Murador178 wrote: »
U know that u can stealth infront of NPCs anyways or just slot the armor giving stealth radius. I dont know why this passive change upset people so much. It was a very weak passive to begin with - the new one is bad aswell but in the end it doesnt matter at all...
Murador178 wrote: »U know that u can stealth infront of NPCs anyways or just slot the armor giving stealth radius. I dont know why this passive change upset people so much. It was a very weak passive to begin with - the new one is bad aswell but in the end it doesnt matter at all...
Murador178 wrote: »U know that u can stealth infront of NPCs anyways or just slot the armor giving stealth radius. I dont know why this passive change upset people so much. It was a very weak passive to begin with - the new one is bad as well but in the end it doesnt matter at all...
Wood Elves are not stealthy because they all went to the same crafting station. They are stealthy because that is their nature.
Who wants to swap out 12 pieces of gear every time they want to fight or steal? We shouldn't have to, is the point. We didn't have to for almost five years. But now we do because somebody didn't care about TES lore?
Bosmer were never stealthier than Khajiit starting out. Usually the opposite. .





Bosmer were never stealthier than Khajiit starting out. Usually the opposite. Both hit the same stealthiness cap all races hit when optimally leveled.
Still the stealth detect has gotten me more kills in PvP than the smaller detection radius ever did. It could be nerfed and reverted to "lore friendly" sneak "buff" that matters much less.
And this is the only argument that even needs to be made. They took a passive that had utility, no matter how minor, in both game modes and replaced it with one that has utility in only one.AND it [stealth detection]is only good in PVP where the old passive was good in both PVE and PVP. That alone make the old passive better.
Cundu_Ertur wrote: »Currently, Bosmer have not any bonus whatsoever to any kind of stealth skill at all. None.
thegreatme wrote: »Okay but here's a question for you. How often do you actually use stealth to run content? If the answer is "I never stealth for PvE (except maybe in those quests where stealth is the primary game-given directive)", then of course you aren't going to find it useful.
thegreatme wrote: »Bottom line is that people shouldn't have to be forced into equipping 2+ sets (Night Terror & Darloc Brae) to regain our effectiveness at something we always had, and now don't, because ...
thegreatme wrote: »Mind you, that's not an accusation. I just never found many people to go through PvE content doing anything other than charging through at breakneck speed...
thegreatme wrote: »...which means a lot of people say "this is useless" and it gets taken away from those who it was actually useful to.
baronzilch wrote: »thegreatme wrote: »Okay but here's a question for you. How often do you actually use stealth to run content? If the answer is "I never stealth for PvE (except maybe in those quests where stealth is the primary game-given directive)", then of course you aren't going to find it useful.
Quite often. I hate (or rather am bored by) PvE. I use stealth to complete quests, move by trash (when I solo dungeons), gather resources and sometimes just for fun. Legerdemain and TG are the couple of PvE things I actually enjoy.thegreatme wrote: »Bottom line is that people shouldn't have to be forced into equipping 2+ sets (Night Terror & Darloc Brae) to regain our effectiveness at something we always had, and now don't, because ...
This is bs. No one's forcing anything, you can do it all without anything special; if I am specifically doing a stealth quest, I might add some stealth gear for convenience. Lots of players swap gear and some even respec to do different things, that's pretty normal.
There are 8 other races besides Bosmer (of old) or Khajit and they can all stealth or complete stealth objectives just fine.thegreatme wrote: »Mind you, that's not an accusation. I just never found many people to go through PvE content doing anything other than charging through at breakneck speed...
Why do you want to complete stealth objectives at break-neck speed then? I seriously can't believe there is anything in this game you can't do without that stealth passive. Again 8 other races manage just fine.thegreatme wrote: »...which means a lot of people say "this is useless" and it gets taken away from those who it was actually useful to.
So, you want to take away detection, which I use every day? Good on you for being a hypocrite.
Your baseless essay on why you can't be cool stealth boy anymore, has definitely cemented my position. The stealth passive was garbage, anything is better, and I like (and use) what we have now.
MartiniDaniels wrote: »At this point, and after reading some lore, I think that there is no bosmers as playable race in ESO.
