Dodge roll is broken - video included

eso_lags
eso_lags
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If I animation cancel it quickly it now tells me im busy. This is with the game pad, but it doesnt do this on live with the gamepad. Im wondering if its an issue specific to gamepad or an actual change. God I hope its not a change. Couldnt find anything in the patch notes about changing dodge roll though.


Edited by eso_lags on July 10, 2019 12:33AM
  • Toc de Malsvi
    Toc de Malsvi
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    Yeah, took me several tried earlier. Had to slow down immensely to get it to work.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • eso_lags
    eso_lags
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    ya, if i do it quick it tells me im busy. I hope this is a bug and not a shadow nerf. because this is annoying af.
  • Ragnaroek93
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    Yes, I have issues with weapon swap too. I REALLY hope that the performance on PTS is just that bad and that this isn't some weird attempt to "fix" animationcancelling.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • eso_lags
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    Yes, I have issues with weapon swap too. I REALLY hope that the performance on PTS is just that bad and that this isn't some weird attempt to "fix" animationcancelling.

    idk, i think theyre playing around with animations too much. But if this dodge roll thing is an actual change then its going to be awful. I dont think keyboard users are having the issue, but it am.. And its awful. weapon swap is usually performance. Ugh its always a mess.
  • eso_lags
    eso_lags
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    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    Edited by eso_lags on July 9, 2019 7:01PM
  • Insco851
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    eso_lags wrote: »


    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    So you like can’t dodge roll at all if you try to use it as a cancel?

    This is probably the shadow nerf to make the 400ms ulti *** up seem more reliable.

    Vigor dodge roll ded?
    Edited by Insco851 on July 9, 2019 7:02PM
  • eso_lags
    eso_lags
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    Insco851 wrote: »
    eso_lags wrote: »


    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    So you like can’t dodge roll at all if you try to use it as a cancel?

    This is probably the shadow nerf to make the 400ms ulti *** up seem more reliable.

    Vigor dodge roll ded?

    No. But I think the most accurate way to put it is that you cant immediately dodge roll anymore. It feels like that 400ms change, maybe even closer to a second (but not a second) where you have to wait before dodge rolling.

    If this is a change then this is going to destroy combat. Especially for small scale players. The combat is the one thing on point with this game, when it works. We cannot be holding block, waiting, then dodge rolling. Thats going to be awful right along with these ultimate cast times. actually even worse.
  • Insco851
    Insco851
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    eso_lags wrote: »
    Insco851 wrote: »
    eso_lags wrote: »


    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    So you like can’t dodge roll at all if you try to use it as a cancel?

    This is probably the shadow nerf to make the 400ms ulti *** up seem more reliable.

    Vigor dodge roll ded?

    No. But I think the most accurate way to put it is that you cant immediately dodge roll anymore. It feels like that 400ms change, maybe even closer to a second (but not a second) where you have to wait before dodge rolling.

    If this is a change then this is going to destroy combat. Especially for small scale players. The combat is the one thing on point with this game, when it works. We cannot be holding block, waiting, then dodge rolling. Thats going to be awful right along with these ultimate cast times. actually even worse.

    Help clarify this for me, you have to wait after you cast an ability or just moving in general (similar to the potion pop nerf)
  • Toc de Malsvi
    Toc de Malsvi
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    Insco851 wrote: »
    eso_lags wrote: »
    Insco851 wrote: »
    eso_lags wrote: »


    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    So you like can’t dodge roll at all if you try to use it as a cancel?

    This is probably the shadow nerf to make the 400ms ulti *** up seem more reliable.

    Vigor dodge roll ded?

    No. But I think the most accurate way to put it is that you cant immediately dodge roll anymore. It feels like that 400ms change, maybe even closer to a second (but not a second) where you have to wait before dodge rolling.

    If this is a change then this is going to destroy combat. Especially for small scale players. The combat is the one thing on point with this game, when it works. We cannot be holding block, waiting, then dodge rolling. Thats going to be awful right along with these ultimate cast times. actually even worse.

