playing for some years and for me the game is better than ever, and getting better.
Hippie4927 wrote: »Paragraphs are your friend.
I also can't wait for TES VI to be finally ready to be released, even if its release is years ahead from now.
iPeriphery wrote: »You very clearly DO NOT play your own game; Especially not PVP. You need to stop being stubborn and just seperately Balance PVE and PVP already like we have been asking for years, this way you don't feel the need to completely GUT your game and class mechanics every few patches.
iPeriphery wrote: »You very clearly DO NOT play your own game; Especially not PVP. You need to stop being stubborn and just seperately Balance PVE and PVP already like we have been asking for years, this way you don't feel the need to completely GUT your game and class mechanics every few patches.
I agree with the above. I stopped my subscription after the total disregard on game-breaking bugs, like the moving aoe telegraphs that have been happening since the Elsweyr release, and still haven't been adressed. Class changes and nerfs, although frustrating, and sometimes really bewildering, we can ride out and adapt to, but players shouldn't have to put up with bugs that prevent them from actually playing the game properly, like being stuck-in-combat in Cyrodiil, or the afforementioned broken aoe telegraphs. The combat in ESO is one of its best features, in my opinion, and it's getting butchered. I'd rather have less QoL features, like guild finders, etc., if we could have smooth, fast-paced combat.

Played since ps4 launch and I’m just kinda done with ESO now tbh
Like I’m not even mad I’m just honestly done caring. Necromancer was a huge let down and now the nerds overall next patch...
no reason to play anymore for people like me
Was fun while it lasted and I’ll look back on the good times. Beautiful game but ugly now
Varaug_Gaming wrote: »the funny thing about this mans post is that he wants performance fixed while also wanting to have skills balanced seperately for pve and pvp which would also make the game run heavier
iPeriphery wrote: »playing for some years and for me the game is better than ever, and getting better.
Then you obviously don't PVP or do end game Trials. Because the Lag is rediculous. Also you probably wont be saying the game is better next patch if they roll out those combat changes. Just because you don't experience these bugs and problems, doesn't mean that a large majority of players doing those content arent. Neither does it invalidate our problems
I am doing exactly this. Cancelled sub, will be buying no more crowns. Until ZOS get their act together, my wallet remains shut.
iPeriphery wrote: »playing for some years and for me the game is better than ever, and getting better.
Then you obviously don't PVP or do end game Trials. Because the Lag is rediculous. Also you probably wont be saying the game is better next patch if they roll out those combat changes. Just because you don't experience these bugs and problems, doesn't mean that a large majority of players doing those content arent. Neither does it invalidate our problems
battlegrounds don't have lag, and i don't go Cryodill during prime hours. End-game trials are too much of a tryhardz for me, hardest i did were Craglorn vet trials. A reason for this is also because i couldn't bother searching for competent groups, i did vDSA and flawless vMA tho.
so from my opinion, the stuff i play got better over time.
You might be right, but it doesn’t matter. This game has been going strong in terms of numbers for about 5 years now, it will probably last close to 10, and as long as they’re making money and we have every reason to believe they’re doing very well, it doesn’t matter if a handful of players expecting top of the line performance are happy or not. Most people couldn’t care less if that crucial dodge roll or vigor doesn’t pop when you need it to while 2vXing in a tower. It’s just the way it is.
Pve content is either super easy or extremely difficult chaotic messes.
Yeah I agree. This is probably the biggest problem with the game right now.
Hopefully this new development team will do a better job at finding the right balance between too easy and too frustrating. This upcoming update and the new DLC dungeons will tell the tale. The new CP system they are currently in works on will be a good indicator too. Because if they keep moving in this same direction - where content is either brain dead easy or annoyingly frustrating they are going to start running into problems.