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Another update, another patch you can't hide vampire

  • Jeremy
    Jeremy
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    The worst part about these patch notes is that we STILL can't hide vampire and are forced to wear an ugly skin or have the ugly vampire look. Something HAS to be done, this is unacceptable.

    While I personally think Vampires look cool - judging by how often this option is asked for the developers should probably do it. Would be an easy change - make a lot of players happy - and wouldn't negatively affect anyone else.
  • Skwor
    Skwor
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    Jeremy wrote: »
    The worst part about these patch notes is that we STILL can't hide vampire and are forced to wear an ugly skin or have the ugly vampire look. Something HAS to be done, this is unacceptable.

    While I personally think Vampires look cool - judging by how often this option is asked for the developers should probably do it. Would be an easy change - make a lot of players happy - and wouldn't negatively affect anyone else.

    Would also make a lot of players unhappy and depending on your opinion it does indeed have a negative impact on some players.

    Combat mechanics is not the only way a player can be negatively impacted in the game.

    Why not let werewolves then have a permanent werewolf status with no appearance penalties?

    Why even have any penalties at all for being a vamp, next the same players will whine to remove the lowered fire resistance.

    Why can't I look like anything I want, if we make vamps hide-able should not anyone be able to have any appearance they want? Make all polymorphs free and let everyone look however they want, this is the argument those here are using for the vamp appearance.
    Edited by Skwor on July 9, 2019 8:26PM
  • GeorgeBlack
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    So you want better stats but you dont want to look bad.
    Why should you have it all? Why not make a choice?
  • darthgummibear_ESO
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    I just want them to fix the tattoos so they go on top of the vampire effect and not get all washed out.
  • MehrunesFlagon
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    So you want better stats but you dont want to look bad.
    Why should you have it all? Why not make a choice?

    and this affects you how?
  • darvaria
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    doesn't that skin from Molag hide vamp?
  • yodased
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    Recremen wrote: »
    Kind of sad how many edgy-on-purpose replies this is getting. I think it's perfectly fine to want to keep your character's original looks instead of the always-on vampire ugliness. Vampirism is the only build in the game which permanently changes how your character looks, and that's bad. Looks should be a choice that's completely separated from how you build your character for gameplay purposes. Almost nobody is out here being like "oh man I really want to RP a vampire and have conceptualized this character to be one since the very beginning", they're only doing vampirism because it's important for the build they've put together.

    And to be clear, NONE of the skins available in game are a good replacement, which should be obvious to people and yet here we are. If one skin (vampirism) doesn't look the way someone wants because it changes their character's aesthetic, do you really think turning into a living shadow or molten golem is going to be the fix? Of course not! Use your heads, people! And stop harping on folks who want more aesthetic options!

    Vamp also is the only build in the game that gives you "always-on" passives which are dope as hell. So really the payoff for that sexy regen, that uber sneak speed and that oh-so delicious 35% mitigation is you look a certain way.

    Seems legit
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • StormChaser3000
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    There are vampire NPCs ingame who look normal, so the request is legit.

    However, I'd prefer to have an option to look stage 1 on some of my characters all the time.
  • FrancisCrawford
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    Bealeb319 wrote: »
    Put a helmet on problem solved

    Except when crafting.

    But yes, closed helmet plus the Arctic Rime skin solves much of the problem for now.
    Edited by FrancisCrawford on July 9, 2019 10:50PM
  • bearbelly
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    RedTalon wrote: »
    Kadoin wrote: »
    I thought you can just put a skin on...

    You can but no tats and the the issues for ones like this

    Edit: Reading Comprehension Fail (on my part; I shouldnt post when I'm hungry).

    Edited by bearbelly on July 9, 2019 10:56PM
  • Kalle_Demos
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    Lore wise, Vampires are incapable of hiding their nature without the aids of helmets/masks/etc or Illusion Magic. The one exception is the Vampire Clan in Cyrodiil that made a deal with Clavicus Vile.

    "If I am to be Queen, I must look fear in the face and conquer it. How can I ask my people to have faith in me if I don't have faith in myself?" - Queen Ayrenn
  • MLGProPlayer
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    Ah yes, have the cake and eat it. All the choices and none of the consequences.

    Gameplay buffs should have gameplay consequences.

    Right now you have to choose between having a fully optimized character or looking good.

    For players who don't care about character appearance, it's an easy choice. For those of us who do care about character customisation (this is an RPG after all), we're at a significant disadvantage in all content if we don't become vampires.