    Help clarify this for me, you have to wait after you cast an ability or just moving in general (similar to the potion pop nerf)

    If its the same issue I have had, you have to wait 0.5 seconds or so after pressing block to then dodge. But it appears they have done a bit more testing than I did.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Waffennacht
    Waffennacht
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    Insco851 wrote: »
    eso_lags wrote: »
    Insco851 wrote: »
    eso_lags wrote: »


    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    So you like can’t dodge roll at all if you try to use it as a cancel?

    This is probably the shadow nerf to make the 400ms ulti *** up seem more reliable.

    Vigor dodge roll ded?

    No. But I think the most accurate way to put it is that you cant immediately dodge roll anymore. It feels like that 400ms change, maybe even closer to a second (but not a second) where you have to wait before dodge rolling.

    If this is a change then this is going to destroy combat. Especially for small scale players. The combat is the one thing on point with this game, when it works. We cannot be holding block, waiting, then dodge rolling. Thats going to be awful right along with these ultimate cast times. actually even worse.

    Help clarify this for me, you have to wait after you cast an ability or just moving in general (similar to the potion pop nerf)

    If its the same issue I have had, you have to wait 0.5 seconds or so after pressing block to then dodge. But it appears they have done a bit more testing than I did.

    Oh crap, sounds like it's gonna kill console. You lose the Stam Regen because you're forced to hold block. Holding block for a GCD essentially then having to pay for a dodge is gonna be freaking painful
    Edited by Waffennacht on July 9, 2019 7:29PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • eso_lags
    eso_lags
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    Insco851 wrote: »
    eso_lags wrote: »
    Insco851 wrote: »
    eso_lags wrote: »


    Just to be clear, this is what I'm talking about.. If this is supposed to be a change then it, along with ultimate cast times, is going to ruin the combat of this game. Im having the issue on both gamepad and keyboard. Did anyone see anything about dodge roll, or other animations, in the patch notes? I couldnt find anything.

    So you like can’t dodge roll at all if you try to use it as a cancel?

    This is probably the shadow nerf to make the 400ms ulti *** up seem more reliable.

    Vigor dodge roll ded?

    No. But I think the most accurate way to put it is that you cant immediately dodge roll anymore. It feels like that 400ms change, maybe even closer to a second (but not a second) where you have to wait before dodge rolling.

    If this is a change then this is going to destroy combat. Especially for small scale players. The combat is the one thing on point with this game, when it works. We cannot be holding block, waiting, then dodge rolling. Thats going to be awful right along with these ultimate cast times. actually even worse.

    Help clarify this for me, you have to wait after you cast an ability or just moving in general (similar to the potion pop nerf)

    If its the same issue I have had, you have to wait 0.5 seconds or so after pressing block to then dodge. But it appears they have done a bit more testing than I did.

    yes this is it. And not really, just dueling people and trying to dodge roll. But ya it ruins animation canceling through dodge roll. You dont want to wait to vigor through a dodge roll, you need it right then.

  • AMeanOne
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    Any word if this is an intended change?
  • React
    React
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    Bump. This needs to be looked at IMMEDIATELY. It seems like it's a similar bug to the bashing issue we had with gamepad mode last patch (and thus will be an issue EVERY console user will suffer).

    @ZOS_GinaBruno @ZOS_BrianWheeler
    @ReactSlower - PC/NA - 2000+ CP
    React Faster - XB/NA - 1500+ CP
    Content
    Twitch.tv/reactfaster
    Youtube.com/@ReactFaster
  • eso_lags
    eso_lags
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    AMeanOne wrote: »
    Any word if this is an intended change?

    idk, i dont even know if its happening to other people. I mean ive asked and they said yes but who knows. But it is happening to me on keyboard and gamepad, and its bad.

    @ZOS_GinaBruno @ZOS_JessicaFolsom
  • LiquidPony
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    eso_lags wrote: »
    AMeanOne wrote: »
    Any word if this is an intended change?

    idk, i dont even know if its happening to other people. I mean ive asked and they said yes but who knows. But it is happening to me on keyboard and gamepad, and its bad.

