Stampede
Stampede (morph): This morph no longer snares enemies hit. Instead, it now crushes the earth beneath you upon reaching your target, causing area damage to happen every second for an 8 second duration. This ability is balanced around our AoE DoT standards.
Merciless Charge: Increased the amount of ticks this weapon grants by 1, resulting in an approximate 20% damage increase. This effect can trigger off each tick of Stampede’s Area of Effect.
Critical Charge deals an additional 65-6000 Physical Damage over 5 seconds.
Lightspeedflashb14_ESO wrote: »Done testing, the extra dot from Merciless charge refresh every tick from stampede, effectively making the dot 14 seconds long. Amazing.
And stampede AOE DOES proc enchantments, from the back bar.. Amazing. Such a good change