You just counted things that tanks (And other players for that matter) learn through running a dungeon, not exclusive to the Maelstrom Arena.@Kalgert vet dlc dungeons, arena's, and dlc trials said hi. Places where you need to interrupt, block, survive, prioritize adds, kite other adds, do not stand in red, etc etc.Second reason being that Maelstr'm Arena doesn't really teach you anything about being a good play, other than drilling the habit of self-reliance, which ain't gonna be that relevant when playing in groups doing Dungeons/Raids.
madarame_77 wrote: »Not buyable from the crown store, of course! But they could be sold for undaunted keys. In the new patch they are going to introduce chests with gear from specific dungeons for increased number of keys. I propose they do the same for vma weapons. For example, 20 keys for 1 chest with random vMA weapon (could be 50, doesn't matter). Or they could also sell bundles with random vMA weapons for 1mil alliance points.
The thing is that only tiny percentage of players are able to complete vMA and with the upcoming aoe nerfs this number will be even less! The absense of vMA weapons creates a huge divide between the top 0.1 of players who pull 60k dps and the average player base. I know many people spent days and weeks and months to get these weapons and I respect that. I don't ask it for free. I just want some alternative way to get it for those like me who can't beat it for some reason.
Crixus8000 wrote: »I would love different options to buy some of the weapon sets. Especially as a pvp player. I have done vma and vdsa, but I can never find a group for even normal asylum, and not through lack of trying. So it's very frustrating that certain weapons are just unobtainable for me because I don't have a dedicated pve guild.
All this "you gotta earn it" really boils my pish. Why? Why do you have to earn it? Some of us have disabilities that prevent us from weaving our way through VMA just to get the weapon that we don't want. This isn't work, it'supposed to be fun..... Where's the fun in running ragged and inflaming already arthritic joints and ongoing RSI to probably not get the weapon you want, cos the game is coded not to give the Stam dd a bow or a mag dd the shock staff. Life is just a game but this game..... or the way its played is sometimes just too damn serious
You just counted things that tanks (And other players for that matter) learn through running a dungeon, not exclusive to the Maelstrom Arena.@Kalgert vet dlc dungeons, arena's, and dlc trials said hi. Places where you need to interrupt, block, survive, prioritize adds, kite other adds, do not stand in red, etc etc.Second reason being that Maelstr'm Arena doesn't really teach you anything about being a good play, other than drilling the habit of self-reliance, which ain't gonna be that relevant when playing in groups doing Dungeons/Raids.
What do I mean by this? Well, since I am tanking and taking the front of all damage provided, I pretty much see first hand what a mechanic does and I have to learn it from scratch, assuming I didn't read about the dungeon beforehand, or did it ever.
Someone told me that after the new patch hits, vMA weapons will be useless anyway. Not sure what to think.
While it makes the ticks stronger, and the damage per tick goes up averagely (by less than 1.5) there are much less ticks (21 vs 13) and therefore vMA bow is getting nerfed. Against trash fights it will still be BiS, but pts shows that master bow parses better.Someone told me that after the new patch hits, vMA weapons will be useless anyway. Not sure what to think.
No They wont. Why would they do that? They aren't going to negate vma.
For example, thundrous volley (vma bow) got buffed, not nerfed but Endless hail got nerfed. Overall it is a slight nerf if you have a vma bow, bigger nerf if you dont.
Oakmontowls_ESO wrote: »Only if I can also trade undaunted keys for alliance war skill levels
Someone told me that after the new patch hits, vMA weapons will be useless anyway. Not sure what to think.
Everyone is saying you dont need decent dps to clear it. I dare those people to try it as tank or healer. I dont mean the dps hybrids, but full 100% specced. Then we'll talk again. Also I do run trials, but I despise the stress vMA poses.
Everyone is saying you dont need decent dps to clear it. I dare those people to try it as tank or healer. I dont mean the dps hybrids, but full 100% specced. Then we'll talk again. Also I do run trials, but I despise the stress vMA poses.
For what it's worth, you are completely wrong on this point. Having played vMA on different classes, I can tell you that single target DOTs are extremely effective in the boss fights, which constitute the hardest rounds of vMA. Since most of the bosses move around, ground AOEs don't work so well. A DK can DOT up the bosses, then spend substantial time dealing with adds. It makes the typical gameplay of withholding your ultimates and dumping them on the boss when it is stunned redundant.madarame_77 wrote: »The thing is that only tiny percentage of players are able to complete vMA and with the upcoming aoe nerfs this number will be even less!
I somewhat agree. vDSA weapons are, on the whole, more suited to PvP, but many of the PvPers I've attempted the arena with struggle. I PvEer friend told me that, while he likes the arena well enough, many of his PvEer friends don't. It's hard to find a group.i can run vMA how many times i want and when i want
what is needed actually, are vDSA purchasable weapons. It's hard to find a group and you have high chances that the group is low. This arena also takes longer. Instead of a weapon it should give a Boethia's Champion token or something which you can use to buy a weapon.
Everyone is saying you dont need decent dps to clear it. I dare those people to try it as tank or healer. I dont mean the dps hybrids, but full 100% specced. Then we'll talk again. Also I do run trials, but I despise the stress vMA poses.
All this "you gotta earn it" really boils my pish. Why? Why do you have to earn it? Some of us have disabilities that prevent us from weaving our way through VMA just to get the weapon that we don't want. This isn't work, it'supposed to be fun..... Where's the fun in running ragged and inflaming already arthritic joints and ongoing RSI to probably not get the weapon you want, cos the game is coded not to give the Stam dd a bow or a mag dd the shock staff. Life is just a game but this game..... or the way its played is sometimes just too damn serious