    There is a reason why almost every player in the game is a vampire, and it isn't because they want to be one. It's because of the insane regen buffs you get for free
  • Tourist_McGee
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    What really gets me, is how FAST we advance through the stages. It's a bit nuts, imo.
  • BigBragg
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    Really should be an option. No other skill likes, or equipment permanently change your look. The game is littered with cosmetic choices. Werewolf form is an ultimate animation, not dissimilar to Overload, thus making is a poor comparison. Many people choose vamp for the functionality added to their built. That shouldn't have anything to do with the cosmetic choices, as that is how the games systems function.
  • Vietfox
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    Yeah, i'm looking forward for that normal human skin. Meanwhile i can hide it pretty well thanks to the arctic rime skin, so yeah, screw you people who are against being able to hide vampirism. Can do it already and look human at the same time :)
  • Vizikul
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    I think if ZOS added some kind of mortality skill line with a few decent active and passive abilities, which can only be invested in, if the character is not already a vampire or a werewolf, then the removal of the vampire ugliness as a drawback would be more reasonable.
    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • BigBragg
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    To all the you make choices, you should live with the consequences crowd, I have a question. Should the game also remove costumes, hats, hide helmet, and outfits, since they hide choices too?
    Edited by BigBragg on July 10, 2019 3:18AM
  • MehrunesFlagon
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    yodased wrote: »
    Recremen wrote: »
    Kind of sad how many edgy-on-purpose replies this is getting. I think it's perfectly fine to want to keep your character's original looks instead of the always-on vampire ugliness. Vampirism is the only build in the game which permanently changes how your character looks, and that's bad. Looks should be a choice that's completely separated from how you build your character for gameplay purposes. Almost nobody is out here being like "oh man I really want to RP a vampire and have conceptualized this character to be one since the very beginning", they're only doing vampirism because it's important for the build they've put together.

    And to be clear, NONE of the skins available in game are a good replacement, which should be obvious to people and yet here we are. If one skin (vampirism) doesn't look the way someone wants because it changes their character's aesthetic, do you really think turning into a living shadow or molten golem is going to be the fix? Of course not! Use your heads, people! And stop harping on folks who want more aesthetic options!

    Vamp also is the only build in the game that gives you "always-on" passives which are dope as hell. So really the payoff for that sexy regen, that uber sneak speed and that oh-so delicious 35% mitigation is you look a certain way.

    Seems legit

    Here's the thing I only want the regen. I can live without the sneak speed(why?) and mitigation.Full cost for 1/3 the payout is not exactly a fair trade either. They should just let us buy it in the crown store.They would make a killing.
  • Recremen
    Recremen
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    yodased wrote: »
    Recremen wrote: »
    Kind of sad how many edgy-on-purpose replies this is getting. I think it's perfectly fine to want to keep your character's original looks instead of the always-on vampire ugliness. Vampirism is the only build in the game which permanently changes how your character looks, and that's bad. Looks should be a choice that's completely separated from how you build your character for gameplay purposes. Almost nobody is out here being like "oh man I really want to RP a vampire and have conceptualized this character to be one since the very beginning", they're only doing vampirism because it's important for the build they've put together.

    And to be clear, NONE of the skins available in game are a good replacement, which should be obvious to people and yet here we are. If one skin (vampirism) doesn't look the way someone wants because it changes their character's aesthetic, do you really think turning into a living shadow or molten golem is going to be the fix? Of course not! Use your heads, people! And stop harping on folks who want more aesthetic options!

    Vamp also is the only build in the game that gives you "always-on" passives which are dope as hell. So really the payoff for that sexy regen, that uber sneak speed and that oh-so delicious 35% mitigation is you look a certain way.

    Seems legit

    Illogical argument. Combat-related buffs should come with combat-related tradeoffs. If vampirism is overtuned then it ought to get a nerf. If vampirism is fine as-is, then it shouldn't be singled out for coming with automatic permanent ugliness. Besides, you're basically giving blanket permission to make stuff OP as heck as long as it makes your character physically unattractive. Should that new pestilence skin make you immune to disease damage? Should the skeleton polymorph make you immune to bleeds? Obviously not. You either didn't think your position all the way through or you're making the exact kind of "edgy-on-purpose" reply I was talking about.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • berzerkdethb14_ESO1
    if there can't even be a visual downside to picking something like this then what's the point? don't be silly.
  • TheShadowScout
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    Recremen wrote: »
    Illogical argument. Combat-related buffs should come with combat-related tradeoffs.
    Gotta agree with that one.

    The rules are one thing. The visuals another.

    The looks should depend on the -fluff-, on the -lore- and not on any rule considerations.
    And as said... the looks fit the classic "corpse risen from the grave to suck your blood!" as well as the more modern "blood-borne magical malady" fluff clichés so... yeah, its fitting.

    But, as also said... in a world of magic, there will be magical ways to hide that. And vampire PCs should -definitely- get one of those! But... possibly with a rule-wise drawback, to serve as a reminder towards what they are...

    I mean, I always thought PC vampires should play more as "monster pretending to be human" rather then "character with an extra skill line"!
    It is considered a "curse" for a reason (or at least should be) right? ;)
  • emilyhyoyeon
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    I think something like a 'cyrodiilic vampire' skin (hide appearance) would be a good addition for this
    IGN @ emilypumpkin, imperial pumpkin seller
    Tullanisse Starborne, altmer battlemage & scholar of the ayleids
  • MehrunesFlagon
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    Recremen wrote: »
    yodased wrote: »
    Recremen wrote: »
    Kind of sad how many edgy-on-purpose replies this is getting. I think it's perfectly fine to want to keep your character's original looks instead of the always-on vampire ugliness. Vampirism is the only build in the game which permanently changes how your character looks, and that's bad. Looks should be a choice that's completely separated from how you build your character for gameplay purposes. Almost nobody is out here being like "oh man I really want to RP a vampire and have conceptualized this character to be one since the very beginning", they're only doing vampirism because it's important for the build they've put together.

