I think you'll find that MagSorcs and Magplars both got hit harder than the Magden. Stop crying.
I dont think we were hit the hardest, i think we were just overlooked... again. and I'm not sure Winters Revenge got the 30% nerf, the base skill and its morphs got a 9% increase.
But i dont think the swarm buff is enough.
I think you'll find that MagSorcs and Magplars both got hit harder than the Magden. Stop crying.
MLGProPlayer wrote: »I think you'll find that MagSorcs and Magplars both got hit harder than the Magden. Stop crying.No they didn't.
Warden lost 5% overall DPS (AC goes from 15% to 10% damage buff on main bar now) as well as took a 30% hit to their main AOE. Sorc and templar didn't get nerfed nearly as hard (none of their primary abilities got hit hard, and many of the changes weren't even nerfs).
And they were already parsing 5-7k higher than magden before this patch. There was zero reason to nerf the weakest class in the game this hard.
MLGProPlayer wrote: »
Wardens lost 5% of their overall DPS with the change to the AC passive.
Mag wardens would benefit from laying up more dots before swapping to their hard hitting front bar, if there were viable dots available and time in the rotation to cast them. People have long been talking about the small number of class damage skills available. Static mag warden rotations also don't fit into the wall of elements duration on live.
That 5% nerf to the damage "done stat" equates to around a 3.5% nerf to dps because of the way the calculations work when also accounting for CP, minor berserk, minor slayer etc. Yes, the ground aoe got nerfed but that's happened to all mag classes. For stamina, caltrops has basically been deleted. In exchange for the nerfs this patch gives us longer rotations with more single target dot options and longer on front bar hitting our highest damage skills.
I'll only be convinced that it's a nerf relative to other classes when I get to test it and see other people's parses. The changes this patch are too big to know for sure what the overall effect will be before the patch appears on pts.
Mag wardens would benefit from laying up more dots before swapping to their hard hitting front bar, if there were viable dots available and time in the rotation to cast them. People have long been talking about the small number of class damage skills available. Static mag warden rotations also don't fit into the wall of elements duration on live.
That 5% nerf to the damage "done stat" equates to around a 3.5% nerf to dps because of the way the calculations work when also accounting for CP, minor berserk, minor slayer etc. Yes, the ground aoe got nerfed but that's happened to all mag classes. For stamina, caltrops has basically been deleted. In exchange for the nerfs this patch gives us longer rotations with more single target dot options and longer on front bar hitting our highest damage skills.
I'll only be convinced that it's a nerf relative to other classes when I get to test it and see other people's parses. The changes this patch are too big to know for sure what the overall effect will be before the patch appears on pts.
Pretty much, what matters is the relative balance between classes and from the patch notes it doesn't seem like Magden's got hit nearly as hard as others. In fact the reliance on shalks as a source of dps over aoe dots means they were quite protected from that unlike Magplars and Magsorcs. Combine that with a buff to non-class single target dots that Magden's can use effectively I *think* we'll see the gap narrow between mag dps classes.
Very early days at the moment though so we'll see.
While I'm glad to see the, "Use a weapon obtained via non-trivial PvE farming in PvP, or be sub-par" stuff (probably) go away, the lack of decent alternative CC options definitely hurts some classes (Necromancer the most, but Warden as well). No spammable should be basically equal to the damage of other spammables, yet also have a 28m range stun attached to it...but everyone needs access to a decent CC. Arctic Blast isn't as bad as it was when first implemented as a stun, but it's still much too expensive for what it does (but hey, at least it isn't the Necromancer Totem!)While Magdens in PvP were overperforming prior to this PTS, this was mostly due to Permafrost. Instead of a solution targeted at that issue—which would also have left PvE Magden untouched—ZOS pulls this nonsense instead.
To add insult to injury, they made Master Destro staves almost obsolete via the nerfs to Destructive Touch and its morphs. PvP Magdens do not have a viable spammable nor CC, and are pretty much ****ed over by this.
While Magdens in PvP were overperforming prior to this PTS, this was mostly due to Permafrost. Instead of a solution targeted at that issue—which would also have left PvE Magden untouched—ZOS pulls this nonsense instead.
