HaemaMagus wrote: »Lapin_Logic wrote: »BennyButton wrote: »I will attempt to do your job ZoS and give some good ideas for adding class heals to each of the non-meta healing classes!
Sorcerer:
Lightning form - have one morph give you an AoE HoT (balance it with the current buffs), and the other be what hurricane is currently
Dragonknight:
Cinder storm should add something else to the heal or increase the radius for it to be competitive with templar's ritual
Enjoy!!
"Why is My Sorc not a Templar like all the other Templars, ZOS Take the skills that other people use and that define the class and replace them all with clones of Templar ones but with different particle effects"
If you really want to play a Templar you could... Play a Templar? other than that there is the Healing Staff, a weapon with just One job.
I both agree and disagree with this. Yes if we want to play a Templar we should play a templar, but what the post is trying to do is give off meta healers their own niche. For example, warden is a stack healer, templar burst, nb HoT, DK, shield etc.
We aren't asking for X skill to be made in Y class' format; we're asking for new ways to heal that seem to fit the theme of the class. In a few other threads I've mentioned that its much easier to do with NB than the others because the theme is literally there in our faces and not being used. I've also said in those same threads that its harder for Sorc because they literally have 1 class heal and I can't comment on DK or Necro because I don't have either as a high level healer.
To give you a better idea lets look at these skills a NB healer has that are pain points:
- Funnel Health
- Sap Essence
- Refreshing Path
Funnel Health is here because it is a worse Mutagen/Rapid. It ticks every 2 seconds (for 10s) and only heals 2 people at a time healing for half the damage dealt. In a trial its a horrible skill and thus not slotted. Here's how I would tweak it: It ticks every second (for 10s) healing 3 people at a time for half the damage dealt. Would this be enough for a slot in a trial? Honestly I don't know. Maybe the damage it does needs to be increased. Maybe it needs to scale off of something else, but at least its a start to putting it into a better spot.
Sap Essence is horrible but can have potential. Instead of a burst heal it could be an area HoT, upping the range from 8m to 15. Like funnel there would need to be more testing to see if it'd even work, but again its something.
Refreshing Path got a buff with an increase in its healing. Cool. Still doesn't address the pain point that its area is too small. This skill can go one of two ways. The first is that its area is increased so that its bigger than Combat Prayer. (Path is 17mx7 while Prayer is 20mx8m) A more unique idea I've seen is to have the HoT linger for 4s along with Major Expedition.
With these changes or more NB healer can find its role as a primarily HoT healer. Different from Templar and Warden and all to its own. This is what I believe the post is trying to achieve and honestly something I'm interested in seeing. Does that make sense? @Lapin_Logic
Actually I was messing around on PTS and here’s my thoughts on each ability:
Refreshing Path: the healing was buffed but less then some other healing abilities. I might keep using it in pvp purely to get the shadow passives but will probably stop in dungeons. The healing value is relatively lower then other abilities now. If I were to heal a trial I likely would use it, just not in 4 person content.
Sap Essence: the only place I use this ability is 4 man dungeons. It’s great for trash packs, wouldn’t use it anywhere else
Funnel health: with other healing abilities being buffed it’s actually worse on PTS then live, so no change, I’ll never slot itLapin_Logic wrote: »BennyButton wrote: »Lapin_Logic wrote: »BennyButton wrote: »I will attempt to do your job ZoS and give some good ideas for adding class heals to each of the non-meta healing classes!
Sorcerer:
Lightning form - have one morph give you an AoE HoT (balance it with the current buffs), and the other be what hurricane is currently
Dragonknight:
Cinder storm should add something else to the heal or increase the radius for it to be competitive with templar's ritual
Enjoy!!
"Why is My Sorc not a Templar like all the other Templars, ZOS Take the skills that other people use and that define the class and replace them all with clones of Templar ones but with different particle effects"
If you really want to play a Templar you could... Play a Templar? other than that there is the Healing Staff, a weapon with just One job.
ignorance is fun - they buffed templar's ritual while taking away the only thing that could prove useful for sorc (orb/springs spam). I simply evened the playing field to ensure sorc healers were viable!
Thanks a bunch!
Same with a Nightblade, Funnel health is a "Pain Point" for a dude wanting to replace mutagen (why would you remove a cleanse on a class without one?) when running his trial, But it is fantastic for a small scale or 2 v X PVP group who want to remain stealthy and mobile.
Are you kidding me? I think funnel health is the worst ability in the game. Even in 2vX pvp I wouldn’t slot it. The ability is just terrible.
I’d rather hit mutagen twice and use a real damage ability, or do nothing that GCD to recovery magicka. I think spamming light attacks does more damage then light attack weaving funnel health.
BennyButton wrote: »I will attempt to do your job ZoS and give some good ideas for adding class heals to each of the non-meta healing classes!
Sorcerer:
Lightning form - have one morph give you an AoE HoT (balance it with the current buffs), and the other be what hurricane is currently
Dragonknight:
Cinder storm should add something else to the heal or increase the radius for it to be competitive with templar's ritual
Enjoy!!
. unless they have greatly reduced the damage portion of funnel from when I played a NB then it should be doing comparable damage to force pulse
Lightspeedflashb14_ESO wrote: ». unless they have greatly reduced the damage portion of funnel from when I played a NB then it should be doing comparable damage to force pulse
They have and funnel does does less then half the damage of force pulse.
I like the idea of lingering DOT on refreshing.
But in that case it will need to be aligned with other HOTs. Currectly it's a strongest healing AOE HOT among the classes.
Lightspeedflashb14_ESO wrote: »Make daedric tomb a ground AOE hot. Last for 20 seconds and heal every second, to match the duration of the sorc crit passive.