Seraphayel wrote: »Seraphayel wrote: »
Why aren’t people just reading patch notes?
Reach is the morph that turns Touch into a long range, massive DoT.
Clench is the morph that removes the DoT and turns Touch into a CC.
By the way I am surprised how strong the Reach DoT is - does Reach have different effects depending on the staff used or was that streamlined for all three staves?
I literally just said clench doesn’t have a dot now.
It’s even shown on pts that shock clench does not stun. So you’re incorrect on how r gained a cc
You can either have a knockback or an immobilize, I call that CC. If you choose to use a Lightning Staff you won’t have any CC, that’s right, still the other two staves offer them. Although I don’t know why Lightning Reach must be a spammable AoE, makes not much sense to me in the light of Impulse.
Saril_Durzam wrote: »Only issue with Flame stun is that: 1) forces you to play Fire staff (Who will play Shock after patch, in anyways?) and 2) it has ridiculous range. Bow stun hits harder, heals, and stuns. As many people here like to compare skills nowadays...
No more shock clench spam? There is a god after all.
josh.lackey_ESO wrote: »This is bogus. They need to put the stun back.
Honestly, they just need to undo all the Destructive Touch changes. They were not needed and aren't good. I never heard a single person complain Destructive Touch was overperforming.
validifyedneb18_ESO wrote: »PVP Community: The CC meta is stupid
Also PVP community: Wait why did you remove this CC, my class is dead now
Guys... you have to embrace these changes if you want *** to get fixed, even if it means taking a nerf. Personally I hate the CC meta so much that I dont use stuns at all, so I wont be affected and my magden will be exactly the same as they where.