    @ZOS_GinaBruno @ZOS_JessicaFolsom

    Yeah it happens on keyboard too.

    But you don't have to wait a GCD ... it's like, 0.1 seconds or something. If you *immediately* skill + dodge, you get the "You are busy" notification. If you wait just a split second, it works fine. For instance, it's nearly impossible to reproduce using double-tap dodge because it's very hard to double-tap that quickly.

    Also, it seems to depend on what kind of skill you're trying to cast. I don't seem to get the "busy" notification when canceling a ground-targeted ability (Barbed Trap, Shadow Silk, etc.), but I do when casting self-targed abilities (Vigor, Hurricane, etc.). On the other hand, I don't ever get the "busy" notification when casting Carve or Rending Slashes but I do when casting Soul Trap. It's quite strange.
  • JXNwarrior
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    Can confirm, posted a thread earlier myself. It was definitely harder to duel for testing builds since I had to block before I was allowed to dodge.
    PC NA 300 CP
    PS4 NA 1200+ CP
  • eso_lags
    eso_lags
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    LiquidPony wrote: »
    eso_lags wrote: »
    AMeanOne wrote: »
    Any word if this is an intended change?

    idk, i dont even know if its happening to other people. I mean ive asked and they said yes but who knows. But it is happening to me on keyboard and gamepad, and its bad.

    @ZOS_GinaBruno @ZOS_JessicaFolsom

    Yeah it happens on keyboard too.

    But you don't have to wait a GCD ... it's like, 0.1 seconds or something. If you *immediately* skill + dodge, you get the "You are busy" notification. If you wait just a split second, it works fine. For instance, it's nearly impossible to reproduce using double-tap dodge because it's very hard to double-tap that quickly.

    Also, it seems to depend on what kind of skill you're trying to cast. I don't seem to get the "busy" notification when canceling a ground-targeted ability (Barbed Trap, Shadow Silk, etc.), but I do when casting self-targed abilities (Vigor, Hurricane, etc.). On the other hand, I don't ever get the "busy" notification when casting Carve or Rending Slashes but I do when casting Soul Trap. It's quite strange.

    ya this cant stay like this. noonono. this goes too far

    on another note, does anyone feel like dswing is harder to land? maybe its just me. idk im skeptical about every animation right now >.<
  • eso_lags
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    Ya there is no point in even testing on the pts with a controller right now. rip
  • Toc de Malsvi
    Toc de Malsvi
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    Took a few duals to adjust, still stupid and can get you killed when someone lines up their ult and you need to dodge now.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Toc de Malsvi
    Toc de Malsvi
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    All of combat feels sluggish.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Insco851
    Insco851
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    All of combat feels sluggish.

    Just like they want it so we can stop complaining about these absurdly trash servers. “Last patch bruh it woulda been lag that killed me... now it’s just the game”
  • eso_lags
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    Took a few duals to adjust, still stupid and can get you killed when someone lines up their ult and you need to dodge now.

    nah not for me. ill try a few more things then im good. Its hard to test when you're at a disadvantage. you cant know if anything is good. playing on a pad vs a keyboard is already a disadvantage, one that im fine with and kind of enjoy tbh. but this? im watching people hit me with executes through dodge rolls, and i cannot. but ya the worst thing is trying to dodge something you need to. just makes it not worth it, if this goes live its a rip for console.
  • Toc de Malsvi
    Toc de Malsvi
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    eso_lags wrote: »
    Took a few duals to adjust, still stupid and can get you killed when someone lines up their ult and you need to dodge now.

    nah not for me. ill try a few more things then im good. Its hard to test when you're at a disadvantage. you cant know if anything is good. playing on a pad vs a keyboard is already a disadvantage, one that im fine with and kind of enjoy tbh. but this? im watching people hit me with executes through dodge rolls, and i cannot. but ya the worst thing is trying to dodge something you need to. just makes it not worth it, if this goes live its a rip for console.
    Oh I know, I was playing on a pad as well. Often I would fail the cast then dodge a second time. I swear it threw some of my opponents off just cause I was dodging at odd times. In the end I was playing almost all defense and trying to dot pressure people into kills cause I didn't have a prayer of lining up burst.