    And to be clear, NONE of the skins available in game are a good replacement, which should be obvious to people and yet here we are. If one skin (vampirism) doesn't look the way someone wants because it changes their character's aesthetic, do you really think turning into a living shadow or molten golem is going to be the fix? Of course not! Use your heads, people! And stop harping on folks who want more aesthetic options!

    Vamp also is the only build in the game that gives you "always-on" passives which are dope as hell. So really the payoff for that sexy regen, that uber sneak speed and that oh-so delicious 35% mitigation is you look a certain way.

    Seems legit

    Illogical argument. Combat-related buffs should come with combat-related tradeoffs. If vampirism is overtuned then it ought to get a nerf. If vampirism is fine as-is, then it shouldn't be singled out for coming with automatic permanent ugliness. Besides, you're basically giving blanket permission to make stuff OP as heck as long as it makes your character physically unattractive. Should that new pestilence skin make you immune to disease damage? Should the skeleton polymorph make you immune to bleeds? Obviously not. You either didn't think your position all the way through or you're making the exact kind of "edgy-on-purpose" reply I was talking about.

    if you use this logic the skins you get from achievements should give you super powers, since your trading in your human appearance for it.
  • Cerotonin
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    Honestly, I understand. Quick solution is a skin. I use the Arctic Rime Skin (Dragon Crown Crate) to cover my vampirism, but leaves me pale obviously. The new Peryite’s Afflicted hides it well, but of course you look like you carry disease in some areas of your body.

    I wanted to be a vampire on one toon so I’m dealing with it. You can also shrink your vampirism stage so you look more like yourself, but it won’t be perfect. I wouldn’t mind a 1500 Crown Skin that reverts the vampirism appearance though lol.
  • ZAD1ST
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    Get the Scalecaller skin, it only makes you slightly paler and adds tattoos that look like the psijic tattoos


    Edited by ZAD1ST on July 10, 2019 3:21PM
  • Kawall
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    Don't worry ZOS will add hide vampire to crown store soon.
  • MehrunesFlagon
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    ZAD1ST wrote: »
    Get the Fang lair skin, it only makes you slightly paler and adds tattoos that look like the psijic tattoos


    Fang Lairis a personality to clear things up.Scalecaller is what you are thinking of.Although for some toons amberplasm might be a better option depending on what you are going for.
  • Sephyr
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    I just want them to fix the tattoos so they go on top of the vampire effect and not get all washed out.

    This. It's not about looking good. It's about realism. Tattoos don't fade upon death. But people can't be arsed to look it up. :*
  • ListerJMC
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    The whole 'appearance is a downside' argument is subjective. Some people like the appearance and/or don't care how their character looks, while others don't like it and do care. It's not a downside for everyone and I don't understand why a mortal skin would be a problem for those who don't like it and want the option to hide it.

    The appearance can be hidden with skins/helmets anyway for those who like that kind of thing, so the visual severity of the appearance as an indicator is unreliable. It's also lore friendly to hide it (e.g. Verandis, and Lamae Bal says so during the vampirism quest). I think a mortal skin would be a great addition.

    Also as an aside, some characters have their appearance changed more with it than others (e.g. those with darker skin/fur/scale tones, markings, and tattoos). I'd personally love a skin which meant that my Redguard could tone down the extreme paleness and keep more of his original colour, because that's the biggest issue I have with the appearance.
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • Jeremy
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    Skwor wrote: »
    Jeremy wrote: »
    The worst part about these patch notes is that we STILL can't hide vampire and are forced to wear an ugly skin or have the ugly vampire look. Something HAS to be done, this is unacceptable.

    While I personally think Vampires look cool - judging by how often this option is asked for the developers should probably do it. Would be an easy change - make a lot of players happy - and wouldn't negatively affect anyone else.

    Would also make a lot of players unhappy and depending on your opinion it does indeed have a negative impact on some players.

    Combat mechanics is not the only way a player can be negatively impacted in the game.

    Why not let werewolves then have a permanent werewolf status with no appearance penalties?

    Why even have any penalties at all for being a vamp, next the same players will whine to remove the lowered fire resistance.

    Why can't I look like anything I want, if we make vamps hide-able should not anyone be able to have any appearance they want? Make all polymorphs free and let everyone look however they want, this is the argument those here are using for the vamp appearance.

    I don't understand why this should make other players unhappy. It seems like a harmless change to me that would do nothing but increase the enjoyment of others. It's just a skin. Besides, the in-game Vampire NPCs (such as the one in Rivenspire) was capable of hiding his Vamprism. So why not allow players to do the same?

    Edited by Jeremy on July 10, 2019 2:28AM
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