That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
Someone always finds an excuse to defend something broken. The skill costs too little, heals too much, ticks too often. That's reality.
That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
Someone always finds an excuse to defend something broken. The skill costs too little, heals too much, ticks too often. That's reality.
I am not saying the skill is not broken or if it is. I am just saying this is not the proof of it. You don't kill anyone while just standing and pressing you attacks, you stun them at least. Spamming jabs won't get you anywhere...
Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
Go on to the pts and test your skills bud...
That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
Someone always finds an excuse to defend something broken. The skill costs too little, heals too much, ticks too often. That's reality.
I am not saying the skill is not broken or if it is. I am just saying this is not the proof of it.
Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
DocFrost72 wrote: »Can you do the same video but also show your weapon damage, sets, and gear please?
That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
Someone always finds an excuse to defend something broken. The skill costs too little, heals too much, ticks too often. That's reality.
I am not saying the skill is not broken or if it is. I am just saying this is not the proof of it.Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
The problem is that you cannot avoid doing direct damage, even CP skill riposte procs it and nearly every DoT has a direct damage component or cannot be strong enough to overcome HoTs. Wings was changed because it pretty much nullified ranged damage, this skill nullifies far more skills than wings ever did, and even light attacks and heals you MORE than the damage you take even on a light armor build nowhere near max resists. How can anyone not find that broken?
Templar wasn't blocking, wasn't rolling, and wasn't doing anything else besides keeping three self-heals up. and standing stupid. No proc sets being used. Imagine what would happen if they were...
Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
Go on to the pts and test your skills bud...
Use something other than ineffective button-mash, bud
Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
Go on to the pts and test your skills bud...
Use something other than ineffective button-mash, bud
you don't truly understand what pvp is..otherwise you would get off your high horse and actually go and fight that man in the video..I have nothing to prove..I am simply here to show a op skill that that person in the video told me to put up on forums to expose people like you who are lurking in the background making metas on op things...
That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
Someone always finds an excuse to defend something broken. The skill costs too little, heals too much, ticks too often. That's reality.
I am not saying the skill is not broken or if it is. I am just saying this is not the proof of it.Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
The problem is that you cannot avoid doing direct damage, even CP skill riposte procs it and nearly every DoT has a direct damage component or cannot be strong enough to overcome HoTs. Wings was changed because it pretty much nullified ranged damage, this skill nullifies far more skills than wings ever did, and even light attacks and heals you MORE than the damage you take even on a light armor build nowhere near max resists. How can anyone not find that broken?
Templar wasn't blocking, wasn't rolling, and wasn't doing anything else besides keeping three self-heals up. and standing stupid. No proc sets being used. Imagine what would happen if they were...
I did not say that I think Living Dark is fine. It is obvious from the description that heal either ticks too often, or is too large per tick, or both.
But to mindlessly flail away with the same two skills that you can see aren't working doesn't equate to the conclusion that Living Dark is undefeatable.
The OP called for further testing. I agree, and I suggested a number of things that a stamplar should quite obviously have done.
That is the essence of testing: try different things.
That video is just so useless and proves nothing. The guy is not even trying to do any damage... With those skills of course you don't kill anyone.
Someone always finds an excuse to defend something broken. The skill costs too little, heals too much, ticks too often. That's reality.
I am not saying the skill is not broken or if it is. I am just saying this is not the proof of it.Using direct damage attacks against Living Dark does nothing but heal the caster.
Your jab spam healed the magplar every half second
Your bleeds are easily cleansed by Templars, which is something you should already know. Further, bleeds are mitigated by the target's physical resistance.
You did not use your Charge after your opening burst, which you should have noted was most effective.
You do not use javelin, which would have provided an opening for your burst on any class, including that magplar.
You did not attempt to bash or interrupt the cast of Living Dark. I don't know if interrupt wouod have worked, I would have tried it to see.
You essentially relied on the two skills you had slotted that are guaranteed to lose against Living Dark.
I don't mean to criticize you. I'm not on PTS, so I can only go by the skill description in the Patch Notes. But based on the description, I knew that jabs will be the last skill (4 strikes in one second) I would use against a defensive skill that would heal my opponent twice with every cast.
The problem is that you cannot avoid doing direct damage, even CP skill riposte procs it and nearly every DoT has a direct damage component or cannot be strong enough to overcome HoTs. Wings was changed because it pretty much nullified ranged damage, this skill nullifies far more skills than wings ever did, and even light attacks and heals you MORE than the damage you take even on a light armor build nowhere near max resists. How can anyone not find that broken?
Templar wasn't blocking, wasn't rolling, and wasn't doing anything else besides keeping three self-heals up. and standing stupid. No proc sets being used. Imagine what would happen if they were...
I did not say that I think Living Dark is fine. It is obvious from the description that heal either ticks too often, or is too large per tick, or both.
But to mindlessly flail away with the same two skills that you can see aren't working doesn't equate to the conclusion that Living Dark is undefeatable.
The OP called for further testing. I agree, and I suggested a number of things that a stamplar should quite obviously have done.
That is the essence of testing: try different things.
Hey, did you ...you know ? READ my first post?...it says for others to go test it out...I don't ever say that I am the best...The video is not to prove anything...it is simply to show this is something that DEFINITELY should be looked into...So how about you go look into it...
Looks like you lucked out...if you don't have the PTS installed...I wouldnt want you to waste time downloading it...
DocFrost72 wrote: »Can you do the same video but also show your weapon damage, sets, and gear please?
Let's just say automaton and hundings rage gold...weapon damage glyphs on the rings..
I'd rather you elites use better builds than that...I could be wrong...maybe as a DK or NB someone can counterplay it/him...
I am the guy who is attacking.. not the one defending...
DocFrost72 wrote: »DocFrost72 wrote: »Can you do the same video but also show your weapon damage, sets, and gear please?
Let's just say automaton and hundings rage gold...weapon damage glyphs on the rings..
Let's not "just say". I'm skeptical of everythingI'd rather you elites use better builds than that...I could be wrong...maybe as a DK or NB someone can counterplay it/him...
I am the guy who is attacking.. not the one defending...
I know. It's why I asked for your weapon damage and sets, not your physical resistance and sets
DocFrost72 wrote: »DocFrost72 wrote: »Can you do the same video but also show your weapon damage, sets, and gear please?
Let's just say automaton and hundings rage gold...weapon damage glyphs on the rings..
Let's not "just say". I'm skeptical of everythingI'd rather you elites use better builds than that...I could be wrong...maybe as a DK or NB someone can counterplay it/him...
I am the guy who is attacking.. not the one defending...
I know. It's why I asked for your weapon damage and sets, not your physical resistance and sets
Well I switched to my build I made last year to counteract zos and the race changes...I was able to beat the other guy.... That build I can not ever say because of fears that it may become the meta and get nerfed... I will say that it is cheap to get though...
I beat him by outsustaining....
Burst damage build wont work on him....
The defining blow to end him was Executioner... it is extremely powerful it ripped right through the bubble... and ended him...
I would STILL LIKE OTHERS TO TEST THIS THOUGH!!! I ONLY BEAT HIM BECAUSE I OUT SUSTAINED HIM!!!
itscompton wrote: »What I see in the videos is a class without a lot of burst unable to burst the Templar using total dark. However there are quite a few times you drop his health quickly but can't finish him. You even refuse to use Dawnbreaker which would a much more effective ult against the Temp, drop that when he's at half health and you'd likely finish him. My real takeaway from the videos is that anyone that can line up a good burst combo will have no problem with Temps using Total Dark.