TheShadowScout wrote: »Personally I would love it if they went -ways- further and added a whole friggin "visual effect customization system" for all class skills!
Allow people to select several FX for all stuff, not just summons. Match your magic to your outfit, or your theme, or whatever!
Allow people to make a blue-colored "sky priest" templar! A green colored "ranger" nightblade! A pink colored "Uncle Sheo, wooo!" sorceror even if they really want to, complete with butterflies!
And yes, that might include some extensive pet options.
And I wouldn't even mind if they sold the best selections in the crown store... I mean, it would not be that different from the monster weapons, right?
Please yes!
There even already a way cooler imp in the game as a non-combat pet just let me use that at least.
The matriarch is horrible most of the time taking all the screen and flapping around annoying people. This really shouldnt be hard but maybe they dont do it becuase other classes would want something as well?
One more reason for customizatiojn then!Elwendryll wrote: »Except this game has a ton of abilities, and for PvP, it's important that you can easily identify what's happening.
TheShadowScout wrote: »One more reason for customizatiojn then!Elwendryll wrote: »Except this game has a ton of abilities, and for PvP, it's important that you can easily identify what's happening.
But really, you are saying... what? That you couldn't deal with a jesus beam if it was -blue- instead of gold? That a sorc with -pink- crystals would be an insurmountable opponent? That a DK flapping -green- wings would have an advantage? That a necromancer throwing -red- skulls would be better (Well... they might go fasta...)
Yeah, riiiiight...
Elwendryll wrote: »TheShadowScout wrote: »Personally I would love it if they went -ways- further and added a whole friggin "visual effect customization system" for all class skills!
Allow people to select several FX for all stuff, not just summons. Match your magic to your outfit, or your theme, or whatever!
Allow people to make a blue-colored "sky priest" templar! A green colored "ranger" nightblade! A pink colored "Uncle Sheo, wooo!" sorceror even if they really want to, complete with butterflies!
And yes, that might include some extensive pet options.
And I wouldn't even mind if they sold the best selections in the crown store... I mean, it would not be that different from the monster weapons, right?
Except this game has a ton of abilities, and for PvP, it's important that you can easily identify what's happening. A sorcerer pet is not a visual effect, it's a permanent summon. I'm not against the idea of customized abilities, but I think it should be disabled in Cyrodiil, like other cosmetic effects.
Starlight_Knight wrote: »They "teased" Warden Bear skins by giving out the grey one with the pre-order and introducing the "Specials" tab just for it... like they were going to introduce new ones.
Pets, Warden and Sorc are in dire need of overhauls.
Hell bang them in the crown store idc
...and what difference would that make?Elwendryll wrote: »You could mistake it for a soul assault. Who knows?
...and what exactly would change for them? Grey beam now, grey beam then...Elwendryll wrote: »Think of colorblind people you monster
TheShadowScout wrote: »...and what difference would that make?Elwendryll wrote: »You could mistake it for a soul assault. Who knows?
Do you go like "I am under attack, quick, defend!" or do you first make a perfect plan, identifying every enemy spell to devise a strategy to counter them... in the next fight because you are already staring at the blue respawn screen?...and what exactly would change for them? Grey beam now, grey beam then...Elwendryll wrote: »Think of colorblind people you monster
And while -unneccesary- bling would definitely be disabled, I am not talking about -extra- effects, I am mertely talking about extra color options for the usual effects. Like, if a Templar wants to take their lightning staf anf color-match it to their golden class skills, or a sorceror wants to make their crystals look white and icy to match their ice staff, or pink to match their outfit, or whatever.
Are outfit dyes disabled in cyrodil?
Are outfits in general disabled in cyrodil?
I mean, you could make the same argument that it would somehow be important to see which armor weight and monster helmet a character is rocking instead of their outfit looks... right?