As the title says. A lot of things in the meta and balance of the game are changing, and overall, ZOS is having a very different approach to how the game will be played from now on.
Endless Hail was nerfed, but Poison Arrow was buffed.
Many spammables got nerfed, but Wrecking Blow got buffed.
Damage per second numbers in all situations are bound to change. And more importantly, how much of your DPS depends on certain abilities will also change dramatically.
I encourage everyone to not only test their final DPS numbers, but also measure which skills do the most damage, and which do the least.
Avoid using weapons like the Maelstrom Bow or Maelstrom Staff, at least at the beginning. They change how abilities perform in a rather drastic manner, and can skew results in a way that won't let you realize if the change was positive or negative.
This patch, more than others before it, cannot be judged by looking at individual bulletpoints.
We don't know if this patch will bring a worse or a better meta. The developers don't know either. We need to test it. There is no other way around it.
Edited by Marto on July 7, 2019 3:31PM "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"