    Oh and I fought you at least once, I was that annoying Bow/Bow DK that kept running. You eventually landed an onslaught combo on me.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Abhaya
    Abhaya
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    Not sure if this is related but I have been unable to immediately dodge out of immobilization skills. In some cases I have double tapped a direction key 3+ times before there is any movement while I’m just sitting there getting spanked unable to move. Yes I had stamina before anyone asks.

    It doesn’t happen every time but enough for me to notice and get frustrated.
    Edited by Abhaya on July 9, 2019 9:44PM
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • Insco851
    Insco851
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    Abhaya wrote: »
    Not sure if this is related but I have been unable to immediately dodge out of immobilization skills. In some cases I have double tapped a direction key 3+ times before there is any movement while I’m just sitting there getting spanked unable to move. Yes I had stamina before anyone asks.

    “Working as intended”
  • ecru
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    just tested it and you're right, have to spam it to get it to work. i also started noticing the weapon swap bug others were talking about when moving around while parsing. it seems to be related to just doing too many things at once, which is why it wasn't showing up for me when i was just standing still going through my rotation, but others were experiencing it in duels.
    Edited by ecru on July 9, 2019 9:50PM
    Gryphon Heart
    Godslayer
    Dawnbringer
  • eso_lags
    eso_lags
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    eso_lags wrote: »
    Took a few duals to adjust, still stupid and can get you killed when someone lines up their ult and you need to dodge now.

    nah not for me. ill try a few more things then im good. Its hard to test when you're at a disadvantage. you cant know if anything is good. playing on a pad vs a keyboard is already a disadvantage, one that im fine with and kind of enjoy tbh. but this? im watching people hit me with executes through dodge rolls, and i cannot. but ya the worst thing is trying to dodge something you need to. just makes it not worth it, if this goes live its a rip for console.
    Oh I know, I was playing on a pad as well. Often I would fail the cast then dodge a second time. I swear it threw some of my opponents off just cause I was dodging at odd times. In the end I was playing almost all defense and trying to dot pressure people into kills cause I didn't have a prayer of lining up burst.

    Oh and I fought you at least once, I was that annoying Bow/Bow DK that kept running. You eventually landed an onslaught combo on me.

    LOL my god you were annoying 😂😂😂guess its good to know im not suffering alone.
  • eso_lags
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    animations are a disaster right now. dswing seems worse, dawnbreaker is extremely unreliable and feels TERRIBLE to cast. This is awful
  • Abhaya
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    Also this isn't just dodge roll but the game not casting skills that you have pressed is soooo annoying. My addons will recognize a cast such as a buff or vigor and show timers for these abilities but the game never actually recognized that a skill was used. It is most apparent when trying to dodge cancel abilities but I often end up double / triple dodge rolling and wasting stamina because abilities aren't going off. If you even watch the skill bar it shows that a button was pressed and just nothing happens.
    Abhaya - PC NA - Ebonheart Pact
    Stam Sorc 2-Hand / Bow Build: https://en.uesp.net/wiki/Special:EsoBuildData?id=169103
  • eso_lags
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    Abhaya wrote: »
    Also this isn't just dodge roll but the game not casting skills that you have pressed is soooo annoying. My addons will recognize a cast such as a buff or vigor and show timers for these abilities but the game never actually recognized that a skill was used. It is most apparent when trying to dodge cancel abilities but I often end up double / triple dodge rolling and wasting stamina because abilities aren't going off. If you even watch the skill bar it shows that a button was pressed and just nothing happens.

    yes ive had some issues with some skills. animations as a whole are awful right now, at least on game pad mode. its like a whole new game but a much worse game. And are you on game pad or keyboard?
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