(Put this here, because I fail to see a general forum)
First off I want to state that I really do enjoy this game, but I also feel like there are some serious issues. I'm going to go over some of them here.
I'm not saying I'm an expert or anything, but I'm quite familiar with MMO's, and have some basic knowledge in game design.
Targeting system
I'm not quite sure what the devs were going for when they implemented this tab targeting system.
Prime example is on the Fighter Guild quest when you kill Doshia. She summons those orbs that you have to kill before they reach her. Well it took me a good 15 minutes to actually kill her due to the fact that even after i tabbed to them, When I swung my sword it didn't register a hit, Even though my sword clearly swung right through the model. This really kills the feel of the combat system. When i'm swinging my sword I think it should be doing damage to everything it touches especially in a game that is supposed to emulate real time combat. I shouldn't have to take up a "cleave" ability to do damage to multiple target (especially with only 5 main ability bars) Not to say there shouldn't be aoe specific abilities, but I should be able to cleave with a 4 foot sword without an ability.
Pay to "Win"
Special edition I can understand, but including an entire race, and allowing any race to play any faction for pre-orders is a bit outrageous. If this is something that is planned to continue on ESO I wouldn't expect this game to survive more than a couple years. I would honestly suggest giving the imperials to everyone, and allowing the special edition accounts to do the little pre order any race, any faction thing (even though this makes no sense lore wise) While none of this gives an outrageous unfair advantage to players I believe that it's taking a huge chunk of the game away from those who don't want to pay the extra 20$, and is quite a low blow especially since your asking for sub fee.
Bugs
If a game charges a whopping 80$ for it's special edition, and monthly subscription fee I expect it to be highly polished, and very well put together. I'm going to say right now that this game should still be in beta. It's as simple as that... There are so many clipping issues, animation errors, and game breaking bugs.
- People falling through floors
- Enemies flying around the screen
- Spells flying around the screen
- Bank bugs
- and much more from what I've heard
Seriously though I understand that you guys wanted to get this out there, and start making money on it, but it's simply not complete.
Balance
I like what you did with the whole class freedom thing, but I also feel like there are some serious balance issues. The Holy Trinity of MMO's is there for a reason, and going outside of it can be awesome, but also dangerous. Templars using bows Dragon Knights wearing cloth. All of these things make things quite confusing, and provide a lot of balance issues. Note I haven't dipped my toes into PvP so I am speaking on quite an in-experienced basis, but after taking a look at the abilities I can see loads of room for potential abuse.
In conclusion I'd like to say that regardless of all these issues I still think this game has a lot of potential, and is still really fun which goes to show that if fixed this game could be a very successful MMO, but at the same time I feel that if the blatant money grabbing, and sheer lack of polish continues that this game will crash and burn after the first year. I hope to see these issues resolved very soon as I can not see paying a monthly subscription fee to play a game which feels like it's still in beta. Thanks for your time, and I'd love to hear some feedback.
Edited by Guttacat on April 13, 2014 9:37PM