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Siege vs NPC's - XBOX NA

LuciusOctavio
LuciusOctavio
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So in Cyrodiil, I have been dropping some meatbags into a keep. Trying to clear out a room full of NPC's to see that the damage has been dramatically reduced. What was 7-8k Meatbag X 3 ticks is now around 1.6k X 3 Damage ticks.

These same Meatbags will strike a player, the damage remians the same. But NPC's its much less.

So what gives? Why siege can easily destroy players but not NPC's?

Anyone else noticing this?
  • oXI_Viper_IXo
    oXI_Viper_IXo
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    The NPC's have been buffed several times.
  • LuciusOctavio
    LuciusOctavio
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    Super Lazy ZOS, at it again.

    If they wanted to make a challenging experience, then remove all NPC's out of Cyrodiil. make players defend their keeps.

    Just ZOS goes to the lazy option far too quickly.
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