Busy people that aren’t kids with no jobs don’t have time to keep up with the frequency and level of changes.
THIS. The development of the game seems looks like pure luck of the draw.The changes to the game are so frequent and drastic. Every 3 months, we have to figure out how to play this game again like a newb.
JackDaniell wrote: »Zenimax has no direction for combat. After Elswyer I was looking forward to a golden age of pvp, but this new patch is a massive step back that just reaks of a lack of direction.
Emma_Overload wrote: »Yeah, great. But I think every (stamina) player complaining about bash lag and cast times on Dawnbreaker should ALSO be complaining about the fact that it's almost impossible to land a supposedly "instant" procced Frag within melee range. There are other spells that are difficult to land in close quarters combat as well, such as Flame Reach. It's hard to get enthusiastic about jumping on your bandwagon when stamina/melee builds have been exploiting ESO's buggy combat mechanics at close range... for YEARS. It should NEVER be possible to LOS a player (with nothing actually obstructing line-of-sight) at close range (less than 5 meters) simply by wiggling back and forth!
Play the 100s and 100s of hours of story content? Level a new class and its skill lines? Play pvp? Duel randoms? Do a daily bg? Run dungeons? Get a group together for trials? Farm the newest item sets, motifs, or cosmetics? Help guild mates get the things they need for their toons? Teach a new player aspects of the game? Fish? Hunt for unfinished achievements? Get another toon to grand overlord? Do the latest event? Work on my houses? Farm things to sell in my guild trader?Narvuntien wrote: »Changes keep the game fresh and interesting.
If you just level up the basic skills while collecting the skillshards for all the passives you need then you farm your gear then what do you even do???
NeillMcAttack wrote: »Not to mention calling out devs by name telling them you know how to do their job better than them. It’s childish. And people will still expect to be taken seriously!!? Amazing.
NeillMcAttack wrote: »The drama around here like.
“Having to Re-learn the whole game every three months”
“The game is being destroyed”
“Continuously ruining the game”
Not to mention calling out devs by name telling them you know how to do their job better than them. It’s childish. And people will still expect to be taken seriously!!? Amazing.
NeillMcAttack wrote: »The drama around here like.
“Having to Re-learn the whole game every three months”
“The game is being destroyed”
“Continuously ruining the game”
Not to mention calling out devs by name telling them you know how to do their job better than them. It’s childish. And people will still expect to be taken seriously!!? Amazing.
Emma_Overload wrote: »Yeah, great. But I think every (stamina) player complaining about bash lag and cast times on Dawnbreaker should ALSO be complaining about the fact that it's almost impossible to land a supposedly "instant" procced Frag within melee range. There are other spells that are difficult to land in close quarters combat as well, such as Flame Reach. It's hard to get enthusiastic about jumping on your bandwagon when stamina/melee builds have been exploiting ESO's buggy combat mechanics at close range... for YEARS. It should NEVER be possible to LOS a player (with nothing actually obstructing line-of-sight) at close range (less than 5 meters) simply by wiggling back and forth!