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Soul Trap - VMA Dw stacks with oblivion's foe.

leepalmer95
leepalmer95
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Just thought i'd mention it.

Basically it gives the skill 4k spell/ wpn dmg via the two sets. Someone said they hit 72k over 10s without really trying for dmg, non dmg monster set, non 7th legion proc, non infused, non orc etc...


So yeah needs looking at.


if anyone wants to see how high they can get it i'd love to see that.
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • susmitds
    susmitds
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    If someone wants to use two sets just to buff one non-spammable non-ultimate skill, so be it.
    Edited by susmitds on July 8, 2019 10:20PM
  • leepalmer95
    leepalmer95
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    susmitds wrote: »
    If someone wants to use two sets just to buff one non-spammable non-ultimate skill, so be it.

    I mean you can get it about 100k likely.

    Thats 10k tooltip a second in dmg.

    Also does it still apply to 2 people? The buff gives you 20% health, stam and magicka back if a target dies, not sure if works with both targets.
    Edited by leepalmer95 on July 9, 2019 1:59PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Teeba_Shei
    Teeba_Shei
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    Obviously the oblivion foe set needs to be tuned back.
  • DocFrost72
    DocFrost72
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    Flurry, soul trap, flurry, soul assault.

    Long as you don't get a ton of sudden pressure...
  • Wuuffyy
    Wuuffyy
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    Obviously the oblivion foe set needs to be tuned back.

    They had that set back when they knew it was trash... Tho, and I'm not justifying it, but since it is a set that only buffs ONE ABILITY. I think it is fine.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • reprosal
    reprosal
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    More PvP whine..
  • Emma_Overload
    Emma_Overload
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!
    #CAREBEARMASTERRACE
  • Lord_Eomer
    Lord_Eomer
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    No VMA dual wield nerf, currently we may use it but previously it was all trash only
  • John_Falstaff
    John_Falstaff
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^
  • Toc de Malsvi
    Toc de Malsvi
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    I think it was sarcasm.... I hope..
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Vortigaunt
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    reprosal wrote: »
    More PvP whine..

    @reprosal do you seriously want to go there? Right now? With how the forums look right now? Are you serious?
  • sneakymitchell
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    Just nerf oblivion’s foe but that beats the purpose of the set. But hey it’s not like the set was used anytime before....... just like some the other crafted sets in the game.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • leepalmer95
    leepalmer95
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    Vma weps are fine, they're not OP. Who really uses them anymore tbh?

    The oblivion foe is the problem as its basically doubling the impact of the vma weps.

    You could run both oblivion's foe and vma weps and still choose what monster set and another 5 piece.
    reprosal wrote: »
    More PvP whine..

    If you can't see a problem of a single non ult dot reaching near 10k dmg a second (without crits btw) then I don't know what to say.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Lord_Eomer
    Lord_Eomer
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    Just nerf oblivion’s foe but that beats the purpose of the set. But hey it’s not like the set was used anytime before....... just like some the other crafted sets in the game.

    Better gives 100 spell/ weapon damage and reduce to 50% damage buff only
  • Mayrael
    Mayrael
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    Oh man, knowing ZOS "skill" when it goes to fixing stuff, this patch with each day looks more like total chaos...
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • sneakymitchell
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    Lord_Eomer wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    No VMA dual wield nerf, currently we may use it but previously it was all trash only

    What? And everyone go back to other things? Well let’s nerf every weapon set then! Starting with vma bow next! And the vma destro after that. Now everyone be running normal sets and you won’t see players do vma anymore.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Lord_Eomer
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    Lord_Eomer wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    No VMA dual wield nerf, currently we may use it but previously it was all trash only

    What? And everyone go back to other things? Well let’s nerf every weapon set then! Starting with vma bow next! And the vma destro after that. Now everyone be running normal sets and you won’t see players do vma anymore.

    Agreed and I am against VMA dual wield nerf
  • Emma_Overload
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.
    #CAREBEARMASTERRACE
  • Emma_Overload
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    Lord_Eomer wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    No VMA dual wield nerf, currently we may use it but previously it was all trash only

    What? And everyone go back to other things? Well let’s nerf every weapon set then! Starting with vma bow next! And the vma destro after that. Now everyone be running normal sets and you won’t see players do vma anymore.

    This forum was full of people begging for Masters Destro nerfs just a few weeks ago. They pretty much got what they wanted with this upcoming patch. I don't see any reason Dual Wield should be spared.
    #CAREBEARMASTERRACE
  • Vortigaunt
    Vortigaunt
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    ??? 10k per second isn’t strong?
  • Oliwaltony
    Oliwaltony
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    Vortigaunt wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    ??? 10k per second isn’t strong?

