Taleof2Cities wrote: »This is a great question for the Combat & Character mechanics forums.
This is not appropriate for the PTS forums ... where we’re trying to review actual changes implemented by ZOS.
brandoncoffmannub18_ESO wrote: »Taleof2Cities wrote: »This is a great question for the Combat & Character mechanics forums.
This is not appropriate for the PTS forums ... where we’re trying to review actual changes implemented by ZOS.
I disagree, since they are hitting eruption, they are making this skill line pretty useless PvE DPS wise other than BattleRoar, I don't want to lose bits of my class identity which eruption is but if it's not worth it, it's not worth it.
Taleof2Cities wrote: »brandoncoffmannub18_ESO wrote: »Taleof2Cities wrote: »This is a great question for the Combat & Character mechanics forums.
This is not appropriate for the PTS forums ... where we’re trying to review actual changes implemented by ZOS.
I disagree, since they are hitting eruption, they are making this skill line pretty useless PvE DPS wise other than BattleRoar, I don't want to lose bits of my class identity which eruption is but if it's not worth it, it's not worth it.
Are you sure you know what a DK’s class identity is?
It’s a grind your opponent down type of playstyle. Do you think an execute combined with tankiness would be balanced? My DKs don’t think so ...
brandoncoffmannub18_ESO wrote: »Can be melee.
Stam morph deals poison damage
Mag morph deals fire damage
Colecovision wrote: »brandoncoffmannub18_ESO wrote: »Can be melee.
Stam morph deals poison damage
Mag morph deals fire damage
What were you looking for that Executioner and whirlwind don't provide? What class execute do you think is better than Executioner?
MisterBigglesworth wrote: »I think a better fit for an execute would be some mechanic involving the stacking mechanic on Lava Whip since it's already melee, it's exclusive to mDK builds, and it would be something you have to ramp up to rather having on demand, this allows the playstyle to be somewhat unique
brandoncoffmannub18_ESO wrote: »Can be melee.
Stam morph deals poison damage
Mag morph deals fire damage
JusticeSouldier wrote: »brandoncoffmannub18_ESO wrote: »Can be melee.
Stam morph deals poison damage
Mag morph deals fire damage
dumb idea. mana dk designed around pressure. With general tankiness (buffs and overheal) and with Molten whip it hits like a truck. execute have no place here.
More interestingly they could just add a extra tooltip to the seething fury proc of whip seeing as they just nerfed it, give it a passive execute.. I mean every other execute is spammable so why not ... you know apart from all the salt and tears that would come as a result of PvP.
Nemesis7884 wrote: »maybe not an execute but a spammable? a stamina morph os definitely warranted...its a STONE fist for crying out loud
Vercingetorix wrote: »I feel that one of the lesser impactful passives (Elder Dragon) can be reworked to provide a passive execute effect that starts to scale all of your DoT ticks after an enemy drops below 50% health. The old "12% healing received" bonus can be moved to the Hardened Armor morph since the shield it gives is crap and it could use the love. With this passive change Dragonknights have an execute that seamlessly works into their rotation without needing to change anything up at execute phase.
Vercingetorix wrote: »I feel that one of the lesser impactful passives (Elder Dragon) can be reworked to provide a passive execute effect that starts to scale all of your DoT ticks after an enemy drops below 50% health. The old "12% healing received" bonus can be moved to the Hardened Armor morph since the shield it gives is crap and it could use the love. With this passive change Dragonknights have an execute that seamlessly works into their rotation without needing to change anything up at execute phase.
brandoncoffmannub18_ESO wrote: »JusticeSouldier wrote: »brandoncoffmannub18_ESO wrote: »Can be melee.
Stam morph deals poison damage
Mag morph deals fire damage
dumb idea. mana dk designed around pressure. With general tankiness (buffs and overheal) and with Molten whip it hits like a truck. execute have no place here.
PvP isn't the only play style
Soundinfinite wrote: »OtherStonefist
Slam an Enemy with Solid Rock dealing 615 Magick Damage and Stunning them for 2.5 Seconds
Deals 100% more damage if the Target CAN NOT be Stunned
The morphs would remain the same.
By doing this it would be too expensive to be used as a spammable but worth slotting as a burst damage skill in a rotation for PVE and usable for boss fights in Dungeons and trials.
In PVP, it would keep the balance of LOW Damage when STUNNED the DEV'S claim they want, but provide a nice BURST skill when the opponent is IMMUNE to Stuns.
The cost seems perfectly balanced for this.
It also aligns the damage and cost with skills such as Fragments, Solar Flare, Shalks, Blastbones, and Grimfocus. But only when able to NOT stun the opponent and getting the 100% more damage.
But this is my 3rd time I think offering this, with little or no feedback to it.
JusticeSouldier wrote: »brandoncoffmannub18_ESO wrote: »JusticeSouldier wrote: »brandoncoffmannub18_ESO wrote: »Can be melee.
Stam morph deals poison damage
Mag morph deals fire damage
dumb idea. mana dk designed around pressure. With general tankiness (buffs and overheal) and with Molten whip it hits like a truck. execute have no place here.
PvP isn't the only play style
then look at parses from pts, alcast's for example...with no execute. and if u can't do enouch dps in pve - l2p.
And then we going back to PvP. Which doesn't need execute at manadk at all. bettere resourse management, maybe, but no damn execute. this game became garbage because such people as u here "please turn stonefist intoexcute blabla" starting write things without any fkn idea how it can mirror at gameplay in general if will be listened. hope not. Also it stole attention from really important things. Please stop.