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Let's talk Stam Sorc

  • RandomKodiak
    RandomKodiak
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    Yes was done with parse food just for the purpose of parsing but on live my stamsorc, same set up, has very little sustain issues with blue food.
  • Morgul667
    Morgul667
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    We need some LOVE ZOS

  • akray21
    akray21
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    m1hwyfodgpy5.png
    ilidich7osty.png
    Done to show a few guildies that with normal Reli and Deadly (both pretty easy to get) that even an ok player can do ok dps

    That's great class flavor right there! Zero active class skills on the bar! #buffhurricane... and rework bound armaments... and give us a spamable...and...and...and...
    Edited by akray21 on July 10, 2019 2:35PM
  • SaucyMcSauceface
    SaucyMcSauceface
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    why were you using parse food on the trial dummy?
  • universal_wrath
    universal_wrath
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    m1hwyfodgpy5.png
    ilidich7osty.png
    Done to show a few guildies that with normal Reli and Deadly (both pretty easy to get) that even an ok player can do ok dps

    Word of advise, hurricane does more dmg than posion injectioon on both live and PTS.
  • katorga
    katorga
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    I will say 2h stam sorc is surprisingly solid. Popping 90k on the iron atro. Not that far behind Necro.

    I see a race change/respec in my future. It will be my 3rd on this toon since release. Personally I think StamSorc is going to rock this patch. Not the best, but up there.

    Atro really needs to allow self synergy. That could be the class defining change.
  • Prutton
    Prutton
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    Consensus around players is that stamsorc needs at least 3 things:

    - A spammable in Dark Magic tree, to give class identity and make use of Blood Magic, even if it deals the same damage of other generic spammables and no added effect.

    - A good active to Bound Armor, something that counts as an active pet to activate Expert Summoner. On suggestion would be to move the active of Lightning Form to that skill, since it is consistent with the idea of an armor, and can count as lightning/wind elemental pets.

    - More stamina morphs, like Crystal Frags (for the mini game), physical damage ults and a variant of Mage's Fury, for execute.
  • LiquidPony
    LiquidPony
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    m1hwyfodgpy5.png
    ilidich7osty.png
    Done to show a few guildies that with normal Reli and Deadly (both pretty easy to get) that even an ok player can do ok dps

    Word of advise, hurricane does more dmg than posion injectioon on both live and PTS.

    That's not true. On PTS, Poison Injection is doing 9-10k DPS when empowered with vMA DW, versus 3.5-4k for Hurricane.
    katorga wrote: »
    I will say 2h stam sorc is surprisingly solid. Popping 90k on the iron atro. Not that far behind Necro.

    I see a race change/respec in my future. It will be my 3rd on this toon since release. Personally I think StamSorc is going to rock this patch. Not the best, but up there.

    Atro really needs to allow self synergy. That could be the class defining change.

    Stamsorc is probably the top DPS in the game in the current state of the PTS. People are getting close to 105k on the raid dummy.

    I don't think allowing Atro self-synergy matters, though. Everyone is competing with stamnecros, and stamnecros bring Major Vulnerability to the table for the whole group. What would really push stamsorcs back into the meta would be allowing more than 1 person to synergize the storm atro, or having the synergy proc Major Berserk on multiple people. If a sorc could proc Major Berserk on 4 or 6 or 8 teammates, then sorcs would have a place in raids.
  • universal_wrath
    universal_wrath
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    That's not true. On PTS, Poison Injection is doing 9-10k DPS when empowered with vMA DW, versus 3.5-4k for Hurricane.

    If you don't use vMA DW, hurricane does more, though with the umcomning patch seems like the major focus is on single target buff, which works really well with vMA DW.


    Me here still using monster set, because 100th vMA run, still no DW.
  • Abhaya
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    I haven’t whipped out the vMA daggers in a long time but I’m wondering if the shift to a DOT playstyle will make them strong again. Do you know if they are still buggy and if they would out DPS a monster set if used? I have vMA daggers, vMA 2-hand sword, master’s bow, and most monster sets. I’m wondering if a combination of any of these would be really powerful next patch. If I used all 3 I would have to sacrifice a 5 piece set bonus. If I used a 1 bar set like briarheart I could run a monster set with master’s bow but no vMA daggers. There’s so many options coming up I’m curious to see where the meta goes. @universal_wrath

    Also curious to see how new stampede with vMA two-hander compares to vMA or master’s bow with hail on the back bar.
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • Chilly-McFreeze
    Chilly-McFreeze
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    akray21 wrote: »
    m1hwyfodgpy5.png
    ilidich7osty.png
    Done to show a few guildies that with normal Reli and Deadly (both pretty easy to get) that even an ok player can do ok dps

    That's great class flavor right there! Zero active class skills on the bar! #buffhurricane... and rework bound armaments... and give us a spamable...and...and...and...