We are clearly ohmes - fall damage decrease, speed on roll-dodge (acrobatics), detection as side effect of cat's night vision etc, penetration (sharp claws). Even looks - in previous games bosmers were much more distinctive from humans, there was something squirrel-like about all of them. In ESO we are basically short humans with sharp features, sharp ears and pack of khajiiti's racial perks.
Lore-wise this satisfies me. If I'm ohme, that's ok, we are all Azura's childs anyway and relatives to each other (i.e. altmers, ohmes, khajiits, bosmers).
MartiniDaniels wrote: »At this point, and after reading some lore, I think that there is no bosmers as playable race in ESO.
We are clearly ohmes - fall damage decrease, speed on roll-dodge (acrobatics), detection as side effect of cat's night vision etc, penetration (sharp claws). Even looks - in previous games bosmers were much more distinctive from humans, there was something squirrel-like about all of them. In ESO we are basically short humans with sharp features, sharp ears and pack of khajiiti's racial perks.
Lore-wise this satisfies me. If I'm ohme, that's ok, we are all Azura's childs anyway and relatives to each other (i.e. altmers, ohmes, khajiits, bosmers).
I would have gone with uncorrupted Falmer, but your suggestion is good too. 😐 /sigh
They probably should change the name of the race, as there are so many quest NPCs that talk about the Rite of Theft, Bosmer stealth, etc.... which are clearly not part of the ESO lore any more. That's the only way these dialogues can make sense, if the characters we play that look like wood elves are not actually Bosmer.
Falmer makes the most sense, as they have a bonus to detecting sneaking enemies, like the Pseudo-Bosmer do now. They can make us all look blind with hypersensitive sense of smell and changes in air pressure, and the new lore might actually fit.
The only one being hypocritical about any of this is you. You don't understand lore. You don't want to allow passives that everyone can use. And you want passives that restrict it to the minority of the player base, pvp players. That is the problem with pvp players in general, they only care about themselves, not balance or lore.
No one here who is pro stealth wants passives to benefit one style of game play. Improved stealth can be used by everyone, meanwhile MOST of Hunters Eye is a dead passive for PvE. No one in PvE needs stealth detect, no one needs armor pen, and using a roll to activate a passive is a dps loss anyway. It is such a horribly constructed passive on so many levels it's actually incredible that it made it off a white board. But then again the guy calling the shots cares only for PvP anyway so it should not be a surprise.
Yet most of the pro stealth people are willing to allow to keep the abysmal armor pen **** because most of the greedy pvp players would just whine about it.
Considering that staying true to the lore was a primary consideration in their own comments and after the changes the dev's were full of all manner of self-congratulatory praise for how wonderfully lore-compliant all of their changes were, we absolutely get to call them on this.baronzilch wrote: »The only one being hypocritical about any of this is you. You don't understand lore. You don't want to allow passives that everyone can use. And you want passives that restrict it to the minority of the player base, pvp players. That is the problem with pvp players in general, they only care about themselves, not balance or lore.
No one here who is pro stealth wants passives to benefit one style of game play. Improved stealth can be used by everyone, meanwhile MOST of Hunters Eye is a dead passive for PvE. No one in PvE needs stealth detect, no one needs armor pen, and using a roll to activate a passive is a dps loss anyway. It is such a horribly constructed passive on so many levels it's actually incredible that it made it off a white board. But then again the guy calling the shots cares only for PvP anyway so it should not be a surprise.
Yet most of the pro stealth people are willing to allow to keep the abysmal armor pen **** because most of the greedy pvp players would just whine about it.
Dead wrong. I never asked for the change, but, in the end I like it. Am entitled to that as much as you. Nothing hypocritical about that. Do you even know what that word means?
I understand the lore just fine, played all the SP games - a lot. But, the lore ship sailed when they made classes for ESO. Online is a different game and using examples from SP is silly and insincere.
Lore fixation really seems like a really odd hill to die on. Your argument is all about "feelings" and auxiliary, cosmetic nuances that really don't matter to gameplay.
False. It has been demonstrated. And it absolutely makes a difference when you have only the medium armor passive or the medium armor+3m passive.baronzilch wrote: »No one has offered any evidence that extra stealth is even useful. Extra stealth is unnecessary for anything in PvE. Again, all non-stealth passive races can complete the content without it.