    No its not, even more considering that in pvp it can be purged, and in pve you would sacrifice strenght to your other skills to obtain that tooltip on only 1 skill. In the end it'll be balanced, since your other skils will be weaker if you really want that op soultrap.
  • Vortigaunt
    Vortigaunt
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    Oliwaltony wrote: »
    Vortigaunt wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    ??? 10k per second isn’t strong?

    No its not, even more considering that in pvp it can be purged, and in pve you would sacrifice strenght to your other skills to obtain that tooltip on only 1 skill. In the end it'll be balanced, since your other skils will be weaker if you really want that op soultrap.

    Buddy bleeds were ticking for ~2k per second and were considered op. This ticks for bloody 10k. Even after resistances this is far more than 2k lol
  • leepalmer95
    leepalmer95
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    [snip]

    This set adds 2k wpn dmg just from vma weps xD. Easy to get 80-100k tooltip, how is that not a problem.

    [edited to remove baiting comments.]
    Edited by ZOS_Ragnar on July 11, 2019 3:16PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    Oliwaltony wrote: »
    Vortigaunt wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    ??? 10k per second isn’t strong?

    No its not, even more considering that in pvp it can be purged, and in pve you would sacrifice strenght to your other skills to obtain that tooltip on only 1 skill. In the end it'll be balanced, since your other skils will be weaker if you really want that op soultrap.

    Why would your other skills be weaker? You can still have a monster set of your choice and a 5 piece of your choice, oblivion's foe one bar and vma weps the other, oblivons foe gives some sustain and vma weps can buff any other dot you have.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Dreyloch
    Dreyloch
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    So let me get this straight.

    Wearing Oblivions Foe, AND Balorgh. Hit target(s) with onslaught. Swap bars, hit them with DW VMA flurry swap back and cast soul trap. How hard will this hit? And what other set would finish the build? Show me some numbers rofl.
    "The fear of Death, is often worse than death itself"
  • Vortigaunt
    Vortigaunt
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    I love your posts, they make me laugh.

    This set adds 2k wpn dmg just from vma weps xD. Easy to get 80-100k tooltip, how is that not a problem.

    Because it’s a dot xDddddDDD !!!1!1!1!1!1!1
  • reprosal
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    Vortigaunt wrote: »
    Oliwaltony wrote: »
    Vortigaunt wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    So a set that gives 1k WD to an ability is OP, but a set that doubles the ability's damage outright is not? ^^

    Not when the ability in question is not that strong per second. If this set doubled then damage of Crystal Frags or Assassin's Will, then there would be a problem.

    ??? 10k per second isn’t strong?

    No its not, even more considering that in pvp it can be purged, and in pve you would sacrifice strenght to your other skills to obtain that tooltip on only 1 skill. In the end it'll be balanced, since your other skils will be weaker if you really want that op soultrap.

    Buddy bleeds were ticking for ~2k per second and were considered op. This ticks for bloody 10k. Even after resistances this is far more than 2k lol

    It won’t tick for 10k at all in a PvP environment.

    As @ZOS_BrianWheeler says.. hey gang! Adjust your build! Slot a purge!
    Edited by reprosal on July 9, 2019 3:05PM
  • mursie
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    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    god you are an embarrassment. have you even used vma dual wield? what a clown.

    and damnit to the OP on this post. this was my #1 idea when patch launched. back bar oblivion foe/alchemist with vma dual wield on a stam necro. flurry into trap. sigh.
    twitch.tv/mursieftw
    twitter: @mursieftw
  • Vortigaunt
    Vortigaunt
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    mursie wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    god you are an embarrassment. have you even used vma dual wield? what a clown.

    and damnit to the OP on this post. this was my #1 idea when patch launched. back bar oblivion foe/alchemist with vma dual wield on a stam necro. flurry into trap. sigh.

    LMAO
  • leepalmer95
    leepalmer95
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    mursie wrote: »
    Obviously the oblivion foe set needs to be tuned back.

    Hell, no. Oblivion's Foe is not what makes this combo overpowered. It's obviously the VMA set which is TWICE as strong as Balorgh which requires you to spend 500 Ultimate.

    If anything needs a nerf, it's the ridiculously overpowered VMA Dual Wield set!

    god you are an embarrassment. have you even used vma dual wield? what a clown.

    and damnit to the OP on this post. this was my #1 idea when patch launched. back bar oblivion foe/alchemist with vma dual wield on a stam necro. flurry into trap. sigh.

    As much fun as it would be at the beginning, when people clock and you get melted by 2-3 traps ticking for like 5k each then it won't be.

    Got to catch these things while we can.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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