The Lost Depths DLC and Update 35 base game patch are now available to test on the PTS! Read the full patch notes here:
Maintenance for the week of August 8:
· [IN PROGRESS] PC/Mac: NA and EU megaservers for maintenance – August 10, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· ESO Website for maintenance – August 10, 10:00AM EDT (14:00 UTC) - 3:00PM EDT (19:00 UTC)

PTS Patch Notes v5.1.2

Community Manager
The Elder Scrolls Online v5.1.2 brings the Imperial City Celebration this week for testing, and with it, the Imperial City campaign enabled in place of the Yolnahkriin Cyrodiil campaign. We’ve adjusted several combat abilities, with more on the way listed in the Known Issues section, and have fixed a number of bugs in the two new Scalebreaker dungeons. We’ve also implemented an additional failsafe for Alliance Locked Campaigns with more to come. The size of this patch is 348MB.

  • New Features / Updates / Big Changes
    • Imperial City Celebration
  • Known Issues
    • Combat & Gameplay
  • Template Updates
  • Fixes & Improvements
    • DLCs & Chapters
      • Elsweyr
      • Scalebreaker
    • Combat & Gameplay
      • Combat & Abilities
      • Itemization & Item Sets
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Combat & Gameplay
      • Crafting & Economy
      • Exploration & Itemization
      • Housing
      • UI
Edited by ZOS_GinaBruno on July 22, 2019 1:58PM
Gina Bruno
Senior Community Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • ZOS_GinaBruno
    Community Manager

    • Fixed an issue that was causing Bahlokdaan and Mulaamnir to not drop any loot during their respective quests.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    Community Manager

    • Moongrave Fane
      • General
        • Hollowfang Skullguard’s Vampiric Drain ability now has an appropriate icon.
      • Dro’zakar
        • Dro'zakar now has a death recap hint for the Consume Hemo Helot ability.
      • Kujo Kethba
        • Volcanic Geyser will no longer occasionally activate incorrectly.
        • The reflect from Kujo Kethba's Blazing Shield no longer activates on normal mode.
        • Area of Effect abilities no longer trigger Kujo Kethba’s reflect.
      • Grundwulf Empowered
        • Fixed a typo in the Hard Mode activation.
        • Grundwulf now has animations associated with gaining power from the blood of Sahrotnax.
        • Added additional visual effects to Grundwulf when he has Elemental Fury active.
        • Increased the damage done per tick of Drain Vitality in Veteran mode.
        • Sanguinary Shackle now ticks damage less frequently for the first half of its lifetime, and more towards the second half.
        • Circulation projectiles now correctly deal damage on impact, and the damage has been slightly decreased.
        • Decreased the damage done by Arterial Abrasion. 
        • Grundwulf will now cast Unrelenting Force slightly less often. 
        • When Grundwulf has Elemental Fury active, he now swings his sword differently when casting Heavy Slash to help accentuate the differences in attack speed. 
        • Increased the damage done by Sahrotnax's Dying Breath. 
      • The following has changed after activating the Sangiin Hemo Helot (Hard Mode): 
        • Lowered the overall damage output of Grundwulf. 
        • Lowered the overall damage output of Coagulants and Hemonculous. 
        • Redesigned the Ghastly Wound effect: 
          • Decreased the amount of healing necessary to remove Ghastly Wound.
          • Heals and shields cast by a player with Ghastly Wound are now less effective. 
          • Characters with Ghastly Wound now gain Sangiin Rage, which increases weapon and spell damage. 
          • A character suffering from Ghastly Wound will now suffer damage over time via Sangiin Inflammation if a second stack of Ghastly Wound is acquired.
        • Heals and shields cast by a player with Drain Vitality are now less effective. 
        • Grundwulf summons Devouring Megabats slightly less often. 
        • Baleful Retreat no longer applies Ghastly Wound. 
        • Increased the cooldown on the Ravenous Hoarvor's Ghastly Bite. 
        • Grundwulf no longer spawns Ravenous Hoarvors out of player corpses. 
        • Decreased the movement speed of Ravenous Hoarvors. 
        • Decreased the damage done by Sanguinary Shackle and Arterial Abrasion during the first half of the Sanguinary Shackle lifetime. 
        • During the second half of a Sanguinary Shackle's lifetime, the damage output of Sanguinary Shackle and Arterial Abrasion is now doubled. 
        • Suffering damage from Sanguinary Shackle no longer applies the Constrict debuff which decreased healing received. 
        • Reduced the amount of Hollowfang Dire-Maws that appear.
    • Lair of Maarselok
      • General
        • The Azureblight Frostmage and Azureblight Corruptor in the Azureblight Summit section now correctly taunt players when attacked.
        • Azureblight Frostmage's Living Hail will now continue to target player characters that have recently died.
        • You can now reach all the cleansing sigils on the final approach to Maarselok.
      • Maarselok Flying
        • Maarselok’s head will no longer spasm when strafing.
        • Maarselok’s Retaliation will now damage players, as originally intended.
        • Skeletal Dire Wolves will no longer spawn outside of the encounter area, and will now more aggressively attack their targets.
        • Skeletal Dire Wolves will no longer lose aggro from time to time.
        • The Azureblight Lurcher will now strike a better pose when freezing in place. Vogue!
        • Azureblight Lurcher will no longer continue to attempt to cast Seed of Corruption even when their target is out of range.
      • Azureblight Cancroid
        • Azureblight Barrage’s telegraph now lasts until the ability completes, and is removed when the Cancroid is defeated.
        • Selene can now cleanse blighted seeds regardless of their location.
        • Azureblight Infestation now has a visual effect.
        • Blighted Ground no longer persists when the Azureblight Cancroid resets or is defeated.
      • Maarselok Perched
        • Maarselok will no longer flash into place when performing a landing.
      • Maarselok Grounded
        • Renamed Flame Atronachs to Azureblight Cancress.
        • Increased the damage done by the Azureblight Cancress's Twisted Flare in Veteran difficulty.
        • Increased the damage done by Expunged Effluvium in Veteran difficulty.
        • Increased the minimum amount of time between Sweeping Breath attacks. 
        • Increased the bonus damage Maarselok gains from Invigorating Fumes, and decreased the bonus damage taken. 
        • Decreased the potency of the Wicked Bonds shield which makes Selene hostile.
        • Decreased the health of Putrid Stalks.
        • Maarselok no longer casts Wing Swipe while an Azureblight Carrier is active.
        • Maarselok will now follow through on his cast of Azureblight Spume even if his target dies while he is casting.
        • Adjusted the visual effects on the Azureblight Carrier so it stands out more.
        • Selene now assists the group during the Azureblight Summit section by casting her Venomous Stinger on nearby monsters that are in combat with the group.
        • The Purify Scourge Seed locations are now better highlighted.
        • Updated the ground cover and terrain features in an effort to create more contrast between the Purify Scourge Seed synergy locations.
        • Fixed an issue where you could target a generic invisible target.
        • Maarselok’s wings will no longer clip into the ground when performing his Trample ability.
    Edited by ZOS_GinaBruno on July 22, 2019 1:39PM
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
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