Bwhahahahahahahahahahahahahahahabaronzilch wrote: »In PvP detect is 1000x more useful than extra stealth radius (it's a top tier PvP passive at the moment).
Most PVP'ers actually tend to say that as long as the dodge-roll is left alone they really don't care what happens.baronzilch wrote: »The dodge roll bonus is meh in PvP also; so nice of you to "let" them keep it. Really big of you.
baronzilch wrote: »You want something else for PvE so your lore feelings don't get hurt, fine whatever, but stop advocating for the removal of something that is actually useful.
AND it [stealth detection]is only good in PVP where the old passive was good in both PVE and PVP. That alone make the old passive better.
And this is the only argument that even needs to be made. They took a passive that had utility, no matter how minor, in both game modes and replaced it with one that has utility in only one.
It blows my mind that people could be in such an uproar about such a minor change. This is ridiculous. You know that detection radius doesn't matter hardly at all if you steal from BEHIND the person right? I've played stam NB on just about every race there is and I only noticed the tiniest difference in stealth capability between a redguard and a bosmer. If losing 3m detection radius completely destroys the game for you and is such a big deal it's worth starting a movement over...
L2P
And not only do Bosmer have zero stealth bonus, but they are actually the least stealthy race in ESO because passive stealth detection alerts hidden enemies to the presence of a Bosmer (by opening their "hidden" eye indicator) before any other race.
Somebody did a visual test of this in another thread, from both perspectives, and the hidden enemy could tell he was in detection range before the Bosmer could even see him.
baronzilch wrote: »This is bs. No one's forcing anything, you can do it all without anything special;

Found the PvPer.baronzilch wrote: »So, you want to take away detection, which I use every day? Good on you for being a hypocrite.
The stealth passive was garbage, anything is better, and I like (and use) what we have now.
Just add the stealth back in and keep the detection for those who actually think it's beneficial.
Having stealth might offset the "Bosmer alert" side effect of passive detection. If the enemy is now aware of your presence 3 meters earlier, adding in 3 meters of actual stealth would even it back to zero.
Everybody wins.
^Exactly this. If they don't want to get called on it, don't use it as the reason in the first place.Cundu_Ertur wrote: »Considering that staying true to the lore was a primary consideration in their own comments
Cundu_Ertur wrote: »It's not useful: magelight, flare, hunter, and potions remain much more reliable means for detection. Seriously, you are literally the ONLY person who has come to any thread about this to say that the detect is actually worth anything. Ever. And we have had people who took the passive who actually tried to get any use out of it in PVP-land, and it was completely unreliable there. Even in a cramped location where the enemy player was in a known location, the detection passive did not work. It took magelight to reveal them.
Cundu_Ertur wrote: »But if it is sooooooooooooooooooooo essential for you, just stack sentry + way of air. The sets are insanely cheap to buy so no grind needed. As a bonus -- enjoy the extra meter of OP awesomeness.
^And this.Cundu_Ertur wrote: »If it was, then Sentry and Way of Air sets would sell like hotcakes.
Pro-tip -- they don't (Epic Jack of Air for under 200, Sentry is even cheaper).
And in any case the detection passive remains 100% useless in PVE.
I lol'ed.thegreatme wrote: »
TankinatorFR wrote: »Ah... the good old time of the good old topic with all it's good olds arguments with good olds pictures :
https://forums.elderscrollsonline.com/en/discussion/comment/5999677/#Comment_5999677
baronzilch => this experiment in the link above contain a demonstration of how the stealth detect can only work efficiently if your opponent have absolutely no stealth bonus (including medium armor). In any other situation, your enemy know that you are close before you even suspect that he is here.
So I doubt that it is really "1000x times better" than the old 3 meter. But if you have some videos/pictures showing how it saved your day, I would gladly revise my opinion. The problem is that I have found no one claiming how efficient these 3 meter of stealth detection are ; with the exception of some troll-post asking for it to be nerfed in a hope that it would convince the devs to revise it.
Often, we said "still better than nothing".thegreatme wrote: »Literally the only time my Hunter's Eye has found anyone is when they were literally standing right on top of me, and then immediately they cloak away because -- again -- they have more warning that I'm there than I do to prepare their counter measure.