    Ha! Didn't even saw that. But if LiquidPony's statement is true (best dps on pts) I doubt they will buff/change anything class related anytime soon. Except nerfing BA, Atro and a couple of passives of course, because that's that's all there is class wise.
    Prutton wrote: »
    - More stamina morphs, like Crystal Frags (for the mini game), physical damage ults and a variant of Mage's Fury, for execute.

    On a personal note, I don't think sS needs a class execute. Stamina already has several (semi) executes in everything but SnB. It would be a nice for flavour tho.
  • Apxac
    Apxac
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    akray21 wrote: »
    m1hwyfodgpy5.png
    ilidich7osty.png
    Done to show a few guildies that with normal Reli and Deadly (both pretty easy to get) that even an ok player can do ok dps

    That's great class flavor right there! Zero active class skills on the bar! #buffhurricane... and rework bound armaments... and give us a spamable...and...and...and...

    Ha! Didn't even saw that. But if LiquidPony's statement is true (best dps on pts) I doubt they will buff/change anything class related anytime soon. Except nerfing BA, Atro and a couple of passives of course, because that's that's all there is class wise.
    Prutton wrote: »
    - More stamina morphs, like Crystal Frags (for the mini game), physical damage ults and a variant of Mage's Fury, for execute.

    On a personal note, I don't think sS needs a class execute. Stamina already has several (semi) executes in everything but SnB. It would be a nice for flavour tho.

    The second morph of the fragments is not used now, why not make it for stamina, but with instant application? I also agree that the execute can be changed for the staminal sorcerer, would be very well combined with Dizzy swing + Ultimate.
  • jaysins
    jaysins
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    We only have one stamina class skill, including ultimates, that does damage. Some variety would be great.
    Jaisins -AD Stamsorc. Can't outrun an orc sorc
    Bearingitall -EP Warden. Lions and tigers and especially Bears oh my
  • allan0n
    allan0n
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    MincVinyl wrote: »
    Stamsorc and sorc in general really needs some of the passives reworked

    For Passives:

    -Blood Magic procs off of almost nothing, yet is allowed to proc every 0.5 seconds for some reason
    -Exploitation gives minor prophecy, why not give SS minor savagery now that DD and CritSurge don't use spell crit
    -Expert summoner does not apply to SS since neither pet scales with stam(even though clanfear does phys damage), Atro would never be worth it

    For Active abilities:

    -Bound armaments is really only a pve tank niche ability that every stamsorc has to slot, but never use
    .......Considering the identity of the class is to move fast and hit hard this could be turned into a buff that lasts 6 or so seconds that lets you block move at full walking speed
    -Clanfear should atleast scale with stam, but i doubt anyone would run it anyways because of barspace

    -Since on a stamsorc you use mag heals(CritSurge+DarkDeal) there is always the problem that they will use elfborn(mag ability crit healing) cp even though they now will be based off of your highest crit(SS = weapon crit)
    ....likewise a magsorc using DarkExchange(stam ability) now crits off spell crit, but will use Precise strikes(stam ability crit heal)

    I agree with you on pretty much everything besides stam pets. It's messed up that so many of our passives aren't even accessible to us without using skills that don't make sense for anyone trying to be competitive. My biggest gripe is having only Bound Armaments to rely on to make use of our Daedric Protection passive (our damn sustain passive). It'd be fine to me if it went back to being a toggle and we could have it active on both bars without sacrificing two slots. The extra stam and light attack damage is nice, but it isn't enough and that block mitigation effect is garbage. This class has been my main thing since I began playing and by the time I leveled my third stamsorc it became painfully obvious how neglected when we have no *** class spammable or stam based ult. New overload is lame as hell and I'll never use it.

