thats a l2p issue, major evasion and block can literally negate all the damage. Its not like you have 60k hp, you're literally a glass cannon.
Nobody is 1vXing with Overload Heavy. Not everyone runs SnB and holds block, and Major Evasion is not reliably accessible to all specs. It's outperforming every other AoE ultimate in group PvP by a wide margin.
The problem is in order for this to work, they have to be in melee range and running a channeled ultimate without refreshing shields or blocking. And in light armor, on a spec that is probably lower in health to get damage that good, they are pretty much sitting ducks channeling overload heavies.
GeneralSezme wrote: »Yeah, 4 magsorcs OLing or 4 bomblades destroing, zerglings are going to die, thats what happens