To add insult to injury, they made Master Destro staves almost obsolete via the nerfs to Destructive Touch and its morphs. PvP Magdens do not have a viable spammable nor CC, and are pretty much ****ed over by this.
While Magdens in PvP were overperforming prior to this PTS, this was mostly due to Permafrost. Instead of a solution targeted at that issue—which would also have left PvE Magden untouched—ZOS pulls this nonsense instead.
To add insult to injury, they made Master Destro staves almost obsolete via the nerfs to Destructive Touch and its morphs. PvP Magdens do not have a viable spammable nor CC, and are pretty much ****ed over by this.
Arctic Blast is actually a pretty decent CC, not sure why noone wants to use it. The growing swarm buff is pretty strong. I'll give you the spammable issues. But AOE based magdens are going to be even stronger this patch. And that doesn't even take into account the magic det changes. Watch out for Magdens running VD, proxidet and Permafrost next patch, they are going to destroy groups.
Iron_Blurr wrote: »While Magdens in PvP were overperforming prior to this PTS, this was mostly due to Permafrost. Instead of a solution targeted at that issue—which would also have left PvE Magden untouched—ZOS pulls this nonsense instead.
To add insult to injury, they made Master Destro staves almost obsolete via the nerfs to Destructive Touch and its morphs. PvP Magdens do not have a viable spammable nor CC, and are pretty much ****ed over by this.
Arctic Blast is actually a pretty decent CC, not sure why noone wants to use it. The growing swarm buff is pretty strong. I'll give you the spammable issues. But AOE based magdens are going to be even stronger this patch. And that doesn't even take into account the magic det changes. Watch out for Magdens running VD, proxidet and Permafrost next patch, they are going to destroy groups.
Magden was always strong in pvp. Im pretty sure the nerfs people are talking about are relevant to pve where they are one of the worst performing dps builds.
While Magdens in PvP were overperforming prior to this PTS, this was mostly due to Permafrost. Instead of a solution targeted at that issue—which would also have left PvE Magden untouched—ZOS pulls this nonsense instead.
To add insult to injury, they made Master Destro staves almost obsolete via the nerfs to Destructive Touch and its morphs. PvP Magdens do not have a viable spammable nor CC, and are pretty much ****ed over by this.
While Magdens in PvP were overperforming prior to this PTS, this was mostly due to Permafrost. Instead of a solution targeted at that issue—which would also have left PvE Magden untouched—ZOS pulls this nonsense instead.
To add insult to injury, they made Master Destro staves almost obsolete via the nerfs to Destructive Touch and its morphs. PvP Magdens do not have a viable spammable nor CC, and are pretty much ****ed over by this.
Arctic Blast is actually a pretty decent CC, not sure why noone wants to use it. The growing swarm buff is pretty strong. I'll give you the spammable issues. But AOE based magdens are going to be even stronger this patch. And that doesn't even take into account the magic det changes. Watch out for Magdens running VD, proxidet and Permafrost next patch, they are going to destroy groups.
Pretty much, what matters is the relative balance between classes and from the patch notes it doesn't seem like Magden's got hit nearly as hard as others. In fact the reliance on shalks as a source of dps over aoe dots means they were quite protected from that unlike Magplars and Magsorcs. Combine that with a buff to non-class single target dots that Magden's can use effectively I *think* we'll see the gap narrow between mag dps classes.
Very early days at the moment though so we'll see.
MLGProPlayer wrote: »Magicka warden got hit harder than any other class this patch, which makes absolutely zero sense.
They already had the lowest DPS of any class:
ESO Logs: https://www.esologs.com/zone/statistics/12#dataset=95&difficulty=121&metric=dps&aggregate=amount
Liko's target dummy tests: https://www.youtube.com/channel/UCuLGCNYH1t5DyQQ5tfU4Hdw/videos
What the *** are you doing ZOS?
I get it, you're nerfing across the board. But no class got hit this hard.
Wardens lost 5% of their overall DPS with the change to the Advanced Species passive, as well as took a 20% hit to WR. The only buff we got to compensate for that was a small 17% increase to Swarm (but also a cost increase).
This class already had less than 1% usage in endgame content. That number is going to get pretty damn close to 0 now.