    It just sucks being attached to the class that is known for being consistently powerful since EVERY SINGLE UPDATE for Sorcerers in patch notes is based on adjusting magsorcs which either result in us getting nerfed or getting nothing at all. Please throw us a bone zos.
    Edited by allan0n on July 11, 2019 1:49AM
  • universal_wrath
    universal_wrath
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    allan0n wrote: »
    MincVinyl wrote: »
    Stamsorc and sorc in general really needs some of the passives reworked

    For Passives:

    -Blood Magic procs off of almost nothing, yet is allowed to proc every 0.5 seconds for some reason
    -Exploitation gives minor prophecy, why not give SS minor savagery now that DD and CritSurge don't use spell crit
    -Expert summoner does not apply to SS since neither pet scales with stam(even though clanfear does phys damage), Atro would never be worth it

    For Active abilities:

    -Bound armaments is really only a pve tank niche ability that every stamsorc has to slot, but never use
    .......Considering the identity of the class is to move fast and hit hard this could be turned into a buff that lasts 6 or so seconds that lets you block move at full walking speed
    -Clanfear should atleast scale with stam, but i doubt anyone would run it anyways because of barspace

    -Since on a stamsorc you use mag heals(CritSurge+DarkDeal) there is always the problem that they will use elfborn(mag ability crit healing) cp even though they now will be based off of your highest crit(SS = weapon crit)
    ....likewise a magsorc using DarkExchange(stam ability) now crits off spell crit, but will use Precise strikes(stam ability crit heal)

    I agree with you on pretty much everything besides stam pets. It's messed up that so many of our passives aren't even accessible to us without using skills that don't make sense for anyone trying to be competitive. My biggest gripe is having only Bound Armaments to rely on to make use of our Daedric Protection passive (our damn sustain passive). It'd be fine to me if it went back to being a toggle and we could have it active on both bars without sacrificing two slots. The extra stam and light attack damage is nice, but it isn't enough and that block mitigation effect is garbage. This class has been my main thing since I began playing and by the time I leveled my third stamsorc it became painfully obvious how neglected when we have no *** class spammable or stam based ult. New overload is lame as hell and I'll never use it.

    It just sucks being attached to the class that is known for being consistently powerful since EVERY SINGLE UPDATE for Sorcerers in patch notes is based on adjusting them and leaving us dry. Please throw us a bone zos.

    It's been a very long time now since stam sorc got a proper buff. Currently, each time they buff it, they buff it through weapons skill lines, and that has not been very reliable in the few patches. Both pet/non pet sorcs has been fixed, buffed, debuffed several times with nothing on sight for stam sorc.

    Even if zos wanted to debuff stam sorc, there is pretty much nothing they can in their toolkits to debuff them. Only way currently to debuff stam sorc is through general skills/ultimates.
  • Moonsorrow
    Moonsorrow
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    The only skill in that line that does dmg on that intervall is Negate, and afaik it doesn't even proc that passive.

    Only the first tick from Negate procs it, or did the last time i tested it just to check.. Not sure if bug or working as intended though.
  • allan0n
    allan0n
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    Another thing that really bothers me is that when we were given Minor Expedition from Hurricane, that was supposed to be a major draw since that was something completely unique to stamsorc. Now there are at least 4 ways to get it outside of Hurricane which decimated one of the last meaningful buffs that made us special. Don't get me wrong, we can still hit hard and are easily the most mobile thing in the game, but if we didn't have Streak then stamsorc wouldn't be worth using at all. At this point I wouldn't even mind if we just got a reskinned Crushing Weapon in the Dark Magic or Daedric Summoning tree so we can actually make use of our awesome passives for once.

    PS: if this Air Atro that zos is taking an eternity to finish isn't mobile or very bursty then you can go ahead and keep that crap. I'm disappointed they didn't just give us Collossus since that fits our theme with Shock dmg proccing Vulnerability and what not. Here's to hoping the delay on DB isn't crippling.
    Edited by allan0n on July 11, 2019 2:07AM
  • Crixus8000
    Crixus8000
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    allan0n wrote: »
    Don't get me wrong, we can still hit hard and are easily the most mobile thing in the game

    I really don't feel that fast playing stamsorc. Even using orc and steed mundus I can NEVER escape being chased, I am always forced to play a more stand my ground build so need to focus for tankiness. I mean all stamsorc really gets is 10% speed, it's not even noticable tbh.

    Stamden gets major expidition on wings when needing to escape or los. I know stamsorc has streak/bol but i really hate that skill, it's very expensive for stam, is so slow and clunky and even when it works it doesn't move you very far, and you die to ranged spam anyway. It's really strong for magsorc though since they can cast it more often and since they are range they can make better use of it.

    I would rather just lose minor expidition on stamsorc if it meant us actually getting a buff, because most people say stamsorc is fine or even great because of our speed and it's frustrating since we don't really have any speed.

  • Moonsorrow
    Moonsorrow
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    Crixus8000 wrote: »
    I mean all stamsorc really gets is 10% speed, it's not even noticable tbh.

    Well, imagine next patch Hurricane giving us still the 10% Minor Expedition, but each damage tick it gives our medium armor enemies 2 seconds of Major Expedition. Hoping my enemy has aoe too so we both can dance fast. :D

    Or i have to drop Hurricane away most likely if its gonna feel same as here on PTS. Hurricane keeps giving permanent Expedition to like half of enemies i meet. Trying to reliably land Dizzy, well any worthwhile combo to someone who gets free Major Expedition from the outer ring of your Hurricane is a bit challenging. Crit Rush helps a bit, but most Roll after that since know whats coming.

    Sad times. My dear Hurricane.. :'(

    Edited by Moonsorrow on July 11, 2019 7:54AM
  • Crixus8000
    Crixus8000
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    Moonsorrow wrote: »
    Well, imagine next patch Hurricane giving us still the 10% Minor Expedition, but each damage tick it gives our medium armor enemies 2 seconds of Major Expedition. Hoping my enemy has aoe too so we both can dance fast. :D

    Or i have to drop Hurricane away most likely if its gonna feel same as here on PTS. Hurricane keeps giving permanent Expedition to like half of enemies i meet.

    Sad times. My dear Hurricane.. :'(

    Lmao ye I thought about this too, Our speed skill will basically just make our enemies move faster than we do :s plus it will deal less damage now since all stam chars have major evasion.

    Edited by Crixus8000 on July 11, 2019 7:54AM
  • Lyar09
    Lyar09
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    Moonsorrow wrote: »
    Crixus8000 wrote: »
    I mean all stamsorc really gets is 10% speed, it's not even noticable tbh.

    Well, imagine next patch Hurricane giving us still the 10% Minor Expedition, but each damage tick it gives our medium armor enemies 2 seconds of Major Expedition. Hoping my enemy has aoe too so we both can dance fast. :D

    Or i have to drop Hurricane away most likely if its gonna feel same as here on PTS. Hurricane keeps giving permanent Expedition to like half of enemies i meet. Trying to reliably land Dizzy, well any worthwhile combo to someone who gets free Major Expedition from the outer ring of your Hurricane is a bit challenging. Crit Rush helps a bit, but most Roll after that since know whats coming.

    Sad times. My dear Hurricane.. :'(
    Crixus8000 wrote: »
    Moonsorrow wrote: »
    Well, imagine next patch Hurricane giving us still the 10% Minor Expedition, but each damage tick it gives our medium armor enemies 2 seconds of Major Expedition. Hoping my enemy has aoe too so we both can dance fast. :D

    Or i have to drop Hurricane away most likely if its gonna feel same as here on PTS. Hurricane keeps giving permanent Expedition to like half of enemies i meet.

    Sad times. My dear Hurricane.. :'(

    Lmao ye I thought about this too, Our speed skill will basically just make our enemies move faster than we do :s plus it will deal less damage now since all stam chars have major evasion.

    Farm up that Mighty Chudan gents. Honestly, I swear the devs didn’t even think of that shuffle change with how hurricane functions. Yet another example of stam sorc being a meme of a class and always an after thought.
    PC/NA | twitch.tv/ohhlyar | youtube.com/lyaryt
  • Morgul667
    Morgul667
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    Moonsorrow wrote: »
    Crixus8000 wrote: »
    I mean all stamsorc really gets is 10% speed, it's not even noticable tbh.

    Well, imagine next patch Hurricane giving us still the 10% Minor Expedition, but each damage tick it gives our medium armor enemies 2 seconds of Major Expedition. Hoping my enemy has aoe too so we both can dance fast. :D

    Or i have to drop Hurricane away most likely if its gonna feel same as here on PTS. Hurricane keeps giving permanent Expedition to like half of enemies i meet. Trying to reliably land Dizzy, well any worthwhile combo to someone who gets free Major Expedition from the outer ring of your Hurricane is a bit challenging. Crit Rush helps a bit, but most Roll after that since know whats coming.

    Sad times. My dear Hurricane.. :'(

    lollll

    Didnt think of that

    Im sure Dev didnt too ^^
  • universal_wrath
    universal_wrath
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    Anyone still playing stam sorc in pvp? I converted mine to pve fully after elswyre patch, nothing seem to work no matter what build I use. Speed, i get snared to death. Heavy armor, low sustain, stun and immoblize to die. Dodge roll is broken, always get killed mid dodge roll. Lateralt nothing I do even with meta sets help me survive against a stamblade ganker or dk perma blocker....etc.

    Now my stam sorc in golden coast collects nodes with it's increadible speed and do dungeons with it's bursty heal and bursty damage. I like using shards and mages wrath a lot, great sustain and dmg, and on top of that "class identity".
  • Abhaya
    Abhaya
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    Anyone still playing stam sorc in pvp? I converted mine to pve fully after elswyre patch, nothing seem to work no matter what build I use. Speed, i get snared to death. Heavy armor, low sustain, stun and immoblize to die. Dodge roll is broken, always get killed mid dodge roll. Lateralt nothing I do even with meta sets help me survive against a stamblade ganker or dk perma blocker....etc.

    Now my stam sorc in golden coast collects nodes with it's increadible speed and do dungeons with it's bursty heal and bursty damage. I like using shards and mages wrath a lot, great sustain and dmg, and on top of that "class identity".
    My stan sorc is still pretty strong in pvp you just have to use mostly weapon skills.
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • akray21
    akray21
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    Moonsorrow wrote: »
    Crixus8000 wrote: »
    I mean all stamsorc really gets is 10% speed, it's not even noticable tbh.

    Well, imagine next patch Hurricane giving us still the 10% Minor Expedition, but each damage tick it gives our medium armor enemies 2 seconds of Major Expedition. Hoping my enemy has aoe too so we both can dance fast. :D

    Or i have to drop Hurricane away most likely if its gonna feel same as here on PTS. Hurricane keeps giving permanent Expedition to like half of enemies i meet. Trying to reliably land Dizzy, well any worthwhile combo to someone who gets free Major Expedition from the outer ring of your Hurricane is a bit challenging. Crit Rush helps a bit, but most Roll after that since know whats coming.

    Sad times. My dear Hurricane.. :'(

    I hadn't even thought about that. I think this topic deserves it's own thread to ensure the issue gets seen. I made a stamsorc for hurricane alone, and I really don't want to put an enemy buff on my bar. If the shuffle change goes through then hurricane needs a buff. Two off the cuff buff ideas I had...

    1. Simple damage increase
    2. On top of minor expedition make hurricane grant major expedition for 2 seconds when it hits an enemy.
    Edited by akray21 on July 11, 2019 1:28PM
  • jaysins
    jaysins
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    Not only do we have the fewest stamina attacks in the game, ONE, but we also have very limited group utility. Why can't the minor expedition from hurricane affect our teammates or at least have hurricane apply a debuff to enemies as it is starting to look like it's the only attack we're ever going to get. Maybe add minor savagery into our passives along with the minor sorcery that is already there. And please do something with bound armaments and our inability to use the daedric summoning passives unless it's by equipping that one useless skill. You have one morph of frag and another of curse that are under utilized and either would make great alternatives to our arsenal. Come on developers, throw us a freaking bone here.
    Jaisins -AD Stamsorc. Can't outrun an orc sorc
    Bearingitall -EP Warden. Lions and tigers and especially Bears oh my
  • Juhasow
    Juhasow
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    m1hwyfodgpy5.png
    ilidich7osty.png
    Done to show a few guildies that with normal Reli and Deadly (both pretty easy to get) that even an ok player can do ok dps

    Word of advise, hurricane does more dmg than posion injectioon on both live and PTS.

    No.
  • Juhasow
    Juhasow
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    Lack of offensive class identity is actually part of stamsorc's identity.
  • ZarkingFrued
    ZarkingFrued
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    Give me a %$#*### stam morph for some sorc damage skills. And not pets. Mage fury, or even stam streak would work, stam shards morph. A stupid stam atro ulti. Stam negate. Make one of the overload morphs into some weird different stam ulti. Idc. Just do something lol
    Edited by ZarkingFrued on July 11, 2019 1:50PM
  • sly007
    sly007
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    Neoauspex wrote: »
    Bound Armaments should be reworked to synergize better with the way the class plays... blitzkrieg style, get in, get aggressive, get healing from offense, get out when it's too hot and reset.

    But I kinda love building this class out of Legos from all the hand-me-down Lego sets, so to speak. Crushing Weapon is great, Flurry is better now, Carve and Masters 2-hand, the old uppercut/dawny combo, negate, ballista, onslaught... I miss the third bar for open world but honestly sometimes I feel like this class has too many options because the class skills only cover utility. They're just not exclusive options to the class. Way better off than classes that don't have access to the utility...

    Stamina sorcerer should be the new single target burst high TTK. I would love to see a passive that makes all their melee abilities unblockable. This will be no buff to magsorc, no buff in pve, and a very effective buff in pvp. You would have to dodge or shield against a stam sorc.
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