I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
Guess you'll just have to get better eh? Oh the horror....
I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
Guess you'll just have to get better eh? Oh the horror....
I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
Guess you'll just have to get better eh? Oh the horror....
I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
so what is "end game"?
coz if it's just doing veteran DLC with PUG, it's currently already a mixed bag, which is good. not too hard, not too easy. making it a bit harder coz they nerf healing, doesn't sound very bad at all. normal trial is not hard. at all. vet trial may need a coordinated group, but can be pug-able.
i dont think it'll kill "75% of the player base" or anything.
if it's vet Trial hard-mode top 10 leaderboard, then *** yeah, it's reserved only for the top 5% to begin with, making their life harder, they should be jumping for joy instead of crying "MOAR CONTENTTTHHH PLEEZ"
PTS is fine.
healing is also fine.
self heal is crazy OP. (my stamDK's vigor is 27k/5 sec when i got major/minor brut, and Rally is about 19k after 20 sec)
Hm... Sounds like the Ritual mundus needs a massive buff to make up for all of this, as well as the + healing done stat on sets. It's only healers (and to a lesser degree some tanks) that would wear it, and if it's buffed by enough, it could make up for some of the nerfs while maintaining the newly decided upon relative performance of skills.
Hm... Sounds like the Ritual mundus needs a massive buff to make up for all of this, as well as the + healing done stat on sets. It's only healers (and to a lesser degree some tanks) that would wear it, and if it's buffed by enough, it could make up for some of the nerfs while maintaining the newly decided upon relative performance of skills.
TheNightflame wrote: »you've basically said the issue without akbowledging it, the healer role practically will not exist any more (it'll exist but be far far from what it ised to be and what healing in eso is)
I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
Your incompetent comments lacking any argument always mark the lowest level in each thread...Guess you'll just have to get better eh? Oh the horror....
so what is "end game"?
coz if it's just doing veteran DLC with PUG, it's currently already a mixed bag, which is good. not too hard, not too easy. making it a bit harder coz they nerf healing, doesn't sound very bad at all. normal trial is not hard. at all. vet trial may need a coordinated group, but can be pug-able.
i dont think it'll kill "75% of the player base" or anything.
if it's vet Trial hard-mode top 10 leaderboard, then *** yeah, it's reserved only for the top 5% to begin with, making their life harder, they should be jumping for joy instead of crying "MOAR CONTENTTTHHH PLEEZ"
PTS is fine.
healing is also fine.
self heal is crazy OP. (my stamDK's vigor is 27k/5 sec when i got major/minor brut, and Rally is about 19k after 20 sec)
People know that the top leaderboard scores are only for the top 1%
But I am progressing through hard modes right now and I am just an average player playing with many other average gamers
What do you really think will happen when people like me the large average player base can't even get the first boss down in a trial let alone continue their progression in hard modes?
The answer many will simply quit...
Do you really think the average larger player base actually wants to lose all their progression because the top %1 can clear in 13 mins?
The changes to healing is not fine
The pts is not fine
Balancing a game around the tiny %1 will not help keep it going...
I have seen 1 video of one of the top guilds clearing dlc trials on pts.
The healers were unable to keep up and Stam dps had to cycle vigor.
Yes the changes are as bad as they seem.
They are killing off the average gamers progressions.
Guess you'll just have to get better eh? Oh the horror....
It isn't just a matter of getting better, there is a reason every single player is not as good as the top players. Brain, reaction time, capability they vary depending on the person and those things are in a high percentage for a very few individuals meaning the lack of understanding game mechanics how they work and how their own class works as well as the effectiveness of support roles doing so is problematic.
Not only that a lot of people play for fun, if you kill that fun then well... yeah the moment you turn playing into a chore for so many people....
If you want to kill endgame for 75% of the player base then this is how to do it.
BalticBlues wrote: »Your incompetent comments lacking any argument always mark the lowest level in each thread...Guess you'll just have to get better eh? Oh the horror....
Nothing is "getting better". Instead, the "only one" change to orbs and healing springs is making Trials impossible to heal for healers. The Trial healer was the LAST ROLE where healers could shine - now healer gameplay is replaced by Vigor spam.
ESO is going downhill for a while now, and with absurd changes like these,
I do not have confidence anymore that the devs even understand what they are doing.
ESO's PvE died a long time ago when they nerfed the crap out of the game's difficulty then buffed our characters to a ridiculous degree in conjunction with the difficulty nerfs. I actually used to enjoy the PvE back in the day. Now PvE is so laughably easy that I'd rather play a different game entirely than be bothered with it.
What replacement is there for healing springs?
I play a mag Templar and I do not see a big problem replacing energy orb (in fact ESO is, since a long time, a mmorpg where the dps doesnt care about sustain for me), but I do not see a replacement for a ground target aoe which heals an umlimited numer of targets.
Vigor? Combat